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Platform : Windows XP, Windows Vista
4.0 out of 5 stars 54 customer reviews

Price: £3.78
Only 7 left in stock - order soon.
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  • Combine deceptive strategies to conquer the battleground
  • Quickly zoom from the tactics board right down to individual units
  • Lead allied forces across Europe, Africa and Russia in campaign mode
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Game Information

  • Platform:   Windows XP / Vista
  • PEGI Rating: Ages 16 and Over Suitable for 16 years and over. Not for sale to persons under age 16. By placing an order for this product, you declare that you are 16 years of age or over.
  • Media: DVD-ROM
  • Item Quantity: 1
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Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B002U0KBQ6
  • Item Weight: 27 g
  • Release Date: 10 Sept. 2010
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (54 customer reviews)
  • Amazon Bestsellers Rank: 3,849 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Product Description

If truth is the first casualty of war then this is the strategy game where you get to play the executioner. It's not just enough to command your armies in World War II, you've also got to use every dirty trick in the book to achieve final victory.

Can you master the art of deception as well as war?
What R.U.S.E. actually stands for is a mystery in itself
Fight the battles of World War II on land, sea and air
Command armies of spies as well as just soldiers

Strategy games are often fiddly to control on a console but this easily solves that problem with a simple, direct interface that lets you simply point and click where you want your units to go. With that out of the way you can concentrate on all the special ruses to help spy on the enemy, hide information or trick you opponent with traps and decoys.

Whether it's cracking the enemy's codes so you can see what moves they're planning, using camouflage nets to set up ambushes or using dummy buildings to fool attacking bombers you'll never get anywhere in this game if you only play fair.

Key Features
  • Secrets and lies: Fight World War II the dirty way in an intense game of bluff and counter-bluff, where nothing is what it seems and deception is your greatest weapon.
  • Command & conquer: Command an entire army, from infantry troops to tanks, aircraft and artillery as you engage in the total war of WWII.
  • Art of illusion: Use tricks and ruses to gain the upper hand, from fielding spy planes and setting up ambushes to constructing whole fake armies and listening in on enemy plans.
  • The big picture: Compete on giant-sized battle maps that show every soldier in stunning detail or zoom out for a bigger picture where units are displayed only as plastic counters.
  • User friendly: Accessible interface mean even strategy novices can dive straight into the action, with no confusing menus or controls.
About the Developer: Eugen Systems
This Paris based developer specialises in real-time strategy games and started with Act of War: Direction for the PC in 2005 and its expansion pack High Treason. Their next big project is the innovative World War II strategy game R.U.S.E. for the Xbox 360, PlayStation 3 and PC.

A permanent Broadband internet connection and creation of a Ubisoft log-in are required to play.

Developed by Eugen Systems, creators of the critically acclaimed strategy title Act of War: Direct Action™, R.U.S.E™ is a one-of-a-kind RTS game that allows players to bluff their enemies to lead their nation to victory, controlling the action from the heart of the battlefield to the full theatre of war. Whether you’re camouflaging your troops, luring your opponent with decoy units or sabotaging his logistics: strategy is intuitive and carefully thought out at the same time.


Dimension is one of the fundamental aspects of R.U.S.E. The IRISZOOM Engine displays maps hundred times larger than in traditional RTS games, which makes raises strategy to an unprecedented scale and gives deception a lot more depth. With the zoom, you are able to both command your units as a chief-in-command and manage your troops at a tactical level as a ground officer, for example by deploying a fake offensive on your opponent’s HQ while carefully hiding your infantry in villages to ambush the surrounding tanks.


Deception is the essence of R.U.S.E.’s gameplay, just as it is the core of warfare: deception techniques such as espionage, decoys and radio silence played an essential role during World War II and continue to figure in modern conflicts. R.U.S.E. features deception cards - also known as ruses – that let you apply a deception technique to a specific sector in the map. The ruses are split into three categories : - Reveal : these ruses such as the Spy Plan or Decryption are useful in order to understand or uncover your enemy’s actions.


The Radio Silence or Camouflage Net will let you hide your troops or buildings from your opponent’s radar.


The last category of ruses is used to trick your enemy, to make him believe what you want him to believe. The Decoy Offensive simulates an attack to confuse your adversary.


Because fooling real people is the ultimate thrill, multiplayer plays a critical part in the R.U.S.E. experience.

Manufacturer's Description


February 1943
The rules of engagement have changed. Spies, decryption, decoys, and ambushes are now your strongest assets. Strategy is your game, deception is your weapon.

  • Combine deceptive strategies to conquer the battleground
  • Quickly zoom from the tactics board right down to individual units
  • Lead allied forces across Europe, Africa and Russia in campaign mode


  • Advanced Matchmaking System
  • Multiplayer Battles for up to 8 players
  • Full Cooperative and Operation Modes
  • Live Stats and Achievement Tracking

"A challenging and impressively fully-featured strategy game." Editor's Choice Award: IGN.com
"Compelling, slick, handsome." PC Gamer
"An approachable and masterful take on the RTS and World War 2." Editor's Choice Award: Gameshark.com
"Good, different and worthy of your attention." Worthplaying.com


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Customer Questions & Answers

Customer Reviews

Top Customer Reviews

The RTS genre had become pretty much saturated for some time now. The addition of more on-screen units and richer environments (with the consequent increase in hardware requirements) did little to invigorate it. In RUSE, although you will recognize several classic RTS components, they are skillfully combined together and blended with a number of new ideas so that the end result seems fresh and innovative.

To say that RUSE was over-hyped would be an understatement. Nevertheless, it is one of the rare games that manages to live up to its hype and deliver hours of solid fun and enthusiastic immersion.

Strategic placement of your units will determine their line of sight and their range - but also their vulnerability to enemy units. Concealment and ambush are essential parts of the gameplay. For a game that presents units as oversized board-game tokens when zoomed out, battlefield realism is kept high with vehicles permitted to move only on roads (and thus cannot claim the advantage of higher ground) and nested units having to either be pummeled with artillery or circumvented in order to advance. Unlike tactical decisions, resource gathering has been simplified and kept to a minimum.
The graphics are beautiful and detailed whereas I greatly appreciated the comic-book inspired side- and over-bars of events unfolding in parallel.

However, the real strength of RUSE lies elsewhere. What you will enjoy the most are, well, the...ruses. Whether you create a spectral decoy army that will divert the enemy or ask Bletchley Park to break his communication codes for you to be waiting for his units at the right location, those battlefield ruses are what make this game so great and immensely replayable.
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The game is brilliant with an awesome amount of fun to be had
it allows big massive battles with all the famous machines that were found during WWII
The only thing I find hard doing is playing online as my strategy is to hold back and gather a big army with support then attack but most people online just try to kill you as quick as they can.
A great feature of this game is it skirmish and how it allows to dictate how the enemy factions work. e.g should they be an all-around player or specify on air units or play how I play and be really defensive
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Don't understand how people can call this game a rip off?
The game not even a fiver.
it must be once of the real strategy games out there.
Brings all the elements of world war 2 together: tanks,infantry,aircraft, new weapons, only one it doesn't have is the navy.
Shows you the importance of supply lines and territory can play to your advantage.
Love the single player battles, great for practice and the AI is really smart, knows how to beat and spots the floors in your tactics.
The campaign is the best length, not to short not too long and shows some of the best locations in Europe were battle took place.
In terms of installing the game it was fast and easy, saw some comment on about steam but I don't see what peoples problems are with steam :/
For what the price is now and compared to other world war 2 strategy games out there at the minute, this is the best one.
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RUSE is an unusual STR where you finally get to handle more strategy and less tactic or micro-management.
As a commander, you should decide which strategy you'll go for, which buildings and which units you'll produce and where to send them, but not whether your tank should use HE or AP or APCR shells or any job your units are supposed to do by themselves.
It's a really nice change from games like StarCraft or C&C where you can't expect to win unless you are able to give more than one or two hundred orders per minute.
The solo campaign is nothing exceptional and lets you play mostly one nation(the US, go figure), but it does it job as a tutorial, introducing units and game concepts one after another.
The game engine is nice and really fast, making loading times almost instantaneous even on a simple Core2.

On the downside, there are only 2 or 3 maps designed for each number of a players (ie: 3 for duels, 2 for 3 players, 3 for 4 players, etc...) so it can get a little monotonous after sometimes.
There is no map editor, as it seems that the developers (or Ubisoft) prefer to sell new maps as DLC rather that letting you design your own.
Finally, contrary to what you may have heard, the infamous Ubisoft DRM is not present in this game. They decided to remove it when they realized that Steam offers the same guaranties.
So yes, technically there's still a DRM, but it's better than expected.

Still, DRMs are a *bad* thing. This, combined with the lack of map editor replaced by the promise of silly DLCs, is why I did not rate it 5 stars.
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First things first, despite a fairly intelligent TV advert spot, RUSE isn't the big strategy blockbuster that some may have been hoping for, in many ways the game is a simplistic one relying on rock-paper-scissor mechanics for it's gameplay.

However, in this case the simplistic nature becomes a strength in the game, by relying on well travelled basic RTS structures, RUSE is able to create a game that is very pick-up and play, with easy to grasp nuances.
Easy to grasp, difficult to master, a range of subtle touches combine to give the player a wide range of tactical options he can use to become victorious.
In the game, you have multiple construction options to choose from, Infantry, Tanks, Anti-Tank, Artillery & AA, Air power and Experimental, all of which have their strengths and weaknesses, most of which are obvious (it might not for instance, be immiediately apparent that Artillery and Bombers do little damage against tanks, or that Infantry actually do phoenominal damage to vehicles in close range if they can strike from hidden positions such as woods or from cities).
Each Nation also comes with it's own strengths and weaknesses to consider as well, Nazi Germany can do everything for a price, USA can do everything badly, UK is all about the air-power, Italy has it's cheap tanks, Russia has it's big red historically accurate PRESS THIS TO SPAM T-34s button, and France...

Well. The inclusion of France was sort of a suprise to a lot of us who were involved with Steam ran Beta. The fact that France were probably one of the stronger factions in a game made by Frenchmen was less suprising however. Nevertheless they're hardly as overpowered as they used to be (Lafferlies used to do more damage than the Marders that IRL Germany converted them into back in the Beta.
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