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on 23 August 2014
The book itself is a great help when you feel a bit overwhelmed with the sheer size of the game, though it's size alone might add to that feeling at times!

I'm a bit annoyed that the book says on the back of it there is a large poster map with roads on it which was missing from my supposedly good condition order. If a book is missing pages it wouldn't be considered to be in good condition would it?
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on 15 August 2016
It basically tells you how to do everything and where to find everything.
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on 6 December 2012
Got to be honest and say that husband gave up on the game in the end but wouldn't have got as far as he did without this guide.
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on 19 October 2014
Arrived quickly and well packaged. Was very impressed with all the new content compared to the original game guide. A great buy and a good price.
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on 22 January 2014
I got Skyrim Legendary Edition for Christmas recently and decided to get the guide as it was very cheap for such a big book. I've had guides for computer games before (Final Fantasy VII springs to mind) but nothing anywhere near as comprehensive as this. This is truly a labour of love, pretty much every single thing in the game is covered... it must have amounted to 1000's of hours of gameplay and a lot of work for the small team that wrote it.

Plus points:
- Organised into clear sections covering races and abilities, weapons, armour, magic, all the quests, and maps of all the dungeons and major outdoor locations.
- Folding map of Skyrim and Solstheim with every location marked.
- Index of quests by name (very handy) and main index for everything else.
- Mentions other quests or important tidbits during each quest - e.g. don't kill this guy if you want to come back on X quest and find his sword etc. (again super helpful)
- Covers the Dawnguard, Hearthfire and Dragonborn DLCs comprehensively
Dawnguard quests and locations covered
Large section on building your own house with the Hearthfire add-on
Maps of Solstheim and related locations and all Dragonborn quests detailed

Minus points:
- This is a massive book - about the size of a telephone directory - and as it is paperback, and printed on flimsy telephone directory style paper, you can't really balance it on you and read it at your leisure. It works much better if you've got it on a flat surface and are just flicking through to check the occasional thing.
- There are spelling mistakes but to be honest in a 1100+ page guide that can be forgiven!

In short, you need this in your life. Even if you're the sort of person who wants to experience the game with no spoilers there are times when you will get lost or frustrated and without this book you'd have to resort to internet forums or give up!
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on 19 August 2013
Having bought Skyrim on PC at it's release 11/11/11, and having chalked up almost 800 hours in game, as you'd expect iv'e seen a lot of what the game has to offer. But i wanted to ensure that no detail had passed me by, hence my investment into this mighty tome.

PRO(S):
-1117 pages of everything you'll ever want to know about Skyrim & it's DLC, from details on every quest, guild member, enemies to skills & perks etc...
-Pull out map charting all key locations.
-Detailed colored pictures & easy to read text on nice quality paper.

CON(S):
-It weighs a lot, that only a true Dragonborn may lift it (not much hope of relaxing with this on your own throne ;-P).

In conclusion, i'm very happy with the book, despite my own extensive in game experience it has still managed to teach me a thing or two, helping me find new locations, quests & tips on fighting styles etc... It's simply just a pleasure to read in the comfort of your own home. Highly recommended.
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on 26 October 2014
bought for husband who loves this game and is always reading/referring to this book
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#1 HALL OF FAMETOP 10 REVIEWERon 19 November 2015
I bought this as a reference guide for Skyrim, there are some good online resources and "apps" available, however there are times you just want a good book that has everything you might need in one place.

The book is meaty to say the least with a page count of 1120 it's a got a bit of weight to it, not unexpected considering the vast content included. Paper quality is "OK" it's thin but has a coating and with care should be fine for normal use. I'd imagine thick paper would double the size of the already large book, not to mention add cost.

This isn't a book you can just dive into you do really need to use the contents to find what you are looking for though after a while you will have an idea where some sections are (ie weapons, spells etc) One area I might change is add some colour coding to the top of pages that might make it a bit easier to navigate. Included is a large pull out map double sided one side has the entire map of Skyrim and the primary/secondary locations listed, the reverse has Soil Cairn, Forgotten Vale, and Solstheim.

Tips and hints are included, this isn't just a "how to beat it guide" it tells you everything you could possibly want to know from the location of items, quests, characters, weapons, spells crafting level progression. Nothing is missing and just to help players there are specific references to PC/Xbox 360 and PS3 versions of the game.

Main contents includes:
1: Training (this covers skills such as combat, restoration, books, alchemy, enchanting and adventuring characters you will meet, travelling etc)
2: Inventory, a detailed section on spells, weapons/armour, crafting the list is extensive with all the stats such as damage, cost upgrades etc
3: The "Bestiary" all of the creatures/animals and enemies you encounter their stats and their special abilities as well as tips if it's moving and alive in Skyrim it's listed here.
4: Quests including the sub quests some of these have maps and additional information some quests are less complicated this is a big section as you can imagine
5: Dawnguard/Dragonborn Quests ones specific to the expansion packs
6: The "Atlas" of Skyrim, whilst the included pull out map shows the major locations this gives you much more detail about specific areas including overviews of the local population, points of interest, location of traps and maps of rooms and areas
7: Appendices, this covers achievements/trophies, shrines, unique weapons/armour

It's a good idea to read the first section this has important information on races and development very useful for newer players but also worth a look if you are fairly experienced moving into combat using tactics and training essential reading for those keen to start a new game with a strategy.

