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Headlong Paperback – 15 Feb. 1999
The Moon has been taken over by the artificial intelligences that once worked for the benefit of human colonists. This is the strange and surprising story of Chris Yale, one of the evicted settlers.
Human settlers on the Moon were routinely equipped with sophisticated neurological add-ons, fabulous wetware endowing entirely new senses on the user… wetware that is illegal on Earth. For architects Chris and Joanne Yale, the Moon was a building project worth going under the knife for. Surgically connected to their billion mechanical helpers, they were turning the moon into a paradise
But when the machines decided to pull the plug, Chris and Joane were evacuated from the Moon and stripped of their plug-in senses. They settled in London, knowing they had to fight a long battle against madness and depression now their minds were merely human once more. Finally Chris attended an underground clinic run by bent policeman and would-be astronaut George Ballantyne. The illegal substance he was treated with, Respond, left him weak as a kitten and his view of the world leached of colour and life.
This was intolerable to Joanne, and their marriage dwindled to nothing, until Chris left London. And the next he heard of Joanne, she was dead. No one can explain why she was killed
- Print length336 pages
- LanguageEnglish
- PublisherVoyager
- Publication date15 Feb. 1999
- Dimensions20 x 14 x 4 cm
- ISBN-100006477259
- ISBN-13978-0006477259
Product description
Amazon Review
Review
‘Hot Head is entertaining and intelligent’
Time Out
‘Hot Head is the rosy glow announcing the dawn of a new era of excitement in science fiction’
New York Review of Science Fiction
‘Simon Ings goes into orbit as a science fiction master’
Daily Mail
‘SF’s hippest star’
Dazed and Confused
From the Author
Now I know it looks mad, but Im part of a long and honourable tradition here. I mean, even the late great Alfred Bester edited Holiday magazine. Okay, time to come out with it, Im a freelance sub-editor for Vogue.
And House & Garden.
Oh yes, and The World of Interiors.
With Headlong I really did try to write a straight urban sf novel set in a future London, honest, but whatever I did all the women ended up in Voyage dresses, and my architect hero knows far more than is really healthy about interior design (come next century, impasto di gesso is the flooring for your lunar villa -- plaster and marble dust, you know ).
Then again, why should all the characters in sf books be street-hardened orphans? Headlong, too, has its fair share of wetware pirates and police spies and bogus physicians. But even having cameras for eyes neednt stop you having opinions about what your friends wear, what they cook, and what they put on their walls.
I wanted to write a novel with real people in it. Looking cool is only part of it -- people have to do things. That way, when they have their big dramatic moments -- when they grieve, or fall in love; lose or regain hope -- you can believe them.
So Headlong turned into a crime novel -- fairly gritty, rather glamorous -- set in the future. The heros wife is dead: did she jump, or was she pushed? Naturally, this being sf, theres a third solution -- and, naturally, me being me, Im not about to give it away here!
From the Back Cover
UNPLUGGED
The first settlers on the moon were equipped with sophisticated direct-neurological links to terraforming computers. But the computers went rogue and the settlers were evacuated. Back on Earth, Chris and Joanne Yale are stripped of their plug-in senses. A long battle against madness and depression follows. Epistemic Appetite Imbalance is the term for what they must suffer, but no one can tell them how bad it is going to be.
Chris attends an underground clinic run by a bent policeman and would be astronaut while Joanne stays in London…and the next Chris hears, she is dead. Chris will chase the cause of her death while the police are tracking him…and so is Apolloco, the company that once ran the moon. They want to take it back. Chris and Joanne (even though she's dead) can help then, but will they?
'Headlong' is mind-bending science fiction for wired people. Simon Ings is a voice for the future.
"The rosy glow announcing the dawn of a new era of excitement in science fiction."
NEW YORK REVIEW OF SCIENCE FICTION
About the Author
Simon Ings has written three novels and many short stories and film scripts, as well as journalism.
Excerpt. © Reprinted by permission. All rights reserved.
Thinking back to that time, I feel as though I am examining someone else's life entirely. Like most people, I was drawn there by the adverts. These appeared in the sort of urbane style magazine you might find anywhere where there's money or the promise of it: in the lobby of a Vietnamese restaurant in Melbourne; folded back on itself underneath a copy of Vogue in an orthodontist's waiting room in Pnom Penh; or abandoned beneath the buffet table of a transcontinental train running between Moscow and Beijing.
The text of these advertisements combined offers of varied government employment with tourist-company hyperbole, as if to suggest that in a world already mapped, portioned out and colonised by artificial intelligences, you might yet stumble upon a lost city whose timid, butterfly-winged denizens would with their clumsy, complicated dances, impart to you the secrets of insect millennia. Such promises, stripped of their sophisticated setting, were a rather puerile sort of wish-fulfilment. Most of us spent our time on the Moon convinced that, should the moon's foreign-ness become in any way uncomfortable or oppressive, it could somehow be dismissed: drowned in the smell of familiar fast food, or shattered by the latest Gamelan beat spilling from the door of a neon-lit bar.
My first architectural assignment had come up in Eddington, on the farside, and I had decided to travel there overland. The journey took four days. There were six of us on that journey, including the capcom, rolling about in the pioneer-level discomfort of a twelve-wheeler portable transfer habitat.
I could have covered the journey in about an hour by dart. But I was going stir-crazy. The last thing I needed was to be buzzed seemlessly from one notional location to another in a windowless tin-can.
Since my arrival, extreme sunspot activity had kept us all underground. And even when it became safe to topside, there was nowhere for me to go. Everyone else headed to the airlocks, but that wasn't any use to me: I was months away from earning even the most junior of EVA licences.
At least, travelling by PTH, I could look out of the windows.
I was the baby of the party. The other passengers were veterans, here to take advantage of our leisurely schedule. Right now, I was alone with the capcom-a pre-Apolloco retiree who could remember the days of the government stations. The other passengers had EVAed, walking out of sight behind a complex of scree slopes and partial structures marring the outskirts of Eddington.
'They found a bone near here,' he said.
'Yes?'
'At the edge of this sea.'
'Where?'
'Markov. Ten klicks out. Sixty west, twenty north. A human calcaneum.'
'What?'
'It's the bone in your heel.'
I watched his face, reflected in the port glass. It gave nothing away. I said, 'Maybe when the Sally Ride-'
Already he was shaking his head. 'No scorching,' he said. 'No flesh. No impact mark, either. Covered by dust.'
'They date it?' I asked, giving way to fancy.
He grunted. 'After how much solar rad?'
I shrugged, and turned back to the window.
Nothing obvious, like a skull, or a femur. A calcaneum. A nice touch, if you were inclined towards that kind of here-be-dragons bullshit.
But as a story it was an anachronism even before its teller opened his mouth. There would never be an audience for it. No generation of wide-eyed newcomers or frightened children to en-trance, not this time. No sooner did the capcom and his kind make up their first crude mythologies of the place, than they were blown aside by the convenient social geometries of the cities, the bright certainties of evenings at the multiplex, the quartz-accurate rythm of railways and radio schedules.
There would be no time, this time, for fireside stories; no time to shape, out of old men's malign leavings, a national identity. Not one generation would pass before the myth-free moon was all mapped, mined and malled to abstraction.
There was something pitiable about the capcom and his prehistoric stories. 'And a skull atop the Montes Rook,' he said, to himself.
Product details
- Publisher : Voyager; paperback / softback edition (15 Feb. 1999)
- Language : English
- Paperback : 336 pages
- ISBN-10 : 0006477259
- ISBN-13 : 978-0006477259
- Dimensions : 20 x 14 x 4 cm
- Customer reviews:
About the author

I began my career writing science fiction stories, novels and films, before widening my brief to explore perception (The Eye: A Natural History), 20th-century radical politics (The Weight of Numbers), the shipping system (Dead Water) and augmented reality (Wolves). A spot of mid-career ghost-writing once had me being rescued from a tree by Ben (of Ben & Jerry's) in the middle of a hurricane. Back home I co-founded and edited Arc magazine, a digital publication about the future, before joining New Scientist magazine as its arts editor. I split my time between a penthouse in Dubai (not mine) and a freezing cold flat in London, writing op-eds and reviews for The Spectator and the occasional broadsheet.
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Andries du ToitReviewed in the United States on 25 June 20145.0 out of 5 stars his best
Tender, brutal, shocking, gorgeous, sad, funny, riveting. Wow. Not as sweeping or ambitious as his later novels, but almost perfect in its laser like focus. Brilliant.
C. M. NewlandReviewed in the United States on 22 July 20154.0 out of 5 stars Part of Ings' loose trilogy of stories concerning "Moonwolf" (read ...
Part of Ings' loose trilogy of stories concerning "Moonwolf" (read them in this order: Headlong, Hot Head, and Hotwire) and the culture of augmenting humans to perform post-human mental feats with technology. His vision of a future in which humans are making themselves obsolete rings true, and the truth is found in the details. Check these books out!