Game designer, writer, self publisher, freelancer, rakish fop, gentleman bastard, ten times more charming than that Arnold on Green Acres.
Born and raised in the Hampshire countryside James, or Grim as he is more often known, tried and failed to escape the idyllic greenery. Thanks to the invention of the Internet this turned out not to be quite the disaster it might otherwise have been.
Grim creates a lot of games, was at the vanguard of the ebook revolution in roleplaying game publishing and is now working on stories that are complete in and of themselves and don't require dice and your own imagination.
Sex, science, faith, retrofuturity, sarcasm and wordplay are his 'thing', along with terrible, terrible puns.