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Red Steel (Wii)

Platform : Nintendo Wii
3.7 out of 5 stars 78 customer reviews

Price: £5.93 & FREE Delivery in the UK on orders over £20. Details
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  • Red Steel is the only original first-person action game built from the ground up for the Wii
  • Take full advantage of the Wii controller, and control the action like never before. You'll replicate sword-fighting movements and eliminate enemies quickly by directly targeting and shooting them
  • Execute deadly combo moves using multiple swords or choose from a variety of firearms for longer-range attacks
  • Learn to harness your mental power to unleash powerful attacks in dire situations, and use the focus system to freeze time and effectively target several enemies at once
  • Learn the art of Japanese fighting, and then use these skills to take out your enemies or gain their respect and loyalty by sparing them
  • Challenge friends with various split-screen multiplayer modes to see who the real master is.
15 new from £2.36 82 used from £0.01 1 collectible from £5.19

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Game Information

  • Platform:   Nintendo Wii
  • PEGI Rating: Ages 16 and Over Suitable for 16 years and over. Not for sale to persons under age 16. By placing an order for this product, you declare that you are 16 years of age or over.
  • Media: Video Game
  • Item Quantity: 1

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B000FNA2GE
  • Product Dimensions: 18.6 x 13.6 x 1.6 cm ; 27 g
  • Release Date: 8 Dec. 2006
  • Average Customer Review: 3.7 out of 5 stars  See all reviews (78 customer reviews)
  • Amazon Bestsellers Rank: 10,884 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Product Description

Red Steel is an exclusive Wii launch title that takes full advantage of the console`s innovative controller and puts players directly into the action-packed first-person experience with the weapon in their hand literally.

An engaging storyline unfolds as you learn that your fiance has been kidnapped and her father a Japanese mafia kingpin murdered by a rival gang. The only way to save your loved one and defend your honor is to journey from Los Angeles to Japan and confront the Tokyo underworld.

By learning the ancient art of Japanese fighting with your katana and the focused precision of modern firearms, you will progress and adapt yourself to this foreign environment, where skills alone may not guarantee you victory.

  • Red Steel is the only original first-person action game built from the ground up for the Wii
  • Take full advantage of the Wii controller, and control the action like never before. You`ll replicate sword-fighting movements and eliminate enemies quickly by directly targeting and shooting them
  • Execute deadly combo moves using multiple swords or choose from a variety of firearms for longer-range attacks
  • Learn to harness your mental power to unleash powerful attacks in dire situations, and use the focus system to freeze time and effectively target several enemies at once
  • Learn the art of Japanese fighting, and then use these skills to take out your enemies or gain their respect and loyalty by sparing them
  • Challenge friends with various split-screen multiplayer modes to see who the real master is.

Amazon.co.uk Review

In a nutshell:
Fight against armed gangs in both the U.S. and Japan in this brand new first person actioner from the publishers of Rainbow Six and Splinter Cell. Master both guns and swords as you play through the bloodiest game yet on the Wii.

The lowdown:
One of the biggest third party games announced exclusively for the Wii, this is also the first proper first person shooter for the new console. You use the nunchuck controller to move around and the Wii remote to aim your weapons with real precision (the game even knows when you’re holding a gun sideways, gangsta style). When using a sword the motion sensors in the nunchuck are used to block and you can slash away with the Wii remote. The graphics aren’t massively more impressive than a good GameCube game but the seedy Japanese back streets and giant explosions look great and the artificial intelligence for enemies is already quite a challenge.

Most exciting moment:
The game features an ability to called freeze tagging which allows you to slow down time and “tag” enemy body parts with the Wii remote. When you switch back to normal time you can take down each enemy you tagged instantly.

Since you ask:
As seen at E3 the sword controls do not respond exactly to the movements you make with the Wii remote, for example moving the remote up actually causes a downward thrust. Following complaints though Ubisoft have promised to change things for the final game.

