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Assassin's Creed (Xbox 360)
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- Platform: Xbox 360
- BBFC Rating: Suitable for 15 years and over. Not for sale to persons under age 15. By placing an order for this product, you declare that you are 15 years of age or over.
- Media: Video Game
- Item Quantity: 1
Platform: Xbox 360 | Edition: Standard | Format: Box
ASSASSINS CREED - CLASSIC - BEST SELLERS
Its easy to see why there was so much fighting amongst the console manufacturers to try and make this game a format exclusive. Where early launch titles may have disappointed this game not only looks like a next generation game but it plays like it too. Taken at face value the story casts you as an Arabic fighter in 1191, out to assassinate the nine Western leaders of the Third Crusade. There is more to the story than that though making it more than simple historical adventure it first seems.
Since its developed by many of the same team behind Prince of Persia: The Sands of Time, its no surprise to find the game using many of the same ideas. With the bold claim that you can climb on or over anything in the game world that sticks out more than two inches, this allows incredible freedom of movement, with a style of acrobatics heavily influenced by Parkour/free running. The game also innovates in terms of combat, with each of the face buttons controlling a different area of the body, rather like a marionette. As such one button controls the feet, one your open hand, one your weapon hand and the other your head.
As an assassin stealth plays an important role in the game too, but here its often a case of hiding in plain sight as you mill around inside large crowds of people. Everyone will react to you realistically though, so if you go around pushing people out of the way, or even killing them, the crowd will react and report you. With stunning graphics and genuinely innovative gameplay this is destined to be one of the most important releases of the year.
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But there are good points; the game is rewarding, the storyline unfolds and is quite deep, this is probably better for adults, but paradoxically, for adults with a lot of time on their hands. I finished the storyline 100% in a little over two days, but if I had to spread this over several weeks I'd have got bored a lot quicker. The achievements are extremely rewarding and just the right level of difficulty, bear in mind you have to collect around 500 different flags from around the various parts of the kingdom to get 1000G in this game, also don't forget to talk to lucy after every single level for one of the achievements. The levels are constructed to allow you to bounce from beam to wall to roof in fluid motions, although you're always guaranteed to fall off eventually it's a lot of fun escaping guards in this manner.
If you like 'hidden package' type games (although most games are these days), deep storylines, a reasonable challenge and gamerscore then I would recommend this.
It's funny how many people moan about repetition when the majority of gamers these days spend 100's of hours on games like Halo 3, Call of Duty and Gears of War, all of which invlove shooting people over and over on the same maps, with the same weapons, with no storyline whatsoever.
Plenty of opportunities to explore open sectors.
Mini games such as assassinating Templars and collecting flags for Player Achievements.
Combat is a nuisance as the guards break guard which is indefensible and they also have a nasty habit of attacking from the rear. Altair (the Playable Character) uses his fists more than his sword, making the combat sequence unnecessarily lengthy and frustratingly disadvantageous. Additionally, the PC is indefensible against most attacks until he gains 'ranks' which teaches additional skills, meaning until that skill is taught, expect to be tossed about like a rag doll (literally).
Free-roam guards constantly compromise non critical missions (Interrogation, Assassinations, Pick Pocket, Eaves dropping, etc), causing them to fail instantly.
The colour contrast is dreadful. Get used to having to fiddle with the brightness adjustment setting in the options menu. You'll be needing it a lot as environments are either too dark or too bright.
PC functionality is slow and jerky. Half the time the PC leaps off buildings unexpectedly or refuses to climb higher even when there are things to allow for progression up a structure.
Don't expect to be making a great deal of stealth kills as non free -roam mission guards always spot you and from impossible angles. Also, to stealth kill you have to be right behind the target. There are no air assassinations or wall assassinations, poison or pistols.
The PC cannot pick up or remove bodies and the bodies naturally attract unwanted attention from guards, but the guards don't leave the scene, making an altercation inevitable.
The story itself is confusing. Unless you go straight to the Assassins Bureau at the very start of each city, expect to thrown into an event that makes no sense.
The harassers are okay in small quantities (that being one every other street) but not five to a single courtyard or six to a street. It's OTT by miles.
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