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XCOM Enemy Within (PC DVD)

Platform : Windows 7, Windows XP
4.4 out of 5 stars 23 customer reviews

Price: £6.50 FREE UK delivery.
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  • New Soldier Abilities: Research a new alien technology to advance the capabilities of your operatives
  • New Weapons and Equipment: Give your operatives an extra tactical edge with new projects from your engineering team and the Foundry
  • • New Enemy Threats: Adopt new tactics to counter the threats from two new alien classes including the Mechtoid
  • • New Strategic Resource: A valuable new alien resource, known as MELD, has been released onto the landscape providing access to new research and upgrades
  • New Tactical Challenges and Maps: New tactical challenges are introduced across an additional 47 maps
  • •New Multiplayer maps, units, and abilities: Create your custom squad from a wider array of options and dominate your opponent in intense, one-on-one, turn-based matches
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Frequently Bought Together

  • XCOM Enemy Within (PC DVD)
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  • XCOM Enemy Unknown (PC DVD)
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  • The Bureau: XCOM Declassified (PC DVD)
Total price: £15.80
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Platform: PC

Game Information

  • Platform:   Windows 7 / XP
  • PEGI Rating: Ages 18 and Over Suitable for 18 years and over. Not for sale to persons under age 18. By placing an order for this product, you declare that you are 18 years of age or over.
  • Media: DVD-ROM

Product details

Platform: PC
  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • Release Date: 15 Nov. 2013
  • Average Customer Review: 4.4 out of 5 stars  See all reviews (23 customer reviews)
  • Amazon Bestsellers Rank: 13,019 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description


Product Description

XCOM: Enemy Within is the expansion to the 2012 Game of the Year award-winning strategy game XCOM: Enemy Unknown. Enemy Within adds an incredible array of new abilities, upgrades and weapons to combat new enemy and alien threats. This expansion pack also introduces new maps, new tactical and strategic gameplay, and new multiplayer content providing a fresh new gameplay experience.

Box Contains

XCOM Enemy Within Expansion software

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Platform for Display: PC Verified Purchase
XCOM Enemy Within is the follow-up expansion to the hit revival of the XCOM franchise, Firaxis's 2012 XCOM: Enemy Unknown. It brings new enemy types, new factions, new weapons, Mech troopers, genetic modification, and a whole host of other additions.

The good: More maps added to the pools for all types of mission, although perhaps not quite as many as I would have hoped for. There is also some very unique new maps amongst the additions, as well of course the well publicised return of the X-COM classic, the Farmyard.

The not so good: The introduction of many of the new features is rather half-hearted. EXALT for example, whilst providing a nice change of pace, only appear on their own designated missions, and their story arc feels shoehorned into the main game rather than a natural fit. Too many of the additional maps do not feel sufficiently different to those offered in the original game.

The bad: The expansion doesn't really address some of the key issues with the original game. The game still starts out very difficult, gradually becoming easier and easier as you progress, getting to the point where the late-game is not at all challenging. Additionally, in my opinion at least, the majority of the new maps added to the game aren't as well designed or interesting to play as those in the original, or at least they are too similar in many cases to provide sufficient new challenge.

In conclusion, XCOM: Enemy Within is a worthwhile expansion to XCOM: Enemy Unknown. However, in comparison to the high standards set by Firaxis in the past, with the pair of excellent expansions for Civilization V that have been released over the last year and a half, then it falls short.
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Ok, so after waiting a while and enjoying Xcom the new version (even with its faults), I decided to go for `Enemy Within` since the game needed more to fill it out.

Well it does and quite nicely too.
The missions are of the same formula- UFOs are buzzing around Earth, there are weird abductions of people increasing all the time and so the best of Earth`s forces are picked into a new counter-alien force called- XCOM!

The expansion adds a main component called Meld, an Alien substance that allows Humans to create advanced genetic or exoskeletons for your troops. The problem is the Meld is dotted on the main battle maps when you go to deal with Alien incursions and have a time limit. This forces you to rush your forces to get this Meld before it`s gone, making for a faster game. The problem is, I don`t like rushing. Haste is bad. normally, I can easily get through a map picking off nasty aliens, but when I tried getting at the Meld, guess what? I lose half my men almost instantly because no one`s really covering (overwatching anyone) and the merciless Aliens kill with superb accuracy.

After losing most of my people and aborting my mission twice, I said, `screw this! I`m not getting my troops killed for this!` and just went back to my old way, (move in 2s, overwatch, overwatch, sniper, etc) picking up Meld if it happened to be still there after killing the Aliens. This actually works, but means you`ll get Meld about 1 out of every 2 or so missions. Once you start getting some better experienced men and better equipment, it will become easier to find Meld without killing all your troop.
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I was a big fan of the original Enemy Unknown, and am glad they went back to this style of gaming after the flop of "The Bureau" which was ok-ish but not nearly as absorbing or entertaining in my view.

This is a stand alone expansion of the original Enemy Unknown, and somewhat disappointingly is EXACTLY the same story line, with almost all the missions of the original repeated. Yes, there are some new maps/missions and I'm sure some of the original maps were enlarged, but basically this new version boils down to a few extras - namely new buildings where you can take your soldiers down the genetic upgrade route, such as improved vision for higher hit rates, able to jump up buildings without having to climb, stealth, detecting nearby enemies etc. Or the mech route where you can turn soldiers into large, powerful hybrids resembling the Zion defenders in The Matrix where they shoot at the squids.

Speaking of squids, there are also a few new enemies, one of which I'm sure was...inspired...from the matrix - a stealthy squid-type unit with tentacles that strangle soldiers until others shoot them off.

There is also a new enemy group, human anarchists that attempt to hinder your progress, which again adds a little story side-line where they try to steal some of your funds and you send a soldier to infiltrate one of their cells to eventually zero in on their HQ.

If I expand any further, I fear spoiling it. Altogether I'd say this is an improvement on the original, purely because there are more options/maps/missions thereby being more absorbing, but the game is still fairly linear as far as progression and main storyline, so not quite as refreshing as I had hoped.
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Platform: PC