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XCOM Enemy Unknown (PC DVD)
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- Platform: Windows Vista / 7
- BBFC Rating: Suitable for 12 years and over. Not for sale to persons under age 12. By placing an order for this product, you declare that you are 12 years of age or over.
- Media: DVD-ROM
- Item Quantity: 1
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XCOM: Enemy Unknown will place you in control of a secret paramilitary organisation called XCOM. As the XCOM commander, you will defend against a terrifying global alien invasion by managing resources, advancing technologies, and overseeing combat strategies and individual unit tactics. The original X-COM is widely regarded as one of the best games ever made and has now been re-imagined by the strategy experts at Firaxis Games. XCOM: Enemy Unknown will expand on that legacy with an entirely new invasion story, enemies and technologies to fight aliens and defend Earth. You will control the fate of the human race through researching alien technologies, creating and managing a fully operational base, planning combat missions and controlling soldier movement in battle.
- Strategy Evolved: XCOM: Enemy Unknown couples tactical turn-based gameplay with incredible action sequences and on-the-ground combat.
- Strategic Base: Recruit, customise and grow unique soldiers and manage your personnel. Detect and intercept the alien threat as you build and expand your XCOM headquarters.
- Tactical Combat: Direct soldier squads in turn-based ground battles and deploy air units such as the Interceptor and Skyranger.
- Worldwide Threat: Combat spans the globe as the XCOM team engages in over 70 unique missions, interacting and negotiating with governments around the world.
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What happened to the old days that you could buy a computer game and you wasn't forced to install it via an online website, you could install and play the game offline if you so wished, lets face it you have just PAID for the thing. Fortunately I was able to get this game on XBOX 360.
Engineering and research ideas have been borrowed from Starcraft 2 but implemented very poorly. It appears to be very tedious and non-engaging. Each research phase aims to tell you a story, but it's written and I can't be bothered reading paragraphs of text.
Mechanics is generally quite well implemented, but parts of it are shockingly bad. E.g. a sniper stands next to an alien (practically on the same tile) and a chance of sniper hitting the alien is 21% - this is ridiculous.
Difficultly wise, you get levels that are incredibly simple and boring, and every now and then you get a really challenging and interesting level. This lack of consistency makes the game tedious and very boring at times.
All and all, it's an OK game, it's a breath of fresh air, but that on its own isn't enough to give it four stars.
Let's start with the good:
+ Art style
+ Fun Gameplay
The graphics are very nice and convey a very good atmosphere. The music is top notch (reminds me of the original deus ex). The combat gameplay is pretty straight forward but also pretty deep. It is also rewarding, is tactical and all in all fluid and fun. The base gameplay is also good enough and you spend tons of time in it without being bored. The squad customization is above average too. I also really liked the fact that there is a feeling of progression (weapons, armors, enemies, upgrades etc) that is very well paced (anew thing is presented to you almost each hour so it keeps the game fresh).
Now on to the bad:
- Graphical problems
- Lack of different accents
- No real tutorial to manage the base
There are graphics pop-ups (due to the unreal engine) and there are problems with multi-leveled maps wehere vision gets hard (this is a pretty big annoyance). I found the lack of different accents to be a minor turn-off (everyone has an american accent although there are people form all over the world). I also did not like the fact that the base gameplay has no proper tutorial to let you know how to run it properly (managing, scientists, engineers, money income, satelites etc), I had to learn the hard way which means having very little money for the first half of the game. This reminded me of the games made in the 90s and it is something that I did not mind but I listed it as a con as it is objectively bad I think.
To conclude: Very good game with lots of depth, content, slick gameplay, very good presentation and well-rounded. The only things that need to be improved are more squad depth (ability-, equipment-, appearance-wise etc) and a better tutorial to manage the base as well as a way to make playing an unbalanced base more rewarding (eg. 10 scientists but 50 engineers are not viable right now).
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