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Little Kings Story (Nintendo Wii)

Platform : Nintendo Wii
4.6 out of 5 stars 49 customer reviews

Price: £11.78 & FREE UK Delivery on orders dispatched by Amazon over £20. Delivery Details
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  • Developed by key-members of the Harvest Moon, Final Fantasy XII and Dragon Quest VIII teams
  • Unique combination of life simulation, real-time strategy and adventure game elements
  • Command your ltownspeople to dig for treasures or fight to the death in your name
  • Break down obstacles and construct new buildings
  • Unite the surrounding rival kingdoms under your flag
  • Turn your sleepy little hamlet into the best kingdom ever
16 new from £9.68 15 used from £3.83

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Game Information

  • Platform:   Nintendo Wii
  • BBFC Rating: Suitable for 12 years and over Suitable for 12 years and over. Not for sale to persons under age 12. By placing an order for this product, you declare that you are 12 years of age or over.
  • Media: Video Game
  • Item Quantity: 1
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Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B001KW02UU
  • Product Dimensions: 18.8 x 13.6 x 1.6 cm ; 132 g
  • Release Date: 24 April 2009
  • Average Customer Review: 4.6 out of 5 stars  See all reviews (49 customer reviews)
  • Amazon Bestsellers Rank: 12,139 in PC & Video Games (See Top 100 in PC & Video Games)
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Product description

Product Description

Little King's Story is an original title designed and developed by some of the most respected names in the gaming industry. Featuring the efforst of Yasuhiro Wada (creator: Harvest Moon), Hideo Minaba (Art Director: Final Fantasy XII), and Youichi Kawaguchi (Main Programmer: Dragon Quest VIII), Little King's Story combines life-simulation, real-time strategy, and adventure elements along with an enchanting storyline to offer a new and unique gaming experience. Once upon a time there was a young boy named Corobo. He was a shy, withdrawn boy with few friends. One day while wandering the forest near his village he came across a crown infused with a mysterious power; the power to charm any person and make them follow any order. At this time an adventurer, the bull-knight Howzer, appears and informs Corobo that he is now the king of his village and that it is his responsibility to become the best king ever. Corobo then returns to his village to begin his efforts to turn his sleepy little hamlet into the best kingdom ever.

Amazon.co.uk Review

Little King’s Story is an original title designed and developed by some of the most respected names in the gaming industry. Featuring the efforst of Yasuhiro Wada (creator: Harvest Moon), Hideo Minaba (Art Director: Final Fantasy XII), and Youichi Kawaguchi (Main Programmer: Dragon Quest VIII), Little King’s Story combines life-simulation, real-time strategy, and adventure elements along with an enchanting storyline to offer a new and unique gaming experience. Once upon a time there was a young boy named Corobo. He was a shy, withdrawn boy with few friends. One day while wandering the forest near his village he came across a crown infused with a mysterious power; the power to charm any person and make them follow any order. At this time an adventurer, the bull-knight Howzer, appears and informs Corobo that he is now the king of his village and that it is his responsibility to become the best king ever. Corobo then returns to his village to begin his efforts to turn his sleepy little hamlet into the best kingdom ever.

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This game has been on my radar for a while now, but I hadn't planned on buying it on release. I'm so glad I did in the end.

To be honest, I didn't really start getting into it until I'd unlocked a few options and saw how much depth it had to offer. It's a game which at first looks simple but after all the layers are perfectly layered on becomes something of a monster (e.g. strategic positioning, precise choice in item distribution and party members etc.). It never feels too overwhelming though thanks to the perfectly judged learning curve and difficulty level. Moreover the world you'll be exploring is huge, with plenty of side missions to delve in to if the eventual main goal of world domination becomes too stressful. Add to that the wonderfully diverse UMA (your foes, ranging from snails and mushrooms, to bigger creatures and bosses, like dragons and huge frogs) who all need different strategies in order to be overcome; a brilliant soundtrack made up of remixed classics; and wonderfully bizarre characters which remind you of the unrivalled creative prowess the Japanese seem to have when making great games, and you've got a recipe for a fantastic game which deserves all the praise it can get.

I'm 10 hours in, and I'm not even close to scratching the surface of what this game has to offer and having owned a Wii since Nintendo's launch of the console way back when, I can safely say that this is up there with the best of the lot. If you loved the strategy elements and combat system of Pikmin, the quirky characters and enemies of any Zelda game, mixed with the depth and epic scale of Okami, then you're sure to enjoy what has been one of the surprise hits for me on Wii so far this year.
1 Comment 45 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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Little King's Story is one of the greatest Wii titles to date since the consoles release. It's no shabby second hand title, this is a full on, top mark, well thought out game to break the Wii's ice. This is no casual party game, this is a proper game. A game that wants you to sit down, get a drink and play with no distractions. If you have ever played and enjoyed Pikmin, this is the next best thing.

You play as the King and you're goal is world domi...ahem, world unification. You manage your kingdom by building houses, recruiting soldiers/farmers/archers/miners and more to seize the land, collecting treasure and destroying any enemy or obstacle in your path. The more land you seize the more known you become and more people begin being attracted to your kingdom.

As the game pans out, the world moves around you. People in your kingdom talk to each other, fall in love, have picnics and the landscape gains refinement. You start off in a shabby, grubby and small little kingdom but as you adventure and spread your wings your kingdom begins changing. Wood becomes brickwork, long grass is cut short, animals start taking a liking to your place and more. You start off small but end up big.

The game plays at a 3/4 angle and you have full control over the King. You run around, listen to your citizens and perform quests like "defeat this monster at this place" or "Please check out this rumour over here" etc. These quests are optional and play along the main storyline so you always have something to do. Alongside that you search for treasure so you can buy new additions to your land. Throughout the world map you will encounter obstacles and enemies which need to be defeated but only certain men/woman can do the job. Need to take down an enemy? Recruit some soldiers.
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Firstly this is a huge game. I have been rigorously playing this game for over 40 hours and I am at (what I think is) the last king now with some collection books and treasure lists to complete (I am sure it is not the very end and it will have more tricks up its sleeve). It is a challenging game and you wont get far unless you strategise your troops before each battle. Don't be deceived by the cutesy graphics of the game this game is an immense challenge and I can't see kids completing it.

After a couple of missions you will get a suggestion box. Your villagers put some funny little letters in here about their opinions on various things and you will also receive side missions this way. There are loads of these and by doing them you will find various secrets, treasures and art work.

I usually have no interest in collecting unlockable artwork in a game however in this gem they ran a competition to create an enemy and have it included in the game. The 100 pieces of artwork hidden in the game are the drawings they received for this competition.

This game is a labour of love for gamers. It has been in development for years and it shows. Everything about it just oozes quality and attention. It is a game made for Nintendo fans, you know the ones who love games for their creativity, uniqueness and level design and not for violence and gore so gamers can call themselves hardcore. This game is made for the core gamer. It does not try to be realistic and never forgets it is a videogame.

A lot of people are going to compare this to Pikmin however I think this game is better. All your villagers have a name. You may think this will not have an impact but you are absolutely distraught when one of those little people with personalities gets killed.
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6 Comments 30 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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