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Wizards of Senchuria / Cradle of the Sun Mass Market Paperback – 1969

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Amazon.com: HASH(0x9440aae0) out of 5 stars 2 reviews
2 of 2 people found the following review helpful
HASH(0x942336a8) out of 5 stars Good old-fashioned Adventure! 9 April 2012
By Robert C. Meadows - Published on Amazon.com
Format: Mass Market Paperback
Both of these novelettes, each slightly over 100 pages in length, are fun reads! "The Wizards of Senchuria" remains relevant today, and would be enjoyed by anyone who has played the computer game, "Portals". Our hero is whisked from dimension to dimension every few pages, meeting interesting monsters of varied types (all of whom are determined to kill him). The Wizards, who seem to be malignant at first, are eventually revealed as worth saving from the greatest peril of all.. I can't wait to read more by this author. It's not a "grand epic", but many interesting philosophies and circumstances, food for conversation with fellow readers, are presented.

Equally entertaining, though not QUITE as fast-paced, is "Cradle of the Sun". Some grand concepts are presented, as one menace is responsible for the eventual extinction of all human life. Man has lost his drive, and is slowly dying out in all of his many bio-engineered forms. Our hero, accompanied by a philosophical and well-read rat, goes on a quest to destroy this being...
HASH(0x9437d654) out of 5 stars Wizards of Senchuria/Cradle of the Sun 1 Mar. 2015
By Keith T Gibson - Published on Amazon.com
Format: Paperback Verified Purchase
Cradle of the Sun: 3 Stars. The last library on planet Earth is tended by the last librarian, who suddenly comes across an intelligent rat. The rat asks the librarian to listen to him, which the librarian does. The rat tells the librarian that the rat species is dying out, and he has a theory that it is because the human species is dying as well, and that the two species are tied together. The rat thinks that both species have lost their will to live, and that the rats believe it is due to a parasite, which lives on the continent of Terra Diablo. Eventually the rat supplies enough evidence that the libararian believes the rats, and so he recruits a group of genetically modified humans to travel to Terra Diablo to discover the parasite, and if possible, destroy it. The rest of the story follows the expedition as it encounters one danger after another, losing members but determined to end the menace. Over all this is a good story, but it has the problem that many stories have that first appear in Ace Doubles, which is that it feels just a little too short, that it would have been more satisfying if it was just 40 or 50 pages longer. Still, good for what it is.

Wizards of Senchuria: 2 stars. The story starts with Scobie Alden tyring to get a cab on a snowy night in NY city, and getting in at the same time as a large gentleman gets in; instead of fighting over the cab, they both agree to go downtown together. However, as the cab takes off, it is attacked by a monster, and soon Scobie is involved with a strange group of people, as they flee a squad of monsters. Soon, Scobie finds himself in another world, and soon after that, he is a slave working in a mine. All of this world jumping is accomplished by certain people who are born with the ability to sense gateways, and then open them. Scobie joins a slave rebellion, and once again jumps to another world, where the city of Senchuria is located. Here he becomes involved with the wizards, and he assists them in fighting a war against their enemies.
This story has a good set-up, but I'm afraid it is very rushed, jumping from one adventure to another before any one, including the reader, gets their breath, and the ending is extremely rushed, finishing up an entire war in about two paragraphs. The rushing about leaves the reader barely able to remember what happened, since it has so little effect on the emotions. This story is one of the middle chapters in a series, called "The Keys to the Dimensions", and ends on somewhat of a cliffhanger.
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