Warhammer 40,000 Fire Warrior (PC)
- First-person shooter set in a foreboding futuristic universe
- Creepy horror atmosphere enriched with shocks and scares
- Unique storyline, chronicling a single day in the life of the main character
- A twisted cast of characters
- Voiceovers from Tom Baker and Brian Blessed
- 15 unique and deadly weapons, 17 diverse levels
- Single-and multi-player offline modes; up to 8 players online
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Warhammer 40,000: Fire Warrior is a first-person shooter set in the Warhammer 40,000 universe. Set over the course of a day, the game allows the player to take on the role of Kais, a young Fire Warrior. Kais is part of a team selected to rescue the Ethereal Ko'vash, who has been kidnapped by Imperial Forces. What starts out as a routine mission posing no real threat quickly descends into a symphony of horror and torment. Kais' mission takes him through intense trench warfare on a battle-ravaged planet to boarding action against his own orbiting ship. Fire Warrior features 17 exciting and diverse levels, 22 exotic characters to battle against and 16 devastating weapons to experience. The game also features four-player multi-player action with unique environments and a chance to play the enemies faced in the single-player game.
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The AI is appalling as detailed in a previous review and the sounds are very bland and uninteresting, and rather than fade out over distance, just step down to a low volume when a certain distance away.
The thing that really got me though was the distance everything was from the Warhammer tabletop game. The backgrounds players are supplied with gives a certain colour and style to each race, which I felt were wrongly portrayed in the game. E.g. the space marines are ultra disciplined warriors I always imagined as very calm and formal. In the game they behave like imperial guardsmen should.
In short, it has nothing making it worth £30, or even £15. Its very poor, which at least is in keeping with GW computer game standard. I had hoped to be proved wrong this time!
The story as you probably know is you play a young firewarrior (line trooper) named Kais, your mission is basicly to find a captured ethereal (mind controlling boss man....or a leader your choice). And so through the game stuff happens, you have to react to the stuff, but really its just an interactive story, you pretty much go and do where and what the game wants you to do, though it was meagerly entertaining to kill imperial guardsmens(the enemy, well one of them) and watch a leman russ (a tank) drive over the trench infront of you, i soon found myself fairly bored of the single player mission(im an online gamer myself so i might be a bit bias).
And multiplayer wasnt much better, the maps were too small and inclosed, the multiplay wasnt much fun either, it was just so...blah.
Also since the multiplayer mode only allows up to eight players max a game, even on a full server you would be lucky to bump into an enemy within the first 20-30 seconds of spawning.
i hate to say it because i do have some interest in Warhammer 40,000. The story is potentially excellent jump board for a game and the hype for the game was convincing, but ultimatly decieving, the game promises much, but in truth its only got empty threats, the game looks pretty, but the gameplay is poor, and for a PC game, very VERY poor online play support, i just hope they release a patch which provides the ability to have MUCH more players in a game, untill then though my copy will remained uninstalled and be a reminder of the first time i bought a game i would like but inevitably regret.
I used to play Warhammer 40,000 when I was a (young) teen so I am not really up-to-date with the Tau but thought a FPS in the Warhammer world would be amazing. It just seems like this game was incredibly dated even before it was released. The graphics are dreary and, at best, mediocre. With competition from the likes of original licenses such as XIII and (the upcoming) Doom III, you almost feel sorry for Firewarrior. It simply cannot compete with the aforementioned.
The collision detection is plain awful (you seem to fire volley upon volley of shots just to kill your average 'grunt'). The pace is fast but dull and almost every detail is pretty uninspiring. There’s no depth…you run; shoot; pick up a key; run; kill some guys; run; jump…errrrr…and run again. There’s no level in-game music apart from tedious sound effects which adds very little to the atmosphere. The annoying thing is that I had also to spend almost 2 hours (!!) downloading new patches and graphic card drivers simply because the game wouldn't support mine. This could also affect similar users.
Another reviewer has said that this game isn't strictly meant for non-Warhammer players...but, if that's the case; why release it?! Fobbing people off with the excuse "not for everyone, but Warhammer fans will love it" is terrible in my eyes. I seriously doubt that Games Workshop would have released this game exclusively for Warhammer players. If this game had been made properly and was enjoyable it would have appealed to practically anyone; no matter what their bias – player or not! A great theme; definitely...but a good game; certainly not.