In this game you take the part of an 18th century gentleman or gentlewoman, seated around a table comfortably laden with drinks, and vie with your companions to tell the most entertaining story, dealing with queries and challenges as you go.
By voting with coins, the winner is finally discovered, and buys a round of drinks for the whole party.
Written in the manner of a text dictated by the famous raconteur and adventurer Baron Munchausen himself, the book contains the basic storytelling rules, duelling rules, historical setting, two variations of the game (an Arabian Nights version and a simpler children’s version) and 200 story hooks, for example:
“Pray tell us of how you discovered that your manservant was the Emperor of Prussia, and what you did about it.”
“Tell us the story of how you circumnavigated the world without leaving your house.”
A very social game, it relies on a quick wit and an ability to disregard trivial matters of factual detail if they are uninteresting.
You don’t have to have played any kind of RPG before, to get the idea of this one, and the book is a most amusing read in its own right.