Max Payne (PC CD)
- Story-driven 3rd-person action game for mature audiences
- Thrilling pulp crime fiction story keeps the players guessing right until the end
- Realistic weapon setup includes over a dozen real-life guns
- Matrix-style slow-motion replay
- Story is advanced with more than 80 hand-painted comic screens
- What-you-see-is-what-you-get level editor
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New York City, present day. Max Payne is an undercover DEA special agent on the run. Since his family were senselessly slaughtered three years ago by a gang of drug-crazed junkies, Max has been on a crusade for revenge, out to get even. Now Max's boss and best friend--the only man to know his true identity--has been murdered, and Max has been framed for the slaying.
Max Payne, a lone hero against a horde of stone-cold murdering mobsters, drug-enhanced killers, bad cops, professional assassins, corrupt politicians, and things much, much worse. It's gonna be a cold day in hell before anyone can stop him.
This game is a completely unique third-person gaming experience enhanced by its cinematic aesthetic, and by revolutionary combat sequences set against the most convincing New York backdrop--at its grittiest.
There have been a lot of famous Maxes in our time, Mad Max, Max Headroom, Maximus the Gladiator and Max Load (as featured in lifts across the world) but none have matched the cool, dark, brooding, pistol-packing chic of Max Payne. This third-person action-adventure shooter brings those slow-motion antics as modelled by Neo in the Matrix onto your home PC, as Max fights to clear his name and wreak his revenge on the drug fuelled psychos that killed his family. The game begins with Max returning home to find his house is a wreck and his wife and child murdered. Years pass and Max is now a drug enforcement agent desperately trying to bring those who ordered the killing of his family to justice, but Max's partner is killed and he becomes the prime suspect in the murder inquiry. Desperate and with nowhere to turn, on the run from the police and the mob, he goes underground to find those responsible for ruining his life. What follows is an adrenalin-pumped action game where you get to shoot first and ask questions later. Max has nothing left to loose and like another action hero in a certain Roman related film, he will have his vengeance, in this life or the next. Developer Remedy Entertainment has used the kind of movie-style special effects seen in the films of Hong Kong auteur John Woo and the Wachowski brothers to create a unique gaming experience. Max will dodge out of the line of fire whilst still letting his target have it with both barrels. The Max-FX game engine can be used to slow down the action so that you can actually see bullets leave the gun and feel the recoil. All this graphical whiz-bang comes at a price though. Minimum requirements are a Pentium II 450 MHz computer and you will need a good graphics card to get the full Maximum 3-D experience. But if you have the power your reward will be one of the best-looking and fun games to come out of the PC so far this year. --Kristen Bowditch
Top Customer Reviews
The game play is absorbing always, and the stylish plotting of the story throughout kept the game interesting.
I will not pretend to be an expert gamer, and as such will often hit a brick wall in the form of badass bosses who dont die when you launch 5 rockets into their stomach (Still bitter at KINGPIN). In Max Payne a pen pusher, IS a pen pusher, so dont expect torcherously hard showdowns at any point in the game.
This game will be noted for its revolutionary 'bullet-time' which visually was fantastic and added a beautifully clever advantage over your opponents.
This advantage sometimes made the game a little too easy. Difficulty setting can only be altered after you have completed the game on 'easy'.
In short, the game is beautifully crafted and looks great, especially with bullet time, even though my GEForceGO graphics card was missing out some pixels toward the end! The game is, however, not a great challenge, and is, dissappointingly, very short. Having said that, I had a great time playing it. As such 3.5 Stars.
The best bit for me, though, was reaching the top of the hotel near the beginning of the game, when a group of bad guys suddenly burst out of nowhere and chucked all sorts of grenades at me. I got to leap, in bullet time, backwards, off a balcony, all the while shooting them, and watching everything explode... You know, i'd buy the game just for that experience alone...
Max leaps in slow motion, his blazing guns spitting hot lead towards his flailing victim. The bullets rip through flesh and bone. Blood is spattered on the tiled wall of the subway station as the thug slides to the floor with a final exhalation. Tiny chips of ceramic fall from the gracefully drawn arc of bullet holes.
Why is there no action replay in this game? I wanna see it again!
This is a well executed (pardon the pun) game with a very basic premise - if it moves, shoot it. Shoot it lots. The interface and mechanics are carefully thought out and designed to allow maximum use of the mouse as an action controller. If that turns out to be something of an innovation in a third person perspective game you can't help but feel that it's more of an emergent property than anything that was consciously determined. It's nice to see it, even if it is the way things should have been all along (space combat game designers take note).
But the really deliberate innovation here is the invention of Bullet Time. Why did this take so long to discover? Just when you thought real imagination in games was a thing of the past, along comes this stunning use of 3D space to remind you just how mind blowing games can be. Forget trying to simulate reality and cast aside any silly justifications as to exactly why Max can do this. Why doesn't matter. He can do it and it's immensely cool. Sub zero, in fact.
If you haven't experienced Bullet Time yet then there's no point in trying to explain the feeling you get from successfully implementing a carefully thought out sideways leap whilst delivering fifty slugs to the face of some drug crazed mobster. You just have to try it to realise how intuitive a system it is.Read more ›
Most Recent Customer Reviews
I have played this game off and on since its release. I have just finished playing it having not played for many years. Read morePublished on 28 Feb. 2015 by Review Tiger
I came late into this game, playing it after Max Payne 2. It is hard, gritty and cynical. A good game if now outdated, but it prompted a re-run of Max Payne 2 and then through Max... Read morePublished on 1 Sept. 2013 by Michael J. Wilson
Max Payne is a dark gritty 3rd person shooter set around the story of one man (Mr. Payne) trying to discover as much as he can about why his family are dead and he got the blame. Read morePublished on 24 Jan. 2010 by D. Urban
The story of "Max Payne" is fascinating and intelligent, a mix both of a film (visuality) and a book (dialogues). Read morePublished on 16 Jan. 2010 by MacGyver
Wow... Where to start?
Eight years on from its release and the first time I ever played it, admittedly at quite a young age when I should probably have been into ponies and... Read more
I got this because I enjoyed Max Payne 2. Maybe I've become jaded but I didn't enjoy this nearly as much. Read morePublished on 3 Feb. 2008 by Nick H
Max Payne is the type of game that re-defines the genre shoot-'em-up, Max Payne is an undercover DEA agent who is on the run, he has been out for revenge ever since his family was... Read morePublished on 30 Oct. 2007 by Stevo
I played the demo a few years ago and liked it. What I normally do is put games on my budