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Ready Player One Paperback – 5 Apr 2012

4.6 out of 5 stars 1,181 customer reviews

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Product details

  • Paperback: 384 pages
  • Publisher: Arrow (5 April 2012)
  • Language: English
  • ISBN-10: 0099560437
  • ISBN-13: 978-0099560432
  • Product Dimensions: 12.9 x 2.5 x 19.8 cm
  • Average Customer Review: 4.6 out of 5 stars  See all reviews (1,181 customer reviews)
  • Amazon Bestsellers Rank: 529 in Books (See Top 100 in Books)

Product Description

Review

"Gorgeously geeky, superbly entertaining, this really is a spectacularly successful debut" (Daily Mail)

"If you grew up with an Atari or maybe had a Commodore 64 back in the day, you are going to really enjoy this one. Cline really captures the feeling of those good old days in Ready Player One." (WIRED.COM)

"The strength of Cline's first novel, other than its geeky referencing of 1980s pop culture, is the characterisation of the Candide-like Wade and his redemptive quest in both VR and the real world." (Guardian)

"“Ernest Cline’s novel deserves to be a modern classic…the most relevant novel of the 21st Century to date”" (Steve Wright SciFi Now)

"The mystery and fantasy in this novel weaves itself in the most delightful way, and the details that make up Mr. Cline's world are simply astounding. Ready Player One has it all" (Huffington Post)

"Enchanting…Willy Wonka meets the Matrix. This novel undoubtedly qualifies Cline as the hottest geek on the planet right now. [But] you don't have to be a geek to get it." (USA Today)

"Fascinating and imaginative...It's non-stop action when gamers must navigate clever puzzles and outwit determined enemies in a virtual world in order to save a real one. Readers are in for a wild ride." (Terry Brooks, #1 New York Times bestselling author)

"This non-gamer loved every page of Ready Player One." (Charlaine Harris, #1 New York Times bestselling author)

"Ready Player One expertly mines a copious vein of 1980s pop culture, catapulting the reader on a light-speed adventure in an advanced but backward-looking future. If this book were a living room, it would be wood-paneled. If it were shoes, it would be high-tops. And if it were a song, well, it would have to be Eye of the Tiger. I really, really loved it." (Daniel H. Wilson, author of How to Survive a Robot Uprising and Robopocalypse)

"The pure, unfettered brainscream of a child of the 80s, like a dream my 13-year-old self would have had after bingeing on Pop Rocks and Coke...I couldn't put it down." (Charles Ardai, Edgar Award-winning author and producer of Haven)

"Pure geek heaven. Ernest Cline's hero competes in a virtual world with life-and-death stakes -- which is only fitting, because he's fighting to make his dreams into reality. Cline blends a dystopic future with meticulously detailed nostalgia to create a story that will resonate in the heart of every true nerd." (Chris Farnsworth, author of Blood Oath)

"I was blown away by this book...Ernie Cline has pulled the raddest of all magic tricks: he's managed to write a novel that's at once serious and playful, that is as fun to read as it is harrowing. A book of ideas, a potboiler, a game-within-a-novel, a serious science-fiction epic, a comic pop culture mash-up-call this novel what you will, but READY PLAYER ONE will defy every label you try to put on it. Here, finally, is this generation's NEUROMANCER." (Will Lavender, New York Times bestselling author of Obedience)

"Completely fricking awesome...This book pleased every geeky bone in my geeky body. I felt like it was written just for me." (Patrick Rothfuss, #1 New York Times Bestselling author of The Wise Man’s Fear)

"Pleasingly geeky novel ... No wonder there are plans to make into a film." (Shortlist)

"Ready Player One is a fantastic adventure set in a futuristic world with a retro heart. Once I started reading, I didn't want to put it down and I couldn't wait to pick it back up." (S.G. Browne, author of Breathers and Fated)

"Cline's novel is a nerdcore odyssey; engaging and fun, this Gen-X popcult thrillride drew me in like a Galaxian machine set to free play." (James Swallow)

"Cline [crafts] a fresh and imaginative world from our old toy box ... Cline strikes the nerves of nerd culture as expertly as Andy played that skeleton organ in The Goonies." (Entertainment Weekly)

"Totally awesome!" (Edinburgh Evening News)

"I would recommend this book in a heartbeat...young or old - it's just brilliant!" (Books4Teens.co.uk)

"In the safe hands of none other than Mr. Steven Spielberg, this is your last chance to read the book before the movie hype drowns out the written word. A mixed up dystopian fantasy adventure novel with more nods to 80’s pop culture than even the biggest John Hughes fan will be able to handle, it’s just a whole lot of fun to read." ('Best books of 2015’, All in London)

"This is one you need to read before EVERYONE knows about it!" (So Feminine)

Book Description

The Sci-Fi Sensation of the Year - a jaw-droppingly cinematic space opera, part classic coming-of-age story, part brilliant pop-culture mash-up

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Customer Reviews

Top Customer Reviews

Format: Kindle Edition Verified Purchase
If you are a fan of (or just enjoyed) 80's pop culture, particularly that strange melange of music and new media that drew geeks across the world, then you will like this book.

