- This unusual space sim challenges you to manage an unruly bunch as they build space dwelling on every type of alien world
- Learn your people's strengths and weaknesses, and train them - bring them together or keep them apart, to make them effective colonists
- Explore each new world, set up industries and turn your simple collection of life support pods into a thriving human city
- Watch out for the aliens - there are always a few around causing trouble and you've got enough problems on your hands!
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From Firefly Studios, creators of the Stronghold series, Space Colony promises a gaming experience that's literally out of this world. Through a series of unique and pioneering missions players will be given the opportunity to combine all the intricacies of running a Space Colony with the most dysfunctional crew ever assembled, while fighting off aliens and attempting to make a profit.
Taking your team of starry-eyed misfits with you, you must search out and colonise some of the galaxy's most inhospitable planets. Starting from scratch your colony will need to quickly grow from a simple life-supporting pod into a sprawling meteoric metropolis, capable of keeping this most eclectic troop of tenants happy. As difficult as this can be, life in the colony isn't just about surviving, it's about big bucks and you're going to need to use every resource this planet has to offer to make them. Whether that's capturing the locals to create an alien zoo to attract tourists, mining the planet's core for materials, building a discotheque big enough to accommodate both country and rock or defending your settlement against alien attack, whatever it takes, responsibility for the colony's survival rests squarely with you.
Top customer reviews
I was really surprised how easy it was to get up and running - normally you need to play these games with a mouse in one hand and the instructions in the other, but with Space Colony I was straight into the thick of it, getting to know the characters, trying to find somewhere to put in a disco and a sauna... it's real hoot!!
The characters are great fun, too. Stig the Norwegian biker and Tammy the trailer park girl keep falling out, and two of the lads are getting friendlier than I expected (never seen THAT in a game before).
Considering how much is going on in the background, it's not that demanding on your PC either. I've got it running very happily on a P3 800MHz.
All in all, I thoroughly recommend this game. My only complaint is that I've got a lot of work to do and I can't spend enough time playing it.
I like games that mix simulation, adventure, strategy and atmosphere. This does that- and it doesn't take long to load either! It is a sort of 'sims in space' but it offers it's own unique merits too, and in some ways better. If you like The Sims- you will love this!
The graphics are good but its a shame you can't zoom in or out which I find helps if you are building or if you want to see your little people in more detail. You do need a fast processor to run this game (as with most games nowadays). Its ok at the beginning but if you play a large map or there are many characters in the game, especially aliens, the pc tends to slow down a bit. My processor speed is 450 mhz. The game recommends 800 mhz or more. I can play the game but it does slow down in large maps so if you processor speed is less than mine I wouldn't bother.
There are some great characters in the game from various countries who have all their own identities, likes, dislikes etc. The voice over for these have been well thought out and some of come out with hilarious comments and thoughts.
You can build various items for food, entertainment, health, military, engineering, etc etc. Too many to mention here but all I can say is that its a great game, well thought out, entertaining with many hours of fun.
But you can then play freeform, which is excellent, and the characters all have a reputation, there is Venus, she's your head girl, there is Candy the fashion freak, Billy Bob the fix-it man, the very cultured Barbara, the young and hippy Daisy, the posh and alcoholic Babette, the cowgirl Tami, rough'n'tough Stig, Japanese super-cool best buds Hoshi and Kita, the cool and fit Ashia, and chinese Mr Zhang, the cybernetics wizard.
There is also wonderful worlds, dare you go to one of the extremely hard planets, they intice you with the vegetation, but they are infested with little lava beetles and Orx, a rock alien. You can go on a free-roaming easy planet, and find your resources, you'll need vegetation for the mess hall, space chickens for the restaurant, and if you are lucky enough to fing iron, silicon, iridum crystals and titanium bearing rocks, you can place extraction units and stockpile masses of iron and silicon.
If you're a complete master at the game, then you can place a Toursit Landing post, and tourists will visit your base! If you have observation posts, LOTS of hotels, a very good star rating and lots of facilites like art exhibits and Casino machines the toursists will come in in there tens! Bringing in thousands!
Underneath it all it is an excellent game for a major sim fan!
I must first point out that I'm not a big fan of "The Sims" and its plethora of add-ons so I may have been expecting too much with Space Colony.
The individual characters are fun and interesting for a while, but I soon got used to and bored of their individual needs and telling them to go shower, eat, sleep etc. You can teach them new skills but other than that they are quite static. After a while you feel like just leaving them to it, up until they need to see the robot psychiatrist.
Relationships between characters can be very complex but this hardly seems to have anything to do with the game, apart from one of the "missions" where you're supposed to pair up a couple of them.
The "tourist" feature seems tacked on, with not much effort required to keep your tourists happy. Just build more and more bars and restaurants and gym equipment!
To be fair, I found some of the offensive/defensive missions (rather than the building/exploring/gathering ones) quite challenging. This is where strategy plays a larger part.
The graphics, sounds and effects are adequate for this type of game and the interface is fairly easy to use.
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