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The Walking Dead Game of the Year Edition (Xbox 360)
- Game of the Year Edition - The complete first season plus special episode, 400 Days
- Bonus download - Original games soundtrack
- Based on Robert Kirkman's Eisner-Award winning series
- Multiple awards including Editor's Choice, Best of E3 and a BAFTA for the best storyline
- Winner of over 80 Game of the Year awards
- A tailored experience based on the decisions you make with a horrific moral dilemmas to test you at every turn
- Unique visuals inspired by the comic book series
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- Platform: Xbox 360
- Media: Video Game
- Item Quantity: 1
Platform: Xbox 360
Walking Dead Game of the Year Edition: Features the complete first season plus the special episode, 400 Days. Bonus download: Includes the original game soundtrack*
The Walking Dead is an award-winning vision of Robert Kirkman's global hit comic book series. With over 80 Game of the Year Awards and numerous other accolades, this game of choice and consequence has made gamers around the world understand and experience the true horror and emotional impact of being a survivor of an undead apocalypse
Play as Lee Everett, a convicted criminal, who has been given a second chance at life in a world devastated by the undead. With corpses returning to life and survivors stopping at nothing to maintain their own safety, protecting an orphaned girl named Clementine may offer him redemption in a world gone to hell.
You will meet people and experience events that will impact the story of Deputy Sheriff Rick Grimes, and you'll be forced to make immediate decisions that are not only tough, but that will have a direct effect on the story you experience. You will have to live with the profound and lasting consequences of those decisions throughout the game.
The undead are everywhere, but they're not your only problem. Starvation, betrayal, heartbreak and more will challenge you as you attempt to survive in the world of The Walking Dead.
Winner of over 80 Game of the Year awards and two BAFTAs, including best story
Average Metacritic rating of over 90%
Based on Robert Kirkman's Eisner-Award winning series
A tailored experience based on the decisions you make; your choices and actions change the game around you
Horrific moral dilemmas to test you at every turn
Unique visuals inspired by the comic book series
A dark, suspense-filled and emotional adventure horror game unlike any other
*Internet connection required and you must meet certain eligibility requirements and register for an account at www.telltalegames.com
Xbox 360 Game Disc
Top customer reviews
The game is played from a third-person perspective, using a variety of cinematic camera angles for dramatic effect, and is split into a number of TV like episodes, each with their own title. Before each episode you will be provided with a recap of the previous episode ('Previously, on the Walking Dead...'), and at the end of each episode you will glimpse a preview of the next one ('Next week on The Walking Dead...'). Its all very authentic, and incredibly effective at recreating the tone and feel of the TV show.
The game played almost like a traditional style 'point and click' adventure. You control the character of Lee with one control stick, whilst moving a target reticule with the other control stick. Moving the target reticule over a point of interest will provide you with a number of options or interactions - such as to pick up an item, look inside something, analyse something etc - and these actions can be confirmed via the D-pad.
Action sequences are usually conducted via quick-time events, requiring you to hit the correct button combinations or press a button rapidly in order to complete the desired action, which might be fighting off a zombie with your bare hands, escaping a horde of walkers, or forcing your way into a building.
Whilst there is zombie killing in the game, this is usually reserved to the occasional skirmish (although later in the game there are one or two outstanding confrontations with much larger groups of walkers). The truth is that much like the television show it is the living who are the real stars of the game, rather than the dead.
Along you adventure you will meet dozens of other survivors (including a few who fans of the show or comic book will recognise) - chief amongst them being Clementine, a young girl left on her own and for whom you make it your ultimate mission to help locate her missing parents.
Each character is incredibly well designed, with the graphics being in a cell-shaded style and the art being somewhat similar to that found in the Walking Dead comic book, and the quality of voice talent involved in the production of the game really is outstanding.
The real beauty of the game is how you interact with these characters, and how they relate to you. Some people are genuinely nice, others frictious and belligerant, others still may have the appearence of a friendly face but hide flaws or secrets which expose them as a danger or liability later on in the game, some of them just straight out hate you. ALL of them have their own opinions about the decisions you make and about what they feel would be the best way to proceed.
It is almost impossible to please all of the people all of the time. Let me assure you that no matter how much you try to appease the rest of the survivors, you will never acheive total consensus amongst the group, and more often than not you will come out of an interaction having tried your very best to do what you genuinely feel was the right thing, but left feeling like the lowest of scumbags.
Different people require different approaches. Reveal a distastful truth about yourself and some will respect your honesty, where as others will consider you a monster. Deny an adult rations because you want to feed the children, and some characters will admire you for putting the kids first, but others will resent you for feeding people who are of little practical use to the group. In the case of reoccurring characters these decisions have a cumilative effect over time.
It is possible with effort to redeem a persons trust after making a decision they strongly disliked, but it is far easier to send a seemingly rock solid relationship spiralling out of control with one single misplaced word or action.
Its powerful stuff, and forces you to consider whether trying to be a nice guy is the best approach at all, or whether being selfish, aggressive, or even violent might be the better way to go. Just bear in mind that whatever approach you choose, and whatever decisions you make, almost every decision has incredible significance and there WILL be a reckoning!
By far the most important aspect of the game however are the various 'crossroads' you will find yourself at, where you are forced to make one choice or another - often with very little time to ponder the ramifications of your decision. Be warned, ALL choices come with reprocussions, they may literally be life and death for you and the characters around you, or alternatively may appear utterly mundane and irrelevent at the time but become crucial several episodes later.
This version of the game comes with additional content in the form os a new chapter - '400 days' - which bridges the gap between this game and 'series 2' of the Walking Dead game which has only recnetly started. This additional content focuses on a number of new characters during the first 400 days of the zombie outbreak. Also included is the option to download the soundtrack for the game.
I cant criticise this game in the slightest - there really arent enough superlatives to describe it, and it deserves every award it won plus many more. It is a unique and powerful example amongst computer games that will have a profound effect upon the player. It gets my very highest recommendation.
To some extent, I prefer this to the actual show as YOU get to play through the story your way. While you cannot change the outcome of the plot itself, the choices you make affect the opinions the other characters have of you. There are some pretty hard decisions to make in the game, some are choosing between who lives and who dies. There are a couple of moments in the game that were shocking, including a scene in Episode 3 that started out as an argument and escalates (I shall say no more). The best part of the game for me was the relationship between Lee (The main protagonists who you play as) and Clementine. Clementine is by far the best character, and you come to grow attached to the little girl. I don't know about other gamers, but I made decisions I thought were best for Clementine. And Telltale do an excellent job of making you want to care for her. There were a few moments where I wanted to kill a character for not looking out for Clementine or want to harm her.
I have just finished Episode 4 and am eager to play Ep.5. I got this through Xbox Live, so downloading through the market on your chosen console is probably the most reliable way to keep your game saves that will continue over to Season 2. I haven't look so I don't know if Amazon does a digital download of this. Telltale has done an excellent job, and I think they could probably keep going with this series for a long time. Having only played The Wolf Among Us previous (another excellent game), I think Telltale Games have a long and successful future in the game industry. I would like to see them adapt more in this style of gameplay, especially some of the most popular TV series of all time. I could see Telltale doing an excellent job of doing Star Trek in particular, but maybe that's just hopeful thinking lol
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