The Evil Within (PC DVD)
- Pure Survival Horror Returns - Shinji Mikami, the father of survival horror is back to direct a chilling new game wrapped in haunting narrative. Tension and anxiety heighten dramatically as you explore the games tortured world. Youll have limited resources at your disposal as you fight for your survival and experience profound fear in this perfect blend of horror and action.
- Brutal Traps and Twisted Creatures - Face unthinkable horrors and cruel traps as you struggle to survive against overwhelming odds. Turn evil against itself by using the same diabolical devices against overwhelming deadly creatures.
- Unknown Threats in an Uncertain World - Mysterious and wicked fears loom ahead in a world that warps and twists around you. Corridors, walls, doors, and entire buildings change in real-time, ensnaring players in a reality where threats can appear at any time and from any direction.
- The New Face of Horror - Highly-crafted environments, horrifying anxiety, and an intricate story weave together to create an immersive world that will bring players to the height of tension. Defeat insurmountable terror and experience the ultimate thrill by discovering The Evil Within.
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- Platform: Windows 7 / XP
- PEGI Rating: Suitable for 18 years and over. Not for sale to persons under age 18. By placing an order for this product, you declare that you are 18 years of age or over.
- Media: DVD-ROM
- Item Quantity: 1
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Platform: PC | Edition: Standard Edition
Developed by Shinji Mikami – creator of the seminal Resident Evil series – and the talented team at Tango Gameworks, The Evil Within embodies the meaning of pure survival horror. Experience a disturbing reality as you try to break free from warped machinations that could only exist in the most horrifying worlds. Face twisted creatures and experience true terror, all heightened by cutting edge lighting and animation made possible by a customised version of the id Tech 5 engine.
While investigating the scene of a gruesome mass murder, Detective Sebastian Castellanos and his partners encounter a mysterious and powerful force. After seeing the slaughter of fellow officers, Sebastian is ambushed and knocked unconscious. When he awakens, he finds himself in a deranged world where hideous creatures wander among the dead. Facing unimaginable terror, and fighting for survival, Sebastian embarks on a frightening journey to unravel what's behind this evil force.
Pure survival horror returns
Shinji Mikami, the father of survival horror, is back to direct a chilling new game wrapped in haunting narrative. Tension and anxiety heighten dramatically as you explore the game's tortured world. You'll have limited resources at your disposal as you fight for your survival and experience profound fear in this perfect blend of horror and action.
Brutal traps and twisted creatures
Face unthinkable horrors and cruel traps as you struggle to survive against overwhelming odds. Turn evil against itself by using the same diabolical devices against overwhelming deadly creatures.
Unknown threats in an uncertain world
Mysterious and wicked fears loom ahead in a world that warps and twists around you. Corridors, walls, doors, and entire buildings change in real time, ensnaring players in a reality where threats can appear at any time and from any direction.
The new face of horror
Highly crafted environments, horrifying anxiety, and an intricate story weave together to create an immersive world that will bring players to the height of tension. Defeat insurmountable terror and experience the ultimate thrill by discovering The Evil Within.
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The game opens up in Beacon Mental Hospital, where there is blood everywhere and also a few corpses laying around. Upon reuniting with an investigation committee, the group meet and check out security camera footage, where something seems to assault multiple cops at once before it teleports behind Sebastian, our hero, and attacks him. Sebastian then wakes up in a butcher store, and this is where he gets in contact with these evil beings for the first time. After escaping from the butcher in a couple of rooms, you enter a lift which takes you back to the mental hospital you made your arrival into, and exiting triggers the initial cutscene, complete with an introduction video, accompanied by spooky music, just to set the mood.
The Evil Within racks up momentum from now on, giving you everything you need on your ventures and then throwing you to the unforgiving environment. As one observes from early on, the enemies are not your usual undead zombies, but rather human beings which have been mutated, probably affected by a disease or something. While you do get a revolver very early on in the game, the ammunition is very limited, and melee punches feel like they do not deal any damage at all, suggesting running is a very good option in the face of danger. The game’s hints while loading also says this, and coming from the game itself means it does have sense of it. Thankfully, you are able to outrun the majority of the enemies by just jogging around, conserving your stamina for the ones who are able to run. Stamina early on is very limited and only consents running for a couple of seconds at best, and exhausting it will have Sebastian bend over while regaining his breath. Thus, short bursts of running are the best tactic to evade enemies. One may also use traps to counter these beings, by baiting them towards the location of the traps while at the same time staying away from harm yourself. Traps may also be disabled to create parts for the Agonizing Crossbow, a weapon which is very flexible in equipping different bows and attachments and thus very handy for whatever situation. The game also features an inventory wheel where you can map different items, weapons or health kits to the d-pad in the order you want, which is very useful when wanting to switch items and guns on the fly. Lighting up downed enemies by means of matches found throughout the world is also a neat trick to conserve ammunition, especially due to the generous amount of matches compared to the very limited ammo available. Sneaking is also an option due to the crouch command, and is made even more appealing because of the fact that you can throw glass bottles to distract the mutants while you traverse to your objective.
