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Unity 3.x Game Development Essentials Paperback – 20 Dec. 2011

4.3 4.3 out of 5 stars 110 ratings

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About the Author

Will Goldstone


Will Goldstone is a longstanding member of the Unity community and works for Unity Technologies as a Technical Support Associate, handling educational content and developer support. With an MA in Creative Education, and many years experience as a lecturer in higher education, Will wrote the first ever Unity book, the original Unity Game Development Essentials, and also created the first ever video tutorials for the package. Through his sites unity3dstudent.com and learnunity3d.com Will helps to introduce new users to the growing community of developers discovering Unity every day.

Product details

  • Publisher ‏ : ‎ Packt Publishing; 2nd ed. edition (20 Dec. 2011)
  • Language ‏ : ‎ English
  • Paperback ‏ : ‎ 488 pages
  • ISBN-10 ‏ : ‎ 1849691444
  • ISBN-13 ‏ : ‎ 978-1849691444
  • Dimensions ‏ : ‎ 19.05 x 2.79 x 23.5 cm
  • Customer reviews:
    4.3 4.3 out of 5 stars 110 ratings

About the author

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Hi everyone! my name is Will and I work for Unity Technologies, the good people that bring you the Unity game engine. I wound up working here as I used to be a university tutor, and I was really interested in videogames and how best to teach young people to make them. Back in the days of Macromedia Director we were teaching how to make shockwave games, and soon realised how painful this was for our students, so switched to using Unity in version 1.5, and my fascination with it as a tool for people who want to become game developers began there.

Since being asked to speak at the company's conference, Unite 2010, I was then interviewed for a position, working on education, developer relations, and other marketing related initiatives. These days I run the Online Content Team, working on the Learn section of the official Unity site, producing demos and working with our engineering team to bring you a better Unity.

I have written two books on Unity to date - Unity Game Development Essentials (2009) and the new edition, a major rewrite, Unity 3.x Game Development Essentials. I hope you enjoy reading them and if you need support, you can get it at unitybook.net. If you have any problems with Unity, feel free to get in touch via will at unity3d dot com.

Outside of Unity related stuff I enjoying playing guitar, bass and drums, and making loud Refused-esque noises.

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4.3 out of 5 stars
4.3 out of 5
110 global ratings

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