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Final Fantasy I & II: Dawn of Souls (GBA)
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- Platform: Game Boy Advance
- PEGI Rating: Unknown
- Media: Video Game
- Item Quantity: 1
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In Final Fantasy I, gamers must pick a team of four heroes, each an expert in one of six jobs, before setting off to battle the forces of Chaos and save the world. Square Enix has faithfully recreated the original game with the addition of new features such as the ability to save anywhere, so there is no chance of wasting your hard earned experience when you have to get off the train. New enemies and weapons are also on offer and fans of the original are guaranteed to be awestruck by the hugely improved visuals and audio.
Final Fantasy II features four orphans who are trying to save the world from a massive evil empire. Unlike Final Fantasy I and later titles, characters in Final Fantasy II do not level up with experience. Instead weapons and abilities increase in power the more they are used, a revolutionary style and concept which has since been employed in many other video games.
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Here's a fun tip for a mini game within the game to get free items! When you have a boat (Or a sled in 2) Hold A and press B 22 times, you will gain access to a hidden 15 puzzle (Or on 2 you get a game of pairs, personally I prefer pairs..) Granting you items and gil every time you complete it.
If you max out the "toad" spell in FF2, you get a different game of pairs, that gives far better rewards.
In FF, the world was shrouded in darkness. Lukahn prophesied that four warriors of light would one day appear to restore everything back to normal, basically. You control the warriors of light. You begin by naming your characters and giving them each one of 6 classes which upgrade later in the game: Warrior (Knight), Thief (Ninja), Monk (Master), Red Mage (Red Wizard), White Mage (White Wizard) and Black Mage (Black Wizard), each with their own strengths and weaknesses. I won't go into this, but you basically can customise your party to suit your needs and battle style. Once you select your classes and names, you can't change them. Ever. Unless you play again. You level up with, well, levels, and each level up increases your stats slightly.
The storyline is the same. You are on a quest to restore the four crystals to grace (plenty of NPC's tell you this) and defeat Chaos. The graphics are quite good. The battle landscapes are very well-done, and the FMV's are stunning compared to what you might see on other GBA games. The characters and NPC's alike are very small, and you could say not that detailed. They are similar to the little sprite people in later Pokemon games, but more detailed than those.
Each character can equip a weapon, a shield, a helm, and piece of body armour, and a pair of gloves. These increase their stats in most cases, although an exception is that Monks do more damage without weapons. And some equipment can decrease stats such as evasion.
A note on magic. In towns, there are white and black magic shops. There are 4 spells of each level (1-8), but a character can only equip 3 per level. Knights and Ninjas can also use low level white and black magic respectively. Red mages can only use certain spells.
There are also some additions to this version. The spell charge system has been abandoned and replaced with the MP system. Many things have been renamed, and bosses have different stats. There are new dungeons-Soul of Chaos. Each of these is accessible after defeating a certain boss (four dungeons, so four bosses). In each, you will be able to face bosses from other FF's, including the infamous Omega and Shinryu from FF5! And a small thing-the B-button dash was added.
Wow! I have written so much yet still haven't said a thing about FF II. Here goes...
Long story short, the emperor of Palmecia has unleashed monsters from the underworld upon the world. You play a young group of rebels named Firion, Maria, Guy and Leon. Their parents are killed when Fynn is attacked by the empire. They flee to a remote town called Altair, where they join the rebel army. At the beginning, Firion, Maria and Guy set out to Fynn to find Leon. Other characters come and go during your progression through the game.
FFII uses a unique levelling system where your actions in battle increases your stats. For example, attacking increases your strength and losing HP increases your max HP. Get it? This system has since been employed in many other games.
Now the magic system. You but magic tomes from shops, and teach characters spells. As they are used, their level increases. However, one character can only learn 16 spells. The MP system is also used.
As for equipment, each character has a right and a left hand piece of equipment, a helm, body armour and gloves. You can choose whether to give a character two weapons or a weapon and shield. There are many different types of weapons that can be equipped, or they can simply fight bare-handed.
After clearing the game, you will gain access to the Soul of Rebirth dungeon. Here you have a completely different party, all who have died. They must take ultima (most of you will know this as the ultimate magic, and if you don't, it is). A nice little sidequest.
The graphics in FF2, are pretty much the same as FF, except that on the main menu you see the character's face instead of a little sprite of them.
There is also a bestiary which records all the monsters you have defeated in either game.
Overall, this game is a great buy. It's two for the price of one, and who doesn't like to save? Go on, treat yourself!
Final Fantasy 1
In Final Fantasy one, you take control of 4 heros. You can select their class, and name. The leveling up system is used in this game, making it easy to track your character's progression. You buy magic spells from speciel shops, situated in most towns. The battle system is very easy to follow, using a turn-based method. The story is very involving.
Final Fantasy 2
In this game, you take control of 4 characters. There is no leveling up system, instead you gain skill points for using armour and weapons, this also increases HP and MP over time. When you cast magic, it also levels up, so for example
Thunder - Thunder lv.2 - Thunder lv.3 and so on.
This increases the power, but the MP cost of the spell. You are limited to 16 spells per character, but any character can lean magic. Each character can use a range of weapons. The battle system is identical to the Final Fantasy One system (turn based.)
In both games, they have added a new dungeon series, where you can fight extra bosses, including some from other Final Fantasy games. These dungeons add roughly between 8 and 10 hours of gameplay. Overall, these games are a must buy for beginners to the series, or veteren players. I recomend this game to people who enjoy engrossing stroylines, and gripping gameplay.
But in Dawn of souls, you have FF1 which in personal opinion is a little harder because there is more spells, weapons and armors to be gotten and not forgetting the fact that upon completion of the "Elemental Guardians" you can visit special areas which feature special boss fights in which you fight enemy boss's from FF3-FF6.
Then in FF2 the advancement system is ALOT easier to use and to advance within the game and again features better graphics because of the smaller screen and GBA graphic engine, and Square Enix have also added the best game ending unlockable inwhich you can play through the game with your characters in ANOTHER STORYLINE!!
In other words Square-Enix have done a great job in taking 2 FF classics and making them even better which many would have said it be impossible.