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Max Payne (Xbox Classics)

Platform : Xbox
Rated: Unknown
4.3 out of 5 stars 24 customer reviews

Price: £5.93
Only 1 left in stock - order soon.
Dispatched from and sold by vinnies.
  • Stylish film-noir action in New York's grimy underground
  • Searing story of corruption, murder, and revenge
  • Cinematic narrative with cutting-edge combat action
  • Groundbreaking rendering engine
  • Immersing, photo realistic visuals
4 new from £5.93 20 used from £0.01 1 collectible from £5.19

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  • Max Payne (Xbox Classics)
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Game Information

  • Platform:   Xbox
  • BBFC Rating: Suitable for 15 years and over Suitable for 15 years and over. Not for sale to persons under age 15. By placing an order for this product, you declare that you are 15 years of age or over.
  • Media: Video Game
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Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B00008W6QJ
  • Product Dimensions: 18.8 x 13.6 x 1.6 cm ; 141 g
  • Release Date: 11 April 2003
  • Average Customer Review: 4.2 out of 5 stars  See all reviews (24 customer reviews)
  • Amazon Bestsellers Rank: 19,791 in PC & Video Games (See Top 100 in PC & Video Games)
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Product description

Amazon.co.uk Review

Max Payne's wife and baby daughter were slain by junkies hopped up on a dangerous new synthetic drug. For three years, Max has worked undercover to find the source of these drugs and then, just when he's almost got it figured out, somebody ices his superior and pins the murder on him. Now, it's payback time as Max faces off against the Mob, the police and much, much worse. Max Payne has jumped from the computer screen to the TV screen, and there's going to be hell to pay.

Max Payne uses extremely realistic graphics to showcase a gritty film-noir inspired New York City. Payne stalks subways, tenements, nightclubs and even government installations as he takes his vengeance out on a horde of gun-toting bad guys. Taking a page from the visual style of famed director John Woo, as well as The Matrix, Max Payne lets the player launch into a slow motion mode generally known as "Bullet Time", which makes dodging enemy fire and dishing out your own return fire a breeze, all while leaping side to side. While this looks extremely cool to do, it also evens the odds and can only be used for limited amounts of time, making it a strategic as well as aesthetic option.

And speaking of aesthetics, the game is packed with exciting moments, weapons and locations, even if the enemies get a little redundant after a while. The level design ranges from inspired (a multi-level parking garage) to humdrum (a warehouse) and several levels actually take places in the twisted wonderland of the hero's warped psyche. The introduction scenes are painted photos presented graphic novel style, which is a stylistic choice that pays dividends, even if the writing is hilariously bad and the voice acting is, if possible, even worse.--James Sunderland --This text refers to an out of print or unavailable edition of this title.

Manufacturer's Description

Max Payne is a stylish, urban, revenge-driven action game based in New York City's grimy underground. A groundbreaking rendering engine allows for heart-stopping, photorealistic visuals and breathtaking, movie-quality effects as Max Payne fights his way to uncover the truth. The game combines elements from Hollywood action thrillers with the latest in video game technology to deliver a highly original gameplay experience. --This text refers to an out of print or unavailable edition of this title.

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Customer Reviews

4.3 out of 5 stars
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Top Customer Reviews

Format: Video Game Verified Purchase
max payne is all ways a fun game to dust off the old beast and have some old skool fun its dated now but still Its one of rockstars classics I got one and two together as there both class shooters
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By Matt TOP 1000 REVIEWERVINE VOICE on 23 Jun. 2003
Format: Video Game Verified Purchase
It's quite difficult for gamers coming fresh to Max Payne in 2003 to appreciate just how groundbreaking it was upon it's initial release. The game is perhaps most famous as the originator of the 'bullet-time' gameplay, which slows the action down Matrix-style whilst allowing the player to aim at normal speed. This effect was really impressive when first seen, although it has been copied many times since and it's allure has become somewhat muted as a result. However, Max Payne makes this effect more than just a gimmick; it's absolutely essential to use it when facing multiple enemies in order to avoid a quick death. In fact, no game since has implemented bullet-time to such a successful degree as this. It's not the only thing which makes Max Payne stand out, though - there's a rich and involving story, well-defined characters and even some decent voice-acting for once. The script is excellent; it's like a tongue-in-cheek homage to the hard-boiled 'noir' thrillers of the 'Thirties, and Max's deadpan delivery is admirable. The 'graphic novel' cut scenes are also very impressive, and the game evokes it's gritty atmosphere wonderfully well. The graphics are no longer top-notch, but they still look pretty good, and luckily the X-Box received an excellent conversion which is equal to the PC version in almost every respect (unfortunately the PS2 version is very poor). Criticism of the game is usually centred around it's length; you can finish it in around ten hours without too much difficulty. The game is now available at a reduced price which renders the question a moot point, but consider: would you rather play 10 hours of a top-quality title, or opt for 50 hours of rubbish?Read more ›
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By A Customer on 14 Mar. 2002
Format: Video Game
The game is designed so you play a role in a movie. The storyboard is thick and rich and if you like violent games, this one is a pickup. There is something in Max Payne that sets it apart from all other games. It's called "bullet time." Bullet time is like what we all saw when Neo was dodging bullets in the Matrix. You have a limited amount of bullet time at your disposal. The effects are very cool and are used to surprise the enemy. You can jump to the side and enable bullet time and everything greatly slows down and you can fire at the enemy while in the air and if you carefully look, you can see the actual bullets zooming out of the barrel of your gun and through the enemy. You can also see the bullets being shot at you from the enemy's gun. The effects are very well done.
I'm still in the process of playing this game and am in the early stages, but I really like what I've seen and done so far. What the creators have done as far as replay value is interesting. When you beat the game, it unlocks a harder mode for you with tougher guys with better aim and your aiming becomes harder as well. And when you beat that mode, there is an even tougher one. The game comes with a variety of weapons to use, from a single Beretta to dual Uzi's. The Uzi looks especially neat in bullet time.
Overall the game has plenty of action and violence that will satisfy anyone's hunger for gore. The game's only weak point is the gigantic storyboard. I tried to pay attention to the storyboard, but then it just became overwhelming. Every 2 minutes, there was something along the storyboard interrupting your fun time. I just began to skip it all and continue with my shootings.
Off the topic, this game is where you would see the X-Box console shine.
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Format: Video Game
On it's release, Max Payne was rather left behind by the superb Halo. This seems a little unfair, because although Halo is the finest FPS ever, Max Payne is still a worthy purchase.
A very dark story unravells as you progress, with more twists and turns than a hollywood blockbuster movie. Worthy of the 15 certificate because of the content, the game is a lot deeper than many of the games in its genere.
The unique ability to slow down 'real' time into 'bullet time' is a fresh and welcome addition. The array of weapons is sufficient, and not OTT like many similar games. The only negative is that the controls can feel a little sluggish at times, but overall I think this game is second only to Halo on the console.
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Format: Video Game
You play as Max Payne, a young NYPD detective and a devoted family man. After the horrific deaths of your wife and baby daughter, you are plunged into the crime ridden underworld of New York City and introduced to the drug Valkyrie sweeping across the city. The death of Max's family ties in with the rampancy of the drug, making many of the city's crime syndicates relationship with the drug a target for Max's revenge.

The film noir backdrop of the story is its greatest asset. The dark and moody presentation paint a gritty New York City. Max's journey is interestingly portrayed, constantly fighting his inner demons as he spirals towards his ultimate goal of revenge.

Remedy have done a fantastic job in order to create the unsettling nature of the game's many environments. Max will make his way through eerily quiet subway stations, trawl through claustrophobic alleyways, and end up in industrial districts. The strength of the presentation shines through the illustrated cut scenes, beautifully rendered and adding a strong graphic novel vibe to the overall game.

The character model of Max is well designed, although his facial expression makes it seem like he's extremely constipated. You can expect to come across a number of hobos in the s*** holes of NYC, constantly muttering to themselves and displaying erratic behaviour. The particle effects and physics perform to an incredible level, displaying amazing graphical details. The soundtrack is strong, creating a moody orchestral work to compliment Max's journey.

The game could benefit from better lighting effects, especially within darkened environments where the way forward can be very difficult to view.
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