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Far Cry 2 (PC)
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- Platform: Windows XP
- BBFC Rating: Suitable for 18 years and over. Not for sale to persons under age 18. By placing an order for this product, you declare that you are 18 years of age or over.
- Media: Video Game
- Item Quantity: 1
Platform: PC | Edition: Standard | Format: Box
Far Cry 2 (PC) [Windows XP]
Exploring 20 square miles of African savannah and jungle is never an easy task. But when you’re up against an army of highly trained mercenaries, the danger becomes unimaginable. Welcome to the world of Far Cry 2.
|Far Cry 2 has some of the best explosions in the business|
|Vehicles are great for cover as well as transport|
|It’s best to keep some of the game’s factions on your side|
|The environmental graphics are both stunning and highly varied|
It’s been over four years since the release of the first Far Cry, and Far Cry 2 has almost nothing in common with it beyond being a first-person shooter with excellent graphics and advanced artificial intelligence. It’s by a different developer, and you now play one of eight different mercenary characters out to catch an arms dealer nicknamed “The Jackal.”
The sci-fi enemies have also been jettisoned in favour of a much more realistic game where survival skills are just as important as a good aim. The rules of engagement--either by stealth or all guns blazing--are entirely up to you.Key Features
- Virtual safari: The game features 20 square miles of terrain for you to travel, filled with realistic fauna and flora and fully destructible trees and buildings.
- Fiery realism: With an all-new graphics engine created just for the game, fire moves and propagates exactly as in real-life, with vegetation breaking and snapping realistically.
- The coming storm: A dynamic weather system changes to reflect your mood, with the sky turning dark and stormy during bad times.
- Jungle survival: Highly realistic weapons degrade with use, bullets need to be dug out of your body, and vehicles break down if pushed beyond their limits.
- Buying friends: Meet and co-operate with fellow mercenaries as you pit different factions against one another in a war-torn African state.
Ubisoft’s huge development studio in Canada has created many of the French publisher’s biggest hits, including the Splinter Cell,/i> series, the modern Prince of Persia games, Rainbow Six: Vegas, Assassin’s Creed, Naruto: Rise of a Ninja and the Far Cry sequels and spin-offs.
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The one thing that did twist my nipples, was the placement of manned checkpoints around the map, where upon after killing all the guards, when you went out of draw distance & returned, the guards would had spawned back in. Now this does sap allot of the enjoyment out of the game, as it makes travelling to places you've already been too so tedious, that when opening your map & seeing the checkpoints you literally sigh, and contemplate no continuing. Most of the time i just tried driving or steering my boat past them & hope for the best, but they damn well chase you down.
In conclusion, the major flaw to the game maybe too much for some to bare (i almost gave up all together), but through gritted teeth i played on through it to the end & it was enjoyable overall. Recommended.
I've not had any adverse effects from DRM such as scrapped DVD-ROM drives. PC seems fine, although all effects may not be apparent. I expect the internet is more dangerous than DRM.
Running on an E2140 (stock 1.6GHz), 3GB RAM, 8600GT running Vista and McAfee. I run everything in 1024x768. As a reference, this runs the first Far Cry game with everything at max except no AA/AF. That ran lovely, nice and smooth. I fully expected Far Cry 2 to floor the PC but this appears to be a very scaleable game and looks excellent even on lower settings. The only thing that hammers performance is having shadows set higher than Med or AA on, at which point it becomes a slideshow. Aside from these I have everything set at the highest levels and it's very smooth most of the time.
The story is one of factional division in an African state where the `Jackal' has been selling arms to both sides, stoking tensions and profiteering. Your job is to eliminate him, but almost immediately things don't go smoothly. Needless to say the story develops, you have choices to make and you will see things aren't always clear-cut or as they seem.
Within the setting of the main story, Far Cry 2 lets you do what you want to do; take missions to further the main story, gather diamonds for buying weapons, unlock new weapons by doing jobs for arms dealers, help friends who can help you when you're in a bind. Everything does however boil down to going to a location and inflicting damage.
The game runs on a 24-hour cycle so you can choose to venture out at dawn with the sun low on the horizon, midday where visibility is best, or night where you struggle to see, but so do the enemy. Sure, there is a lot of open space and enemy encounters are often far apart, but this adds to immersion and means that you can choose your route and encounters.
The guns in Far Cry 2 are important and add tactical depth to the game. Pick and choose from assault rifles, sniper rifles, machine guns, shotguns, pistols and sub machine guns and my personal favourite the sidearm grenade launcher. Dead enemies drop weapons but these will be in poor condition and prone to jam but often your first opportunity to use the best weapons will be like this. If you don't fancy that, then it's easy to have tip top weapons all the time as you're never far from an arms dealer or safe house. Hmm perhaps on my next play through I won't use any weapons except those harvested from the enemy...
Some minor issues I have with the game: the respawning of checkpoint enemies occurs as soon as you leave that area. Maybe it would've better if they didn't respawn until several hours had passed. There is a distinct lack of civilians (perhaps Ubisoft didn't want players gunning down civilians GTA style). Regarding the choices you make in the game, it seems to make no difference whose faction you're working for at that time, as everybody attacks you. It would've been nice to have the option to just drive through checkpoints if you're currently affiliated with their faction, perhaps bribe others. Rifle aim is unaffected by standing. In the original Far Cry you had to go prone to get a good shot. In this there is only crouch and stand and they make zero difference to accuracy. It would've been nice to be able to drive and shoot. I'm not talking about the 30 calibre mounted on the technical, but using your sidearm and maybe grenades. How many times I wished I could speed past a checkpoint fire off a grenade into their car to stop them chasing me. The environment isn't quite the open territory you might expect. There are wide-open spaces, but it's often the case that you're funnelled down particular routes. You can't for example climb a hill and snipe everybody from half a mile away.
None of these issues are game breakers, but become a nuisance when you know what you want to do and the game won't play ball. But even after all these gripes I'm playing the game through for the second time with the Fortunes Pack (Unimog with 50cal, quad bike, silenced shotgun, exploding cross bow bolts and sawn off shotgun) and I'm enjoying it all the more. This is a great game with faults that really should justify no more than 4/5. But for me the sense of immersion from things like seeing the sun rising over the African savannah where zebras graze to setting an enemy camp on fire at twilight to panicked gunfire in the jungle cutting down branches from the trees makes it a classic.
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