5 used & new from £19.99

Have one to sell? Sell on Amazon

Total War Rome II (PC DVD)

Platform : Windows 8
Rated: Unknown
3.1 out of 5 stars 450 customer reviews

Available from these sellers.
2 new from £29.90 3 used from £19.99

Special Offers and Product Promotions

Platform: PC

Game Information

  • Platform: Windows 8
  • Media: DVD-ROM
  • Item Quantity: 1

Product details

Platform: PC
  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B008H1QPEE
  • Release Date: 3 Sept. 2013
  • Average Customer Review: 3.1 out of 5 stars  See all reviews (450 customer reviews)
  • Amazon Bestsellers Rank: 5,698 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description


Product Description

The award-winning Total War series returns to Rome, setting a brand new quality benchmark for Strategy gaming. Become the world’s first superpower and command the Ancient world’s most incredible war machine. Dominate your enemies by military, economic and political means. ascension will bring both admiration and jealousy, even from your closet allies.

Will you suffer betrayal or will you be the first to turn on old friends? Will you fight to save the Republic, or plot to rule alone as Emperor?

  • Plan your conquest of the known world in a massive sandbox turn-based campaign mode (supporting additional 2-player cooperative & competitive modes). Conspiracies, politics, intrigue, revolts, loyalty, honour, ambition, betrayal. Your decisions will write your own story.

  • Build vast armies and take to the battlefield in real-time combat mode. Put your tactical skills the test as you directly control tens of thousands of men clashing in epic land and sea battles.

  • Play for the glory of Rome as one of three families or take command of a huge variety of rival civilisations – each offers a notably different form of gameplay experience with hundreds unique units from siege engines and heavy cavalry to steel-plated legionaries and barbarian berserkers.

  • See exotic ancient cities and colossal armies rendered in incredible detail, as jaw-dropping battles unfold. Detailed camera perspectives allow you to see your men shout in victory or scream in pain on the frontline, while a new tactical cam allows a god’seye view of the carnage to better inform your strategic decisions.

  • Extremely scalable experience, with gameplay and graphics performance optimised to match low and high-end hardware alike.

  • What Other Items Do Customers Buy After Viewing This Item?

    Customer Questions & Answers

    Customer Reviews

    Top Customer Reviews

    Platform for Display: PC Verified Purchase
    OK, it's not truly awful. It's not a bad game - there's a classic in there somewhere, but it's completely buried beneath awful optimisations (CA, wake up and optimise these games properly for multi core CPUs!) and terrible design decisions.

    By far the worst of these is the decision to put 'capture the flag' style victory locations in open battlefields. They work well in city battles - especially in large cities, they stop that cheap tactic of rushing the central square with one unit, but for open battlefields, they ruin the game. The AI just head straight for them and sit there. No attempt to take the high ground or any other strategically important location; I could sort of understand if they were put on hills and things like that; history is littered with battles for hills. As well as that (and this also applies to the city capture points) the countdown timer runs down too quickly. Three minutes in the older TW games was perfect, now all you get is fifty seconds. So if you've forgotten about that capture point on a flat plain in the middle of nowhere, you have fifty seconds to rush some units back over there, beat the enemy away and recapture the point. This 'design decision' has ruined the open field battles.

    There are some neat changes on the campaign map - it's good you no longer have to scroll through each and every city under your control, and it looks very nice. There are some annoyances: for some reason I find the way the tech trees work to be annoying. Slums are also a pain in the neck: if you leave a settlement with undeveloped ground for a couple of turns, they become slums which lower public order but allow recruitment of plebs. It's a good idea, but one that's badly overdone.
    Read more ›
    3 Comments 145 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
    Thank you for your feedback.
    Sorry, we failed to record your vote. Please try again
    Report abuse
    Platform for Display: PC Verified Purchase
    I have played every Total War game. The series accounts for the largest chunk of my gaming time. I really wanted to love this game- the annouced features (like the new region/province system) sounded good and should have taken the game forward.
    Unfortunately, that ist not the case. I can't list every point of criticism I have now, but here are the most jarring issues:

    - The battles are too fast, absolutely unrealistic, and more suited for a Starcraft-clone than a total war game. Careful building of battle lines (really the crucial point of any TW game so far!) is absolutely irrelevant as all units will end up in one giant pile after 2 or 3 minutes. Lousy AI, no tactics, just one mad rush after the other. Remember when a large, crucial battle would easily last 30 or more minutes? Not here, as unit will break after 30 seconds of fighting. No doubt they are exhausted from the staggering pace the game sets for them: the running and walking speed is ridiculously fast. Battles are, at this stage, bordering on unplayable.
    - Families/Politics should have been a nice feature that would allow some role-playing within the campaign and would invest the player in the fate of his faction. This has been well done before, in MTW2 and recently in Shogun 2. Here, it is a mess. There is no family tree (despite the game emphasizing famiklies feuding for control of factions), if your leader dies some character will appear out of the blue to take over. Playing as the Roman Cornelii family, I was confused to encounter a member of the rival Junii family bearing the Cornelius family name! The changes made to the retainer system (there is now a pool in which to dump unwanted retainers) are unnecessary and overcomplicate things.
    Read more ›
    7 Comments 114 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
    Thank you for your feedback.
    Sorry, we failed to record your vote. Please try again
    Report abuse
    Platform for Display: PC Verified Purchase
    After 35 hours play, I have now stopped; I just can't take any more. I have not suffered from the the widely reported graphics issues, rather the sad truth is that this game is both technically flawed, and much worse is merely a soulless, simplistic parody of the previous games in the series. Check the comments listed on the TW forums before you consider parting with your hard earned cash; this game is a huge disappointment, which is a real shame - avoid.

    Most of the following comments will only be relevant to those who have played similar games including previous titles in the Total War series:

    The good:

    - Interesting province idea.
    - Big map.
    - Many factions
    - The new stance system works ok

    The not so good:

    - Awful AI.
    - Boring graphics (not like the trailers)
    - Unit types play the same and battles consist of massive, garish brawls that are over in a matter of minutes
    - Over-powered free transport ships (any land unit can turn into a ship just by walking out into the ocean; these free vessels can then ram expensive war ships to death)
    - Flawed and limited tech and build trees
    - Implementation of the province vs city idea is abysmal (for example you can only build a maximum of five buildings in Rome, the greatest city of the era)
    - Different agent action types are pointless, you just pick the one with the best chance of success and there are no agent animations
    - Each turn is a year so generals and agents die after 20 - 30 turns, usually before they can do anything. This obviates any human attachment to your characters.
    - Family tree removed and marriage options not properly implemented - no children etc.
    Read more ›
    2 Comments 147 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
    Thank you for your feedback.
    Sorry, we failed to record your vote. Please try again
    Report abuse

    Pages with Related Products. See and discover other items: xbox one games pre order

    Look for similar items by category

    Platform: PC