The bottom line:
The Wii gets violent with the next gen’s only first person sword fighter.
HARRISON DENT


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Top Customer Reviews

I thought I was the only one that thought this game rocked. I was pretty shocked to read the very mediocre reviews form the "experts" like gamespot which gave this game a 5.5

Most of the "experts" seem to base their opinions mostly on the control scheme. I admit at first it was a bit unwieldy, because instead of using a control pad or 'joystick' to aim the gun/reticle, you use the remote to point. As such it did seem a bit too sensitive, but once you play for a while you get very used to it. At least I did, it felt almost second nature to me. The sword fighting is a bit janky but still good, your motions doesn't necessarily translate to what happens on the screen.

I thought the whole storyline and scenarios were very clever (one stage even had you trying to escape from an amusement park while being hunted). The graphics I thought were very good. In some of the harbor scenes, the shimmering waves were amazing, and the little attention to details such as the scratches on the elevator doors, was a nice touch. I do admit to being a bit disappointed that the graphics in this game aren't like the ones you see on the official trailers for Red Steel. But the way some of the reviewers are talking about the graphics you'd think they were reviewing a playstation one game. One can only get excited to know that the graphics can get even better.

The bottom line is that out of the five launch games I got, Red Steel is the one that I keep coming back to the most, because to me it is FUN. I don't care what the reviewers think, that's the way I feel.
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I found this game to be very dull at first. The early stages of the plot are far from exciting but I soon realised that they are nessecary to set the scene and to get the player used to the control system for moving, shooting and sword fighting. Once the on-the-job training is done the plot moves on at a quick pace and you start to understand whats going on.

The cut scenes are a bit of a cop out graphically but they do feel Japanese and are very similar to the acting - its like a very cheesily dubbed japanese action movie. (Japanese speaking english with American accents)

The game is very difficult to get to grips with at first as the wiimote is quite sensitive and leaves quite a small window in the center of the screen where aiming does not mean turning rapidly.

I found the uzi very hard at first - I kept unloading 45 bullet clips and missing completely! After a while it just becomes second nature and very very satisfying when you are confident enough to charge through corridors gunning down enemies as you go. The shot gun is a good gun for begginers and once this is learned you should be more confident with the uzi.

Sword controls are not perfect as others have said. They are still acceptable but the control system does not allow the sword fights to be as enjoyable as they could have been.

Again at first I was not impressed by the graphics. But after a while I was so engrossed with the relentless action I forgot to notice. And again some of the graphics actually start looking quite good. Explosions are superb.

I have not played multiplayer yet so cant comment on that. I imagine that playing against someone of equal skill would be great fun.

Overall this game is definately fun no question about it. The shooting will have you immersed until the end as long as you can stick it out long enought to learn how to get the best from it and appreciate its action packed and long levels.
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Hello, Curious gamers and parents of gamers!

I got Redsteel as a present for christmas along with my Wii.

It looked good in reviews i had read, and videos i had scene, but dispite that i didnt know what to expect, so let me fill you in.

Redsteel is a run-and-gun action game, with hollywood-style hack, slash and shoot throughout.

The game starts off with you and your fiance' looking at some fish - she tells you which ones she likes and you have to look at them by pointing with the Wii remote, just to get you used to it.

The graphics at first dont seem very next-gen, and look like something from a Playstation 2 or a Gamecube, not very next gen - but suprisingly, the further i progressed through the first level, the more i liked them!

The fun kicks off with people being mowed down by japanese gangs and you have to pick up your gun to hunt down the people who have kidnapped your fiance'.

You get very basic guns. Two types of pistol, a shot gun, an uzi, and two types of rifle, but the gun pickups are so frequent, you wont get to prefer one gun over another, because you can always find them!

The shooting itself is good enough, with a cool feature where ducking for cover revives your health.

Unfortunately, the gunfights are so frequent and similar, i couldnt really enjoy the action how i first thought i might.

The swordfights, one of the most anticipated parts of the game are dull and frequent, and you have to use set-moves, rather than having the freedom to hack and slash from different angles, like i thought you could.
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