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Silent Hill Platinum (PS)

Platform : PlayStation
Rated: Unknown
4.7 out of 5 stars 62 customer reviews

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  • Frightening third-person adventure
  • Detailed lighting effects include candlelight, flashlight, and fog
  • Challenge formidable monsters, solve perplexing puzzles
  • Realistic 3-D resort town
  • 4 different endings
7 used from £18.50

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Game Information

  • Platform:   PlayStation
  • BBFC Rating: Suitable for 18 years and over Suitable for 18 years and over. Not for sale to persons under age 18. By placing an order for this product, you declare that you are 18 years of age or over.
  • Media: Video Game
  • Item Quantity: 1

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B000050GSM
  • Product Dimensions: 13.8 x 13 x 1.6 cm ; 118 g
  • Release Date: 13 Oct. 2000
  • Average Customer Review: 4.7 out of 5 stars  See all reviews (62 customer reviews)
  • Amazon Bestsellers Rank: 3,006 in PC & Video Games (See Top 100 in PC & Video Games)
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Product description

Product Description

In Silent Hill, you assume the role of widower Harry Mason, who is trying to get away from the pain of his wife's loss by taking his daughter on a road trip. After a car accident on the outskirts of the resort town of Silent Hill, you regain consciousness to find that your daughter, who was previously asleep in the backseat, has left--or has been taken--from the scene. To find her, you must go into town and unlock the secrets that linger seven years after a tragic fire scarred the town.

The game features formidable monsters, perplexing puzzles, a realistic 3-D town and, most of all, an acute sense of foreboding caused by Silent Hill's creative lighting and sound effects. The makers have included five different endings, based on performance throughout the game, so think, be quick on your feet and hope for the best of all possible outcomes.

Amazon.co.uk Review

A downright creepy "survival horror" title, Silent Hill succeeds where most Resident Evil-inspired titles suck: keeping you hooked and instilling you with fear throughout the game. Players are cast as Harry Mason in his desperate search for his daughter, who mysteriously disappeared after their car crashed into a gully outside of a desolate resort town.

The 3-D environments in Silent Hill are bathed in fog or darkness, making its dismal setting all the more eerie; this also allows for some spectacular lighting effects when using a flashlight in the dark. Granted, there are some pretty coarse graphics being obscured here, but it's a fair trade-off, considering the game's short load times.

Silent Hill is played from a third-person perspective, viewed from both fixed and moving camera angles. As with similar games, the viewpoint can be awkward at times, especially during combat, which here is so clunky that you should try to avoid it whenever possible--something you should do anyway, as this isn't Tomb Raider.

Rather than resort to cheap scare tactics, Silent Hill features a gameplay twist that works very well with its limited visibility environments. Harry carries a radio with him that crackles with static whenever the game's nasties are near, and continues until they are no longer in the vicinity or have been killed off. (Enemies may require further whacking when they're down, as they like to play dead.) Additionally, the supported Dual-Shock controller pulsates in a heartbeat-like fashion whenever you are moderately or seriously injured. --Joe Hon


Customer Questions & Answers

Customer Reviews

4.7 out of 5 stars
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Top Customer Reviews

