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ShellShock 2: Blood Trails (PS3)

Platform : PlayStation 3
2.8 out of 5 stars 11 customer reviews

Price: £13.62 FREE UK delivery.
Usually dispatched within 4 to 5 days.
Dispatched from and sold by Gameseek.
PlayStation 3
  • Eidos
  • 5021290035348
5 new from £10.00 13 used from £0.50

Frequently bought together

  • ShellShock 2: Blood Trails (PS3)
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Total price: £51.65
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Platform: PlayStation 3

Game Information

  • Platform:   PlayStation 3
  • PEGI Rating: Ages 18 and Over Suitable for 18 years and over. Not for sale to persons under age 18. By placing an order for this product, you declare that you are 18 years of age or over.
  • Media: Video Game
  • Item Quantity: 1

Product details

Platform: PlayStation 3
  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B001DCE0WI
  • Product Dimensions: 16.8 x 13.6 x 1.6 cm ; 27 g
  • Release Date: 13 Feb. 2009
  • Average Customer Review: 2.8 out of 5 stars  See all reviews (11 customer reviews)
  • Amazon Bestsellers Rank: 19,229 in PC & Video Games (See Top 100 in PC & Video Games)
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Product description

Platform:PlayStation 3

SHELLSHOCK 2: BLOOD TRAILS PS3


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Customer Reviews

Top Customer Reviews

Platform for Display: PlayStation 3
The game is being sold cheap everywhere for a reason - its terrible.

While it is somewhat smooth, you could never call the controls decent. Too many FPS games like COD, Timesplitters, Red Faction are far smoother and accurate. Shellshock is missing something. Yes settings allow you to teak the sensitivity etc, but it just doesn't fix it.

While graphics are better than Doom, we have since moved into the 21st Century. I could easily find PS2 titles with better graphics.

Poor gameplay, poor AI, poor graphics, poor setting - it is an epic fail.
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Platform for Display: PlayStation 3
Not sure how much more I can add... terrible graphics, awful gameplay, dark, blocky and glitchy throughout... dont waste a single pound on this tat..
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Platform for Display: PlayStation 3
Shellshock 2 is a mediocore game but a game that can be quite fun and has a slight scare element to it. Although there are better FPS out there, this was a fill in gap and it was better than i thought it would be. Personally i give this 7/10 and i will play it again. It's one of those games which you buy between releases and its cheep now so worth the money. I like it and its in my collection. If you do buy this don't expect high quality and you might find you'll like it. This could have been an excellent game if the team spent more time on it but i was brave enough to buy it despite official reviews and glad i did.

Cheers.
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Platform for Display: PlayStation 3
So, first things first. I have not played the first Shellshock game, but was willing, ready and able to give this a go. What a mistake. This has to be one of the most inept, poorly executed and downright unenjoyable war games I have ever played. And I have played nearly all of them. So what's wrong with the game then? Where do I start? Almost everything is wrong with this game right from the laughably inept controls, poor level design, stupid artificial intelligence and woeful graphics. Of course the warning signs were all there: a sequel to an already weak original (according to reviews in most magazines) almost no marketing, and an inferior (or at least highly inconsistent) developer. Add in a Vietnam Wars setting and the fact that it's yet another first person shooter and you've got a world of pain. The Vietnam War has never worked as a video game setting and I personally can't see that it ever will - at least not playing as the Americans anyway. Getting killed by an unseen peasant army and/or malaria in an impenetrable jungle is hardly the equivalent of running around France shooting Nazis, morally or logistically.

Realising all the intrinsic problems of its setting, the developer Rebellion has added a secret ingredient: zombies - akin to Call of Duty 5: World at War. Now although zombies are turning into the biggest cliche since bald space marines we have to admit adding a horror element to this particular game is an excellent idea - in theory at least. Unfortunately there's no real way to prove this, given the execution here is so abominably poor. I honestly don't know which is worse: this or Spark Unlimited's "Legendary" and Turning Point: Fall Of Liberty.
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By Stevie G VINE VOICE on 3 May 2009
Platform for Display: PlayStation 3
The opening section of Blood Trails is fairly impressive. Despite poor graphics, the narrative is set up well. Intro cinematic's freeze at certain points to explain the story. Like `White Knight', the mysterious cargo lost by the US military, and your brother Cal, the last person to see it.

However, once the game's playable, it becomes a mess of poor combat and bad design choices. Aiming is twitchy, and movement feels disjointed. Levels follow a straightforward path; the lack of a jump button enforces this route. Even the story collapses, resorting to loading screen information for plot developments.
The absence of multiplayer/online options is shocking, especially as the single player is completed within 5 hours. There isn't even trophy support. Developer Rebellion have recently specialised in PSP games; its no exaggeration to imagine this is how Shellshock 2 started out.

The weapon set is also lacklustre, with only a few selections. The 1969 setting means they should pack a punch, more than WW2 games. Yet combat has no sense of power, or even connection. Enemies barely flinch when shot and animations are exceptionally poor. In the Vietnam jungles, it's frustratingly difficult to tell who's shooting at you. The inclusion of zombies help matters, with both GI and VC troops infected. Close quarters combat is more fun than long range battles against humans. The sub standard AI is also better disguised by an enemy whose sole objective is to run straight at you.

QTE's make an appearance, requiring button prompts to avoid traps, VC soldiers etc. Tiresome stuff. There are a few good moments; surviving a torture scene, and navigating an infected village stand out.
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Platform for Display: PlayStation 3
Trying to review Shellshock 2 isn't so much like analysing the game's individual parts to see how they fit together as a whole as listing a bunch of suggestions on how to make an awful FPS. It tries to come across as a mixture between the warfare of Call of Duty: World at War and the horror of Condemned, but it's so far below either it's almost an insult to those two series to mention them in the same paragraph.

You play the role of the Vietnam War soldier Nate Walker, whose brother Cal has become infected deep in the Vietnamese jungle with a virus known as Whiteknight - turning him into a rabid 28 Days Later[2002]-style zombie - and captured by the US military. In the opening level Cal breaks free as the Viet Cong attack, spreading pandemonium around the US forces, as Nate makes his escape from Charlie whilst trying to stop his brother from spreading the infection.

It's difficult to be specific about what makes this game so awful, as really it's a collection of very poor gameplay elements brought together to make something which is - perhaps uniquely - worse than the sum of its parts. The only way in which Shellshock 2 displays any kind of competence is in its controls, which are at least workable; in every other meaningful sense it's an abortion of a game which ranks amongst the worst this generation has yet seen.

The horror elements veer from being almost acceptable to utterly terrible.
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Platform: PlayStation 3