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Windows System Programming (Addison-Wesley Microsoft Technology) Hardcover – 26 Oct 2004

4.0 out of 5 stars 3 customer reviews

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Product details

  • Hardcover: 576 pages
  • Publisher: Addison Wesley; 3 edition (26 Oct. 2004)
  • Language: English
  • ISBN-10: 0321256190
  • ISBN-13: 978-0321256195
  • Product Dimensions: 19.7 x 3.2 x 24.4 cm
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (3 customer reviews)
  • Amazon Bestsellers Rank: 563,722 in Books (See Top 100 in Books)
  • See Complete Table of Contents

Product Description

From the Back Cover

"If you're a systems-level 32-bit or 64-bit Windows developer, whether using the Windows API directly or via .NET interop, you'll definitely want to take a look at this update to Johnson Hart's well-respected and well-loved book. Johnson starts with Windows history and cultural issues and moves through basic and advanced system services in a thoughtful, thorough manner. If Mr. Rogers wrote a book with David Cutler, this is what they'd come up with."
—Chris Sells, Longhorn Content Strategist,
Microsoft Corporation
"While focusing on UNIX developers that are looking to augment their skills or simply jump ship, Windows System Programming, Third Edition is a book that even some seasoned systems-level Windows developers will undoubtedly find useful. This is not your average bland GUI treatise; Hart takes you down to the metal, explains all the relevant concepts clearly and in-depth, and gives you an extensive library of high-quality code examples that can be easily adapted for your own larger applications. Even if you've created server applications before, Windows System Programming will teach you new tricks, shed new light on concepts you thought you'd mastered, and offer new strategies for creating robust and secure solutions."
—Klaus H. Probst, Senior Architect,
Spherion Technology Services; Microsoft MVP
"This book is quite easy to follow; there are clear explanations of everything. Even the explanation of the standards is readable! For a developer not familiar with developing with Windows, Hart's book also provides basic information on where Windows was and where it is today, plus a great explanation of how it is different from Posix and Unix.
"Even advanced developers will always need to have a book like this one on hand when the abstractions of a platform like .NET are inadequate or when they need to know more about how .NET is implemented. And the focus on low-level programming (specifically memory management and IO) and other non-GUI topics makes it stand out as superior among other Windows programming books. In keeping the GUI focus to a minimum, Hart's book is able to be comprehensive on the topics contained within."
—Michael Davidson, IT Analyst

Windows System Programming, Third Edition gives a solid grounding on using the core Windows APIs, includingWin64; is updated for Windows Server 2003, Windows XP, and the Microsoft Visual Studio .NET Framework, and has extensive examples illustrate all topics and show performance impact and tradeoffs
A practical guide to the central features and functions of the Windows API, Windows System Programming, Third Edition, will get you up and running with Windows XP and 2003, as well as other Windows systems. Unlike most Windows programming resources, this book focuses exclusively on the core system services—file system, memory, processes and threads, synchronization, communication, and security—rather than on the more commonly featured graphical user interface functions. Especially geared for those already familiar with UNIX or other high-end operating systems, Windows System Programming, Third Edition, helps you to build on your knowledge base to learn the most important features quickly and easily.
This new edition has been updated and enhanced with coverage of new API functions, network programming, Windows Services, process and thread management, synchronization, and application performance on single and multiprocessor systems. It also describes techniques for porting applications to Win64, the new Windows 64-bit API.
Beginning with an examination of the features required in a single-process application, the text gradually progresses to increasingly sophisticated functions relating to a multithreaded environment. Each chapter contains realistic examples to illustrate the topics.The appendixes provide performance measurements and compare Windows, UNIX, and the C library.

About the Author

Johnson M. Hart is a software trainer and consultant specializing in Windows, L inux, and UNIX application development, enhancement, and maintenance. John develops and delivers professional training courses and seminars to clients worldwide, and he is the author of numerous technical articles.



Customer Reviews

4.0 out of 5 stars
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Top Customer Reviews

Format: Hardcover Verified Purchase
I had never programmed using the Win API (apart from the odd Visual Basic API call) before. I do, however, know C & C++ pretty well inside out.
The book is well written and very readable. There are plenty of examples in the book, and they are supported by a downloadable ZIP file that contains the actual code that you can simply compile & run. The only criticism I have about the examples is that they could be a little better explained. Some things are left to the reader to sort out. However, if you already know C or C++ this should not be too difficult
This is not a book for C & C++ beginners. It is bang up to date & covers all versions of the API from the earliest versions of Windows to the latest versions, even referring to the emerging Win64 technology.
I would recommend this book to anyone who needs to go beyond standard C / C++ or even go beyond MFC. It would also be useful to anyone who needs to know what goes on 'behind the scenes' in Windows or MFC.
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Format: Hardcover
What impressed me most about this book was the subject range. It doesn't cover GUI stuff, but does cover UNICODE, threading, file handling, sockets, writing services, structured exception handling etc, and is pretty much up to date at time of writing this review (it doesn't cover Vista but does touch on 64-bit issues). There are books that cover some of these subjects more deeply, but I cannot think of a book that currently attempts to cover all of these subjects to the level that this book does or with such a consistent usage of Windows techniques.

Although this book does cover bits of the C run-time library, it concentrates more on what the Windows API can do for you that the C run-time cannot. This particularly showed through in the section on file handling. For someone like me who started working with the C and the C run-time library 20+ years ago, has worked with Windows APIs since the very first version of MS Windows appeared, worked with C++ for more than 10 years and worked on numerous UNIX projects too (often with code portable between Windows and UNIX), this book provides numerous reminders of why I should consider Windows APIs instead of C run-time libraries on projects where I don't need my code to be portable to UNIX. That's the key thing though - for an experienced developer this book largely acts as a reminder or as a trigger to go investigate certain things further, for rarely did it feel like an authoritative guide to the topics included. It is good, but not authoritative enough to be worthy of 5 stars. For example, my speciality is high-performance, multi-threaded servers handling protocols such as TCP/IP.
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Format: Hardcover
I have WRSteven's books as a guide to the Unix API. I was looking for an equivalent for Windows. I decided JMHart's book is the best of the bunch. Too many computing books in general and windows books in particular go for volume rather than insight. Just look at K&R - everything in 260 pages! Initial impressions are encouraging; the layout and coverage is like Stevens, and Stevens is the first book referenced. From then on it goes down hill. First the layout, and both come from Addison Wesley; I am convinved Hart gets less than Stevens on a page, especially the amount of white space around API defintions is greater, clutter in the comments of code fragments is greater, font size is bigger etc. Why is this important? Because page real estate is a valuable commodity, and the less page turning required which breaks ones train of thought the better. Next the example programs downloaded from the web do not work; e.g. where is InitializeAccessOnlySA()? Finally it just does not answer the questions I want answered of the Windows API.

May it is just me, but I am frustrated with this book. The plus is that it is the best/only book (and is not a doorstop) that details the Windows API. The down side is that it could be so much better; clearer, less cluttered, and less frustrating. The best of a poor bunch, and I will keep it close by on my desk for reference.

Applies to the THIRD edition -- but I do not see the 4th edition as being that different
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