Although this game is 6 years old I recently had the chance to play it again having been frightened to get anywhere near it when it was released. Man what a trip, after all these years the game still holds that thread of fear and dread, the plot expands every time you play it which never decreases interest but rather increases replay value, it leads to more loose threads that grab your attention further.
Some say the visual is most important while others say the sound but when they work together the experience escalates horrifically especially for this genre. This game is truly ahead of its time, the camera angles that whip around Harry Mason are pure class, they create a disjointed reality, like a vivid dream realised. The beginning alley way part is a good example also the Pier & Light House section. And like most people have said the game utilizes your mind to create your own fear based on sensations from the game, you wouldn't want to wind up in Silent Hill.
Gameplay wise the games okay but it suffers slightly when shooting an enemy (Harry Mason appears too slow to react) but then again he isn't Rambo. Also running into things unintentionally like Resident Evil does occur. Apart from these their fine.
Dread can keep you from playing this game, its a bit like DoomIII's sense of dread only there aint no happy ending. The school part has to be the best setting of absolute terror you can try to create in a game. Although I too found the Hospital just as creepy but if you can overcome the School you'll find it easier to tackle this game.
Graphics are fine, people moan about the fog, but this game is a visual delight!
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Absolutely a masterpiece of a PlayStation one game though the actual game came in good condition though Unpleased with the huge black item numbers on the manual lol
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Classic! Excellent!
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I have always loved this game. The best survival horror series that has ever came out! However, it is far different than your Resident Evil.
You play the game as Harry Mason, a single father to Cheryl, a girl that has a link to the town of Silent Hill. However, things aren't as they seem when an accident drives Harry to crash into the town of Silent Hill, forcing him to look for Cheryl in the fog and empty, quiet, desolant streets... The hunt begins....
The camera effects are first of it's kind for the style of game and the gameplay is far more different than Resident Evil.
The storyline is probably the best, well my favourite apart from Silent Hill 2 for the PS2. If you enjoy any game from Konami e.g. Metal Gear Solid then this would be a must.
However, people have their own taste in survival horror but if I was to reccomend this game, I would say only...
BUY IT NOW, IT IS SUPERB!!
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The biggest problem that this game has ever had is that it was labelled 'Survival Horror' and lumped into a category with Resident Evil, with which it was then unfavourably compared. The fact of the matter is that the two games have relatively little in common.

Resident Evil is very heavily influenced by George A Romero - all frantic and lumbering zombies, wave after wave of flesh-eating monster trying to hunt down and kill the soldier-types who are the protagonists. Silent Hill has much more to do with psychological horror - the very street names, such as Bloch and Bachman give away the design team's inspiration. This is a game that doesn't try to make you jump - it tries to make you turn on all the lights when you're playing it because you feel THAT uneasy. You don't take the role of a sterotypical hero, just a normal guy who's out of his depth and trying to figure out what on earth is going on. Aren't we all?

The strength of the game is in the atmosphere - the grainy darkness, the torchlight and half-glimpsed horrors of the backgrounds. The way that sound effects can come from nowhere, shocking and terrifying with just the sound of crying. The lack of understanding exactly what's going on, and the fact that even the sympathetic characters are rarely what they seem, or if they are, then at as least as much risk as the good Mr Mason.

With five possible endings (including the great UFO ending) and a whole bunch of variations available every time it's replayed, even the fact that the game isn't that long doesn't count against it.

Go on, play it with the lights turned off. Dare you.
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Silent Hill definitely got some bad press when released, and was ignored since it was immediately labelled as a Resident Evil rip-off. This may be true, but the whole 3D environment that Resident Evil is flawed by was strangely missed by the critics. What also makes it superior to The Resident Evil Saga is that it is scarier, more atmospheric, and has a much better plot.
The story is about a man named Harry Mason, whom is going to Silent Hill, a seaside resort with his daughter; Cheryl. They drive to their holiday destination at night when all of a sudden a figure appears out of nowhere in the middle of the road, and Harry crashes trying to avoid the person. He wakes up in Silent Hill, minus Cheryl. What is also strange is that there is no sign of life in sight, nothing works like electricity and vehicles, and also its snowing with thick fog in the middle of summer. Harry finds Cheryl, but she runs away. He follows her through an alleyway, almost losing sight of her. Here he notices its getting dark so quickly and it is starting to rain, not to mention the air raid warning siren in the distance. He follows the alleyway till he comes to a dead end where he reveals hanging rotting bodies hanging from rusty bloodstained grill fences. He is then attacked by these abnormal creatures and collapses to the ground as he gets hacked to pieces. He then wakes up in a cafe, realizing it was just a dream. This does not mean it was not real, but it just meant it was a shape of things to come. Your goal in this game is to find Cheryl.
The ingredients for a good horror story are all in Silent Hill. For example the scenes include a hospital, dark empty streets, alleyways and corridors, a school, a sewer and a fairground.
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