Learn more Shop now Shop now Shop now Shop now Shop now Shop now Shop now Learn More Shop now Shop now Learn more Shop Fire Shop Kindle Blind Boys of Alabama Learn more Fitbit
Profile for João Silva > Reviews

Personal Profile

Content by João Silva
Top Reviewer Ranking: 10,801,968
Helpful Votes: 9

Learn more about Your Profile.

Reviews Written by
João Silva (Lisbon, Portugal)

Page: 1
Eternal Sonata (Xbox 360)
Eternal Sonata (Xbox 360)
Offered by PREMIER-ONE
Price: £17.95

8 of 8 people found the following review helpful
4.0 out of 5 stars Has its flaws but still good, 29 Mar. 2009
So Chopin is on his deathbed and having a dream where he meets people and they go on a voyage through a music-inspired world. A bit weird but the result is still beautiful, so we'll play along. This game has plenty of things that could have been improved, but overall I liked playing it.

The bad:
- Linear story, you don't any important game/world-changing choices through the game. In fact, in one or two occasions you'll have to backtrack to find some things and it really won't be intuitive that you should do so, which is not very coherent with the whole game.
- While most enemies have different attacks and can morph between two types, effectively doubling the number of enemies available, there are still few per area of the game and many battles can feel exactly the same.
- Not easy to accurately position the characters, especially against larger enemies, and that might make their attacks miss completely.
- No in-game explanation of status properties of items and attacks.
- Some puzzles are too much trial and error with no hints on what to do, and so become tiresome and not fun.
- A few character voices can be a bit irritating and they always have their arms in an awkward position, they don't go down to the sides of the body.
- Some cutscenes are very long and not particularly interesting or logical.
- Easy to get money, even without selling photos (game meechanic).
- Equiped items don't reflect on your character's appearance.
- Characters are not balanced.
- Story has a lot of nonsense.

The good:
- Beautiful, great bright colors, pretty environments.
- Special attack chains are fun and impressive. Attacks in general are nicely done.
- The names of the worlds, characters, etc. are fun and everything is related to music.
- Camera behaves well for the most part.
- Good, beautiful music score.
- Battle system evolves, giving you more difficulty with more options and power, making you have to pay attention to battles and thus making them more of a challenge.
- Some of the characters are actually fun and it's nice watching them interact.
- Boss battles can be a real challenge.
- Shows facts on Chopin's life, although in a boring way.
- Has an Encore mode where the game becomes different (read about this, haven't tried it yet).

All in all, while not a great game, I don't regret buying it and when I finish some other games I'll do the Encore mode. Hope this was helpful.
Comment Comment (1) | Permalink | Most recent comment: Sep 11, 2011 2:31 AM BST

The Little Book of Logo Recipes
The Little Book of Logo Recipes
by David E. Carter
Edition: Paperback
Price: £17.99

1 of 1 people found the following review helpful
1.0 out of 5 stars Mostly short, awful tips for worse than amateur results, 18 Jun. 2008
I casually picked this book at a store and sat down reading for quite a while. The first 10 pages or so actually led me to believe there was some good content. Nothing earth-shaking, but something that might inspire design students and people with interest in logos.
Then I flipped through the rest of the book and what I saw made me look for some sort of title like "things you shouldn't do". I honestly thought the examples given were demonstrations of common beginners' mistakes, like the fascination with Photoshop's filters and other software's presets. The whole book is like that and the author actually encourages taking images and using a few filters to, supposedly, turn them into logos. The results are similar to the awful content that flooded the internet in its early years.

Very, very poor thinking, conceptual advice is short or not there, and for a design book it's not even well typeset. There are plenty of other books on logos, so don't waste your money on this one.

Page: 1