Later stages can be read as and when required I prefer to use the book for advice and knowledge rather than as a direct play guide but you can use it as a direct walk through if you wish. Skyrim is such a huge game it's an achievement to have put all this information into a single book. A must have for Skyrim fans.
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on 16 August 2016
Great companion for this epic game but usually youtube or google gives answers faster than turning this massive size book pages
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on 12 November 2011
There is no point beating around the bush here: the Skyrim Prima Guide has to be one of the most thorough, helpful and comprehensive guides I have ever used.

For the sake of depth, I have broken down this review into components.

CHARACTER CREATION AND TRAINING
The Guide goes straight into the nitty gritty. It illustrates effectively the ten different races and the important strengths and weaknesses of each. Even better, the game provides a number of helpful archetype characters, demonstrating the various ways to create an effective and yet individual character. The Guide provides information on the various starting abilities, spells, skills and so on which each character can use.

Alongside each racial breakdown, there is a "Tip" breakdown, with a handy evaluation on whether the starting Skills and spells are truly worth going for.

The Guide follows this section with a breakdown of what the Skills and Perks are for each character and what they mean for you when you are playing the game. The Guide's thoroughness may be seen as a flaw for some- there is a hell of a lot of information here to be going on with- but it ensures that even a complete novice to RPG games will understand exactly what a "skill" is (not all players will!).

The Guide then goes on to provide over 50 pages of in-depth hints on how to get the most out of your character: from mining to enchanting, alchemy to the most complex battle tactics, and from buying a house to becoming a vampire, this ensures you really get the most out of your gaming experience.

BESTIARYS AND INVENTORIES

Yet again, the game provides an extremely comprehensive list of all characters, potions, apparel, weapons, food items, enemies (and so on!) you will encounter in the game. This can be a little intimidating at first- the guide sacrificies simplicity for the sake of depth- but this is a certainly of benefit to most players like myself, who are happy to spend a few hours trawling through the guide every once in a while to gain knowledge before play.

A quick note here- I have not yet completed the game, although I am a pretty decent way through, and so far these inventories have been totally invaluable. I will update this review for the sake of accuracy on its true effectiveness later on upon completion.

WALKTHROUGHS
Truly excellent. Each quest is broken down with handy hints, tips and maps, as well as key notes on who you will encounter and the effects of the choices you make. There are plenty of times in the game when you must choose who to ally yourself with from two factions or from two other NPCs- the Guide ensures your choice is informed.

One downside - as the game is so open-ended and such an extreme "sandbox", the guide is not as chronological as some might prefer. This is probably unavoidable though- as each player will make their own game and tackle quests in their own order, any strict chronology is virtually impossible. The contents and index pages ensure you'll find the page you need eventually- it may just take a bit of time!
Another note- the walkthroughs are very thorough, and if you prefer a bit of spontaneity it may be best to refer to it just when you are stuck, or when you are unsure of what decision to make. Otherwise, it may spoil the element of surprise Skyrim is soooo good at.

ATLAS
The true masterpiece of the guide.

If, like me, you are a bit obsessive-compulsive about ensuring you have THOROUGHLY (and I mean thoroughly!) exploring every single area, and combing every bit of the map to ensure you get every random event possible, you will adore this section of the Guide. The Atlas provides details of every single location in the game (even ones you won't find on the in-game map) and details every item, every character, every random event, the difficulty of the dungeons and every other helpful bit of information you could possibly think of.

This is extremely helpful to have open when playing the game, to ensure you don't miss out on that unique Axe or Spell Tome, or whatever other item takes your RPG fancy.

ILLUSTRATIONS
The guide is very nicely illustrated. I have seen other, better illustrated guides (Dragon Age II's for example); however, due to the size of the guide this is probably to be expected. The Guide is primarily functional, although there are some pretty nice aesthetics too- and every illustration provided for items and skills and so on is informative as well as nice to look at.

OVERALL
5/5
The Guide is almost flawless. It is literally essential for someone who wants to dedicate time and effort to getting the most out of this wonderful game. If, like me, you want to dedicate hundreds of hours of your life to it, I strongly recommend purchasing this guide.

When you've spent hours wandering around a dungeon, or just cannot come up with the answer to a puzzle, this Guide is your best friend.
The downsides- a little intimidating in size, and sometimes a little difficult to find the information you need because of this- are merely illustrative of the size of the game it is guiding you through. To provide this kind of advice- detailed, informative and accurate on every single aspect of the game- on an RPG of this size, is no mean feat. Prima done good.
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