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Showing 1-8 of 8 posts in this discussion
Initial post: 20 Jan 2014, 13:34:15 GMT
Scourn Born says:
they failed to deliver on the original, i have played the beta and they really aren't improving much.

Posted on 21 Jan 2014, 10:37:14 GMT

Posted on 26 Jan 2014, 22:02:07 GMT
[Deleted by Amazon on 27 Jan 2014, 06:08:20 GMT]

Posted on 27 Jan 2014, 10:55:21 GMT
[Deleted by Amazon on 27 Jan 2014, 11:35:44 GMT]

Posted on 2 Mar 2014, 16:22:24 GMT
Cloud says:
Scourn Born's right. They had more than 9 years to make Diablo 3 good, they failed and now they're making DLC for it that's just as bad. Nuff said.

Posted on 3 Mar 2014, 15:49:19 GMT
No he isn't. Check actually updated topics and new experiences from the beta and live game. They already changed many things from the link in 2nd post. I know that because I actually follow the updates. I know odd to stay up to date so you can actually talk with knowledge about the subject.


Peope going indept about the beta and showing why the current patch is so awesome. There is plenty more positive stuff (and a few negative things aswell to please 1 certain person, oeh not everything is happyhappyhappy! how odd!) in the commments and newer messages. (page 2 and 3 (currently) have some good stuff.

In reply to an earlier post on 3 Mar 2014, 22:53:35 GMT
Cloud says:
They do a collectors edition DLC for 64£, that's daylight robbery. And yes I seen the changes to the items that they make but the skills don't give u not even 1/10 of freedom that you use to have in Diablo 2, so yeah he is right.

Posted on 13 Mar 2014, 13:14:27 GMT
C.E. DLC? Huh?
And robbery I wouldn't say. It is still a choice to get it or not. I do think it is on the expensive side, I'll agree with that but I have decided after a long time between switching back and forth from a PS4 version and PC version (and the normal and C.E. for that) that I'm (prob) sticking with the pc version and letting my C.E. preorder (here) stand.
Think I got it for 60 though. Might be a tad high but ah heck. I got hunderds of hours in D3 already and with 2.0.1 and RoS I'm sure that will go into thousands.


I don't get why people think that you had more freedom. You had less freedom to make builds and the choices you had mattered less. (read less viable builds) 6 weapon skills for barb? You just pick 1.
The Assassin for example had 10 trap skills but only 3 of them were even remotely usefull. Pretty much the same for caster druids.
As said before synergies helped a lot (luckily) but still. Cookiecutter builds were a lot more common (they still exist in Diablo 3 ofc, some people don't care about anything but the on paper highest DPS builds), hammerdins, javazons etc.
Then there was/is the difference in physical/magical skills/classes and the potential damage output they had. While not bad perse there was a chasm there for lategame potential.

In Diablo 3 and with the coming of 2.0.1 even more you have a lot more freedom in builds and tons of viable builds. Wizard lighting stun build, my melee demon hunter etc.
And all the build changing legenaries (which suprised me quite a bit actually) add even more options to that. I've been pretty much playing hardcore only the last weeks which is a lot more fun cause now previously unused skills I'm using and I'm looking forward to becoming 70 and hopefully getting a krindershot (spelling right? :P) again. I love that bow so much but my dropped one was a 50's bow so ofc other bows are/will be better before then (again).
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Participants:  5
Total posts:  8
Initial post:  20 Jan 2014
Latest post:  13 Mar 2014

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