If you enjoy fiction about/for young people which doesn't assume they are either idiots or monsters then you will enjoy this book.

If you remember the obsessions of adolescence with fondness only slightly tinged with embarrassment then you will, simply, get this book.

If you hanker for a love story which is as innocent as a first love story should be then this book will soothe your soul.

If you like your science fiction, believable, well written, thoughtful, humorous,exciting, just very slightly epic and full of clever references then this book is most definitely fr you. Game on!
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Format: Paperback Verified Purchase
READY PLAYER ONE is one great piece of literature, a book that not only will get hold of you from page one and never let go but it will also speak directly to your soul. At the same time though, Gen-Xers will have the time of their life in a nostalgia trip of the 1980's like no other.

Wade Watts is an 18-year old orphan living with his heartless aunt in a stacked trailer park. He is obese and suffers from acme and severe lack of social skills but to him it matters little because he is almost always online, getting schooled and hanging out with his friends on a massively multiplayer online environment named OASIS.

OASIS consists of a virtually endless number of worlds, some magical, others cyberpunk and yet others approximating the real world. OASIS is a huge success as in 2044, when the gap between the rich and the poor has grown into an unbridgeable chasm and all of the fossil fuels are gone (but not the environmental problems their abuse caused), life is bleak for the great majority of humanity. The only sane refuse is to get lost in this digital heaven.

When James Halliday, the insanely rich and eccentric creator of OASIS, dies he wills his multi-billion company to the first person who will discover the three keys he Easter-egged into his digital universe. So the worldwide stampede of egg-hunters (known as gunters) starts off, people searching for the ultimate video game prize. Their only clues are Halliday's video message and known 80's fixation. With such a global race, a race that takes the masses back to simpler and happier times, the 80's come back in fashion.

Early video games, taking their first steps just out of the primordial sea and capturing the imagination of an entire generation with only some blinking pixels.
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Format: Paperback Verified Purchase
Reading the reviews and the book blurb, most of you are going to think -it doesn't sound like something I'd enjoy. I'm not a gamer, and I didn't grow up in the 80's.
Ignore all that and immerse yourself in this excellent novel set in 2044 where everyone spends most of there time in a virtual world called OASIS, Our hero Wade Watts is looking for the clues to find the 'golden egg' and the fortune of the now dead creator of the OASIS world. He must find 3 keys and 3 gates and undergo a series of tests to progress and win the prize ahead of the corporate monsters striving to change OASIS into a money making machine.
This is one of the most fun and exciting books I've read this year.
Once you start reading this you simply will not want to put it down, the story flows very well and is very entertaining, the only slight criticism would be the seemingly quick ending. The tension could have been built better and the final challenge should have played out longer.
That said, I did read it in 4 sittings it reads quickly like a movie and will definitely make a fantastic movie when and if it eventually gets made.
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I know it's a cliché but this book is SUCH a page-turner. Absolutely loved it. You do not have to be a geek or even a gamer to enjoy this wonderful, wonderful book. Read it before the film comes out as I find it hard to believe that the film will be able to get the rights for all the incidental material such as TARDISs, X wing fighter, D'loreans etc etc
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By Beanie Luck TOP 500 REVIEWERVINE VOICE on 22 Aug. 2011
Format: Paperback Vine Customer Review of Free Product ( What's this? )
This book is outstanding.

The author is a self confessed supergeek and wrote and directed a film called fanboys about obsessive star wars fans Fanboys [DVD] George Lucas endorsed the film.

The writer realised that nobody was going to allow him to delve into the geek culture as much as he wanted too within a screenplay forum, and had all the ideas about a screenplay based on this story rejected, and so he decided to write this book instead.

The ironic thing is that on the strength of this book it has now secured film rights which were rejected as an original screenplay idea and the author will now write the screenplay as well.

Im a bit hesitant to go into a lengthy review as i dont believe that anything i write can possibly put into words how great it is.

18 year old Wade Watts is an overweight supergeek that spends most of his life jacked into the Oasis, a virtual life that you access via a headset that displays the world directly onto your retinas and gloves (think caprica visors).
When the owner and creator of oasis dies he leaves a will stating that he has hidden 3 keys in the middle of his game that once gotten will give the winner sole ownership of the oasis.

As you can well imagine gamers all over the world go into a frenzy trying to discover the keys based on clues that the owner James Halliday had left and nobody finds anything for 5 years, until Wade suddenly discovers the location of the 1st key.
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