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Tales of Graces f (PS3)

Platform : PlayStation 3
4.7 out of 5 stars 53 customer reviews

Price: £24.98 & FREE Delivery in the UK. Delivery Details
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Game Information

  • Platform:   PlayStation 3
  • PEGI Rating: Ages 12 and Over Suitable for 12 years and over. Not for sale to persons under age 12. By placing an order for this product, you declare that you are 12 years of age or over.
  • Media: Video Game
  • Item Quantity: 1

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B007X13MJ0
  • Product Dimensions: 13.6 x 1.6 x 17 cm ; 118 g
  • Release Date: 31 Aug. 2012
  • Average Customer Review: 4.7 out of 5 stars  See all reviews (53 customer reviews)
  • Amazon Bestsellers Rank: 11,005 in PC & Video Games (See Top 100 in PC & Video Games)
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Product description

Manufacturer's Description

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THE BONDS OF FRIENDSHIP ARE ETERNAL

  • Over 50 hours of gameplay - Go deep into the story and world of Tales of Graces f with more than 40 hours of core gameplay. After the main quest, take on the Lineage & Legacies epilogue, featuring another 10+ hours of story! Explore new dungeons, fight fierce new monsters, and wield newly created spells, attacks, and techniques!
  • Stunning Visuals – High Definition graphics and stylish cell shading bring attention to the detailed anime art style. Beautiful and spacious environments give players the freedom to explore a truly open world.
  • Master New Combat Styles – Command the “Style Shift - Linear Motion Battle System” to freely switch between fighting styles and deftly evade enemy attacks. Activate “Accelerate Mode” to use powerful new techniques and bring the fight to enemies like never before
  • Unique Multiplayer System – Enlist the help of up to 3 friends to fight by your side! Players can join the battle at any time simply by plugging in a controller.

The newest entry in one of the most fanatically followed series today, Tales of Graces f redefines the fantasy RPG genre with its blend of anime-inspired graphics, enthralling depth of story and fast paced, strategic battles.

In the world of Ephinea, a civilization flourishes through the use of “Eleth,” a substance found in a material called “Crius.” Three kingdoms - Windor, Strata and Fendel - struggle for dominance of the world, while in the remote Windor town of Lhant, the eldest son of Baron Aston, 18 year old Asbel, strives to become a fully-fledged knight. However, Asbel is forced to give up his dream when his father passes away and he is obliged to succeed him as the Baron of Lhant.

For the first time in the Tales series, the combat system lets the player freely change attack style depending on the battle situation. The characters' distinctive weapons can be swapped for different styles, and the new combat system is easier to control while simultaneously making battles more involving.

The title is developed by NAMCO TALES STUDIO LTD. in Japan with the aim of bringing to life the rich depth of the evocative characters created by Mutsumi Inomata.

 


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Customer Reviews

4.7 out of 5 stars
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Top Customer Reviews

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Nice game, good graphics interesting story
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It's been a rough few years for JRPGs. As the genre is left behind by the technical and storytelling advancements made in western RPGs, the once proud JRPG has gotten a bit stuck in it's ways, with only the occasional flash of innovation (eg Xenoblade Chronicles, Demons Souls) brightening up what is mostly a genre that has stayed fairly static for the past two generations of consoles. However, saying that... it does happen that we occasionally get a title that is unashamedly JRPG in nature and does everything juuuust right to remind us why we enjoyed such games in the first place. Tales of Graces f is one such game.

The plot here doesn't even try to bring anything new to the table as events kick off with you in control of a group of kids: Brothers Asbel and Hubert and their sickly female pal Cheria, as they stumble across amnesiac girl Sophie and begin to help her investigate her missing memories, a task which inadvertently draws in a young prince called Richard, who becomes friends with the group. So you lead the gang into various scrapes and adventures as you might expect... For the first few hours at least... because tragedy strikes and the kids are all seperated from each other, with Asbel consumed with guilt over his inability to save the life of a friend, leading to him leaving his hometown to join Knight school. So, events jump ahead seven years to put you in control of an adult Asbel, who is now a lot more responsible and skilled (And also the spitting image of the character Suzaku from anime series Code Geass), but has had no contact with his family or friends since leaving home.
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I absolutely loved this game! I love Tales games, and this game is one of my top favorites. The scenes and skits are really funny, and the story is absorbing and cute in a way. I loved the characters and found their personalities interesting and memorable, especially in the Lineage and Legacies part which I found more humorous and is a nice touch to add post-game. There's also a secret dungeon like other games.

About game play, I liked the revamped battle system compared to previous games. I've played Vesperia on ps3 (JP), and I find Graces has a more fluid battle system and a better title & skill system. You can also cook in battle!! There's also more difficulty levels like Evil and Chaos for people who want the challenge (and trophies). The visuals were good too for an anime style game.

Trophy hunting was fun for this game except the inn requests, but I managed to get the platinum in about 120 hours and 2 playthroughs.

Cons: Some people may find the story a bit cheesy and romancey, but if you're like me and like that kinda stuff, then you'll enjoy the story. Also, the game needs 2 playthroughs for the platinum trophy, but I heard its possible in one, but extremely hard. I needed two, but I love this game so I enjoyed it again.

Overall, I highly recommend this game for any Tales fans out there!
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I played this game from start to finish and while I enjoyed parts of it, the story, characters and themes were too clishe for my taste despite my extensive experience with Jrpgs. Graphically, it is average at best as I is a Gamecube port I thin. While the battle system would appeal to many people, I found the battle camera very zoomed out and I switched my character battle style to auto with easy enemies. The game also over recycles assests such as enemies from the series. Personally, I found tales of Vespiria on xbox 360 or even tales of the Abyss on ps2 much better.
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I bought an import copy of this game as i simply could not wait for it to be released over here to play this gem.. And yes it may not be up there with the all time greats of the genre but this really is a brilliant game that i have put a silly amount of time into and enjoyed every second of it. (and you should too)
There are an umpteen number of things to do. Even when you think you have finally finished, you find something else to sink your teeth into, whether it be the bonus chapter 'lineage and legacies' the bonus dungeons, side quests, numerous optional bosses to defeat or if you just have a competitive streak: 'the trials of graces' where you complete battles for points to score ever higher on the leaderboard. The game doesn't force you into any of these things, so if your just after a story to get engrossed into and thats all then this caters for you also, speaking of which, there a number of difficulty options available so again caters for all gamers whether hardcore or you just want to dip in. (easy, normal, moderate, hard, evil and chaos. The harder difficulties you need to unlock by completing a certain amount of battles on the previous difficulties) Chaos difficulty really does have you on your toes so to speak;)

The game really comes into its own by chapter 2. The first chapter you play as children which i wasn't overly keen on i have to admit. The game is colourful, which i adore. The characters are likeable, Hubert imparticular. Even the stereotypical Zany female character that you see in pretty much every jrpg grew on me by the end. The storyline (no spoilers) can be a little cheesy at times, but then arnt most rpgs of this type? The game doesn't try and do anything new, but thats not a bad thing. Why change something that isn't broke afterall.
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