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Wanted: Weapons Of Fate (PC DVD)
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- Like the movie, the game revolves around a centuries-old, secret fraternity of assassins that kill people as dictated by the mysterious Loom of Fate
- Curve bullets and kill your targets, just like the characters in the blockbuster film
- Close, hand-to-hand combat provides exciting game play
- Take out your targets by hitting an explosive object and creating a deadly blast
- Loaded with greater characters, such as The Russian, The Immortal, and The Killer
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- Platform: Windows XP
- BBFC Rating: Suitable for 18 years and over. Not for sale to persons under age 18. By placing an order for this product, you declare that you are 18 years of age or over.
- Media: DVD-ROM
- Item Quantity: 1
WANTED WEAPONS OF FATE
In Wanted: Weapons of Fate, Warner Bros. brings the box office movie to the PC platform. Like the movie, the game revolves around a centuries-old, secret fraternity of assassins that brutally executes people as dictated by the mysterious Loom of Fate. Your destiny is to become their ultimate weapon.
Kicking into action where the hit film left off, Wanted: Weapons of Fate lets you take on the role of Wesley Gibson -- a super assassin and the heir to The Fraternity's legacy of power. Your position has made you a target for a renegade faction of The Fraternity that is dead-set on hunting you down and killing you. In order to survive you must master an arsenal of deadly skills to protect the secrets of The Fraternity and turn the table on those who want you dead.
Bend bullets and Become a Super Assassin
This game employs plenty of mechanics that fans of the movie are sure to love. The most obvious example is curved bullets. During game play you can curve a bullet around objects or corners to hit your target. You can determine the curved trajectory of your bullet so it can bend around columns and take out multiple enemies in a single shot, or use this skill to hit an explosive object and take out your enemy with a blast.
Other cool game play features include a "quick-chain" cover to shield yourself and move through the environment with remarkable speed. The pace of the game and your assassin skills encourage close, hand-to-hand combat for even greater excitement. And as you hone your skills, you can even take down multiple enemies with sheer precision while using Assassin Time.
Meet The Heir
Wesley Gibson -- The Heir -- was once an insignificant nobody, but now he's the successor to his father's legacy as The Killer. After being betrayed by The Fraternity that trained him, Wesley took his destiny into his own hands and exacted his revenge on them all. Now he is surrounded by the destruction he caused with nothing but questions about his heritage, The Fraternity, and the Will of Fate. The answers he seeks are out there, but so is a bullet with his name on it.
The Assassin's Directory
The Russian is The Fraternity's cleaner. Known as Death's Janitor he is vulgar and perverted. He finds pleasure in things that others would find appalling. As the leader of the French Fraternity, The Immortal is not a villain -- he's a fanatic. he will stop at nothing to follow The Code of Weavers with an unwavering, unquestioning commitment. The Immortal is a supremely skilled assassin almost equal to that of The Killer (Gibson's father). Remorseless, it is not his fault that deaths occur by his hands, it is the fault of his victims for being "only mortal," and incapable of escaping Fate's Will.
Cross, also known as The Killer, is the greatest assassin that has ever lived. A member of the Chicago Fraternity, he is a true believer in The Fraternity's tenet of "Kill one, save a thousand." Although his name was never wove by the Loom of Fate, Cross discovered a secret in the Chicago Fraternity that made him the target of those who were once his allies.
Based on Universal Pictures' Wanted, the game continues the story of Wesley Gibson, picking up the action where the film leaves off and creating an entirely new chapter exploring both Wesley's journey to becoming the ultimate assassin and the The Fraternity. Featuring intense third-person action, Wanted takes combat to the next level with signature moves, such as Curving Bullets and Assassin Time.
Top customer reviews
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The tutorial was really good and gave you all the skills you need as well as drawing you into the story. Performing the advanced moves like bullet curving and slow motion cover changes while shooting requires some muli button holding which, while ok on the keyboard, makes me think that the console versions might not play as well. Then again, I could be wrong, providing the console versions have the controls mapped well enough.
The demo takes place in a passenger aircraft (do you find that most game demos use the aircraft levels?) which you have to escape from. The action reminds me of Max Payne or a better version of Stranglehold and can be quite frantic. Environments can be shot to pieces and I especially liked blowing open the aircraft doors by shooting the fire extinguishers which wiped out several bad guys by throwing them into the sky. The graphics are nice enough and the sound does the job.
The close kills are bloody and I did like trying to get close enough to carry them out. Taking hostages is a nice touch and they give you a few seconds of cover before their "friends" shoot them to death. You can also choose to just cut their throats though.
Although this game is fun their is not a great deal that you have not seen before but sometimes having something familiar is just as good and all the game mechanics fit well together. I hope that the full game is not too short and contains just as much action as the demo. Give the demo a try and see what you think.
1. It's a bit easy. Even on "The Killer" difficulty I wasn't over-straining myself, and I'm not exactly FPS man...
2. One or two ludicrous design elements, most noteably the controllable turret sections...
3. The length. It's SO short! Granted, I was rather idiotic in reading other reviews then thiniking "Hurr... Bet it's actually really long..."
Believe me it's not... I managed to finish it in around 3 and a half hours.
Therefore, all I can say is wait 'till the price drops. There are a few people who say that this game doesn't bring anything new to the table, but not every new game has to. In this instance, concepts we are farmiliar with make the game flow much better. And for those who think the bullet curving is overratted and you can get through the game just using that, try cranking up the difficulty - it makes kills harder with bullet curving.
about 1min into the game level 1 tutorial thingies i need to take cover by a large support beam. you press spacebar and he takes cover but that's it you cant do nothing apart from sit there for about 3mins trying to figger out why you cant move only to realize that the game has crashed. lol after doing this a few times and thinking this isn't right you start to look around goggle again... anyways my solution to getting past this was to get a "savegame" of all the levels done and explore the game that way, kinda ruining any game experience it has to offer,
I think ALL my problems I encountered was because my GFX card 8500GT don't have 100% support for the new nivida physX drivers even know it is quite capable of handling them.
but overall once i was playing the game i found it quiet fun and enjoyable, plus the gfx are really good, i just wish the games bugs was ironed out abit more
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