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Killzone Mercenary (PlayStation Vita)
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- Platform: PlayStation Vita
- Media: Video Game
- Item Quantity: 1
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Killzone: Mercenary is a first-person shooter in the Killzone series, powered by the stunning Killzone engine. Developed specifically for the PlayStation Vita platform, Mercenary enhances the familiar twin-stick FPS control scheme with touch pad functionality for interesting new gameplay possibilities.
Starting just after the ending of the original Killzone, and revisiting many of the events from the Killzone trilogy, the game puts players in the rugged combat boots of a mercenary named Arran Danner. Danner is a former UCA-soldier who has no qualms about taking on paid contracts from the ISA as well as the Helghast.
When a seemingly routine mission to evacuate the Vektan Ambassador and his family in Pyrrhus goes awry, Danner discovers that the outcome of the war could very well depend on the fate of the Ambassador’s young son. With both sides going to increasingly desperate lengths to get hold of the boy, he begins to wonder whether the price of victory is really worth the paycheck.
With Killzone: Mercenary, PlayStation Vita owners get a fresh perspective on the brutal conflict between ISA and Helghast – literally. For the first time in a Killzone campaign, you’ll be fighting alongside Helghast forces as well as ISA specialists, carrying out missions that the regular soldiers just won’t — or can’t.
Comprised of nine single-player missions — each nearly an hour in length — Killzone: Mercenary delivers the full experience in a portable package. Completed missions unlock additional replay challenges, with a host of special objectives to accomplish. The game also boasts a full-fledged multiplayer mode with six maps tailored for eight players and three different game types, including the popular Warzone mode.
In keeping with the soldier-for-hire theme, every action in the game is rewarded. The better you perform, the higher your payout – not just in the single-player campaign, but also in the multiplayer mode. The wages you collect are deposited into a single bank account, so the money you earn in the campaign missions can also be used to buy gear and weapons for multiplayer matches, and vice versa.
As a mercenary, you’re free to decide which tactics and loadouts you’ll use to fulfill your contract; your employers will reward you with state-of-the-art weaponry and cold, hard cash as long as you get the job done. But what is the price of that freedom – and will you discover it before it’s too late?
Tailored to the PS Vita
Killzone: Mercenary makes full use of PlayStation Vita’s considerable input and graphics capabilities. It enhances the familiar dual-stick FPS control scheme with touch controls for actions such as brutal melee, and with tilt controls for accurate sniper aiming. The game even uses the powerful Killzone 3 engine to bring its massive environments and impressive set pieces to life.
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Top customer reviews
It's a pretty stellar game all things said and I much prefer this to a lot of other FPS's I've played.
Story ranges from meh to terrible. Way too hamfisted and the plot could have easily been written by a child. Nothing to write home about.
The gameplay however is great. The controls are a lot smoother than you might think and touchscreen is optional if you're not a fan. Sensitivity can obviously be tweaked.
The missions are pretty great. A bit by the numbers sometimes (hack three computers and shoot the enemy soldiers who try to stop you) but inbetween that there's a healthy amount of choice.
The main gimmick of the game is that you can earn money while playing. Certain kills get you certain bonuses (headshots, multi-kills, tank kills etc.) and you can spend the money on resupplying during a mission or changing your setup entirely. It's not as in depth as Painkiller, Bulletstorm or Shadow Warrior but it's integrated well nonetheless.
In fact, you can essentially style switch from a full on aggressive loadout to a stealth based loadout at any armoury and go from there. It's a great system that allows for a good amount of replay value as well as choice of play.
After beating each Main Mission, you unlock more challenging variants that rely on one particular style (Covert, Demolition, Precision). As you would expect, you have to use a specific "style" to beat the level while fulfilling certain conditions such as killing x amount of enemies with explosives or finishing the level under a certain amount of time.
All in all, a great game brought down by an average at best storyline.
*(Both Black Ops Declassified & Resistance BS are, of course, shooters; However, both fall short in virtually every department that they possibly could have and fortunately Killzone Mercenary is now here to pick up the pieces!)
The graphics are mind blowing for, lets not forget...A Handheld Device! I have not personally had any trouble with the game freezing or framerate dropping and although I have not finished the game, I cannot see this happening now I am 50% through the campaign.
I love the idea that this story runs parallel to the Killzone saga thus far. You get play a part in the background to some of the saga's most memorable moments. This not only adds depth to 'this' story, but adds significantly to the overall saga storyline.
As this game has released relatively early on in the vita's lifetime, I only hope that Guerrilla get the opportunity to follow on from this benchmark shooter somewhere down the line. I have not even finished and I already want more! That is how good this game is!
Other reviews through IGN and OPSM, to name a few, have stamped 'mediocre' review scores on this game, which I genuinely believe to be more than a tad unfair. Killzone mercenary has given every vita owner what they wanted from a shooter and then some! This is a AAA game that will not disappoint.
Awesome production values, unbelievable melee kills, fantastic effects and a smooth game engine (reportedly the same as the one used on Killzone 3) make up a really slick package. I haven't even played online yet, but I've heard it's great!
Best handheld FPS yet.