The Evil Within also has a neat upgrade system. Green gel is found scattered across various locations. To upgrade, you teleport to a hospital room through special mirrors, and enter a weird chair which permits you to upgrade different abilities, from physical skills like increased life to weapon damage modifiers, to increasing the maximum stock of items and matches. The hospital may also be used to save progress so a visit through the mirror will be made gladly.
The bad guy in the game is Ruvik. Ruvik is a mysterious character, who seems to hold a grudge against Sebastian. He was the one to get you through this horrendous experience, and constantly haunts you and tries to make your life as miserable as possible. One of the game’s best features is the fact that Ruvik may appear before your eyes and the only thing you can do is flee. You cannot harm him no matter what weapon you use. The character is very detailed and has a massively ominous presence. His design is probably my favourite one, even better than Sebastian’s.
The game’s setting is almost always in dark rooms or outside by night, which is almost the case in all horror games. What The Evil Within does right in this respect is that your lantern with which you make light around you gives as much light as is required while not giving too much. This lantern may also be the cause of unnecessary scares due to your shadow popping on the wall, which is recreated very well indeed. The game feels fair compared to other titles which have little light from a smallish torch or a video camera, for example, to increase the tension without doing nothing to the gameplay.
Like all horror games, The Evil Within makes very good use of sound and music to spook the player, while never overdoing it. Enemies rarely make any shouting noises or the like to alert you, but when they are close you can hear their footsteps which is another element in favour of fairness. Some enemies, on the other hand, grunt a lot and can thus be heard from far away. The game plays a low music on the background of the game just to get you in the atmosphere, which really gets to you intense parts. The use of classical music is also incredibly effective, since in parts where I heard the music playing I felt more nervous rather than relax to the music. In fact, I think that my likeness for this genre of music has diminished even more than it was prior to the game. Sound effects are also recreated with incredible accuracy; a breaking bottle in the game would give the impression that a bottle next to you just broke. Effects for menus and inventory wheel are also spot on.
Visually, the game is beautiful and the darkness around never gets in the way of beholding it. Watching a replay on Twitch of my playthrough made me realize also how cinematic the game really is, since because of the anxiety felt ingame no one really gives any attention to details. Really, if there was no interface there would be doubts whether this is a game or a movie. Graphics and textures are beautifully rendered and the characters feel realistic and alive, as if they were next to you. The user interface is also neat and kept to a minimum, not getting in the way of the experience or neither cramming up too much information in the game.
On the negative side of the game, I encountered a bug which was a little annoying, being the enemies not triggering some traps after baiting them to their location. This was a little inconvenient seeing as then you are caught by surprise instead of them in the trap. This happened mainly to the bear traps not getting activated when walking through them. Other than this bug there were no major annoyances or problems. There is also a Season Pass to the game which makes a certainty the inclusion of more content, obtainable at an additional price come release.
On the whole, The Evil Within is one of the best games of the year, and surely is a candidate for best horror of the year. Shinji Mikami, creator of the first Resident Evil has done it yet again with another masterpiece which will terrify players from start to finish on this incredible ride. So you better fasten your seatbelt because there are no stops here!
For a moment, forget graphics, story and all of that fancy stuff, let's talk about gameplay, The Evil Within is like Dark Souls with guns, well, not as punishing as any Souls game but thats the idea, its a game that will test you, puts you in terrible situations and expect you to survive.
While trying to survive, you do get a generous amount of weapons, you can upgrade them too while upgrading the main character as well, ammunition though, is scarce, there are some weapons you find lying like Axes and Torches but they expire after one hit, you also have to burn enemies to survive, it's a really systematic game, you have to create survival tactics as you play.
Now, story time, its very ... ummm...convoluted, there are lots of notes in the game and records, you have to go through them to get the story, sometimes its like watching a Korean or Japanese movies, there's no exposition, you have to understand with your eyes and make conclusions.
The music is ...wow, a true surprise, lots of great ambiance and some beautiful classical pieces, music and sound department oozes with quality.
Graphics are great, some may complain but i found everything to be tip top and it's quite stylish as well, the game has a real strange mix of Victorian, steam punk and modern day styles, but everything blends in well, kudos to the designers and artists of the game.
Well, The Evil Within is one of those love it or hate it games, i recommend trying the Demo, as for those into harsh games, yeah, this one is a Keeper.