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WWE 13: Limited Mike Tyson Edition (PS3)
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- Platform: PlayStation 3
- BBFC Rating: Suitable for 12 years and over. Not for sale to persons under age 12. By placing an order for this product, you declare that you are 12 years of age or over.
- Media: Video Game
- Item Quantity: 1
Platform: PlayStation 3
LIVE THE REVOLUTION. It takes blood, sweat, and tears to become the best in the world. And if you want to rise to the top on your terms, you better bring the Attitude, and ignite a revolution.
Bring the atmosphere, spectacle, and fervor of a raucous WWE Live event into your living room with awe-inspiring Spectacular Moments and a new audio system that delivers the most authentic and dynamic commentary, sound effects and crowd participation ever in a WWE game.
It was a time when Stone Cold Steve Austin battled for supremacy against his maniacal boss, Mr. McMahon. An era where The Rock told opponents to “know your role, and shut your mouth”, where the Undertaker threw Mankind off the top of the Hell in a Cell, and D-Generation X broke all the rules. Now, for the first time, relive this groundbreaking era in an all-new single player campaign mode that will make you experience the Monday Night Wars like never before.
The fan-favorite WWE Universe mode returns, giving you more control over WWE than ever before. Your choices determine your destiny as you dynamically shape your schedules, television shows, and rosters, and form alliances and make enemies on your way to the top.
With new animations, transitions, and modified controls built on the Predator Technology™ game engine, WWE ’13 will deliver strategic, fluid, and fun WWE action that plays more smoothly than any prior WWE game.
- WWE LIVE - Experience the atmosphere, spectacle and fervor of a WWE live event through attention-grabbing Spectacular Moments, including ring breaks and barricade crashes, along with a brand new audio and presentation system designed to produce the most authentic and vibrant commentary, sound effects and crowd participation levels ever experienced in a WWE videogame
- RELIVE THE ATTITUDE ERA - Return to an unparalleled and groundbreaking era in WWE history - a time of pure raucousness, grandiose personalities and colossal revolution - through a franchise-first single player campaign focused on eight purveyors of attitude during the famed television "Monday Night Wars," including WWE Hall of Famer "Stone Cold" Steve Austin
- WWE UNIVERSE 3.0 - Control the virtual WWE experience like never before in the popular career-style mode, as individual decisions throughout gameplay will dynamically introduce matches, alliances, rivalries and unpredictable moments along the path toward becoming a WWE champion
- PREDATOR TECHNOLOGY 2.0 - Driven by new animations, transitions and modified controls, Predator Technology returns to deliver intelligent, fluid and engaging WWE action, resulting in a smoother gameplay experience than its predecessors
- CREATE AND SHARE YOUR WWE - Utilise the franchise’s industry-defining Creation Suite to develop and customize Superstars, entrances, arenas, finishing moves, storylines, highlight reels and more, as well as share and download creations with others from around the world
- DISTINGUISHED ROSTER - Compete with a vast array of WWE Superstars and Attitude Era luminaries from the largest roster in franchise history, including cover Superstar CM Punk, "Stone Cold" Steve Austin, Sheamus, Undertaker, Mankind, Chris Jericho, Big Show and Mark Henry
- SURPRISES IN STORE - Live the Revolution through future announcements, including additional game features, a comprehensive roster reveal, downloadable content and big surprises
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My love for all things old school in the wrestling world also made me gravitate to the Attitude Era mode. This has replaced the stale road to wrestlemania story which had been a recurring, and frankly increasingly dull, mainstay of many previous years release. This is a unique variation on the theme and involves recreating some amazing moments with some of the biggest names of the 90's. THQ have also added a little something extra in the form of some accompanying clips which definitely add to the feature.
The gameplay is where things take a turn for the worse unfortunately. The transition moves (mainly the mat wrestling elements) are peppered with cut scene animations that only serve to break momentum with very little opportunity for variation or even a sense of achievement (as the AI completely takes over in most instances). This has been a problem for years and is something that I feel the developers should have either learned how to incorporate in a more exciting way, or dropped all together,
The AI itself is in general passable but not especially flexible or adaptable. Your console controlled opponents will often resort to the same moves or tactics to the point where I did become somewhat frustrated at the repetition.
As usual, much of the fun comes from the multiplayer features and to me, creating characters to battle friends has been something I've been doing for years. With all the usual game modes that we've all come to expect, the value really is in the multiplayer experience both on and offline.
The create modes have expanded yet again with story lines and stadium included (which I haven't used yet) and the options for your own character customisation are just incredible. You could spend hours getting the nuances of one character just so, only to stumble across more options to further change your perennial champion.
All in all I would say that this is a variation on the theme and only really a marginal gameplay update on last year. However the roster, Attitude Era mode and massive 'create' possibilities does mean this gets a mild thumbs up from me. If nothing else, it's always fun to give your mates a Stone Cold Stunner!
THQ have decided to go back in time and use the Attitude era, possibly the most popular era in WWE history as the game's main selling-point. Whether or not that's because the current TV-PG era of WWE is so weak I don't know but this has really opened up the game to players who wouldn't usually touch a wrestling game but have fond memories of the company's heyday. The keystone is the Attitude Era mode replacing RTWM, containing six linked story paths based on actual events from TV and PPV featuring the biggest stars from the Attitude era including Stone Cold Steve Austin, The Rock, Mankind and D-Generation X. As you play through the matches that make up each storyline, you have a set of optional goals which, once all achieved, will open up additional matches within that mode as well as unlock new wrestlers, alternative outfits, arenas and other features to play in Exhibition mode. The attention to detail in Attitude era mode cannot be faulted and if you're nostalgic like myself, you will really enjoy working your way through these. The bonus of a wealth of unlockable content means that you can keep going back and trying to achieve all the objectives again increasing the longevity of the game.
The game has possibly the best roster out of any WWE game, which including unlockables and DLC total 105 wrestlers with the majority of the in-game Attitude era characters to be unlocked through Attitude mode. The current roster are well represented even if they don't really have any mode of their own like RTWM this year. The character models are by in large, good, though a few like Shawn Michaels and Beth Phoenix look nothing like their real-life counterparts. Hair still seems to be a huge problems for the game developers as well. The current roster is also a bit out of date which you would come to expect but this means for example that most of the current-generation Diva characters have all left WWE in real life.
Universe mode is also back this year where you can manage shows, characters and story lines to your heart's content. Unfortunately as in previous games, I found the novelty of playing through this wore thin very quickly as it becomes easily tedious so only the most dedicated will want to work through it for more than a year.
There is a wealth of different game modes in Exhibition including the return of the King of the Ring tournament as well as features from previous years. In terms of creating content, the create a wrestler mode is still superb and pretty user-friendly. Much improved Create A Belt and Create An Arena features are also there especially in the case of the letter allowing you to customise every aspect of the arena not just the ring and allowing you to choose from a ton of older arenas like the older RAW and Smackdown sets as your template to your heart's content.
Gameplay is pretty much the same as last year in terms of a control system and whilst they still haven't worked out all the collision detection problems, it appears a lot more refined than last year.
Online Mode seems to be less prone to crashing in terms of downloading other user content however I still have found it down for maintenance at times suggesting all the bugs have still not been fully worked out.
All in all, WWE 13 is incredible fun and I can see me playing this for quite a while until the next edition comes out, unlike last year's travesty. Certainly if THQ want to keep revisiting WWE's past as a selling point to fans I have no problem with that. Maybe Attitude 2, WCW/ECW Invasion or Ruthless Aggression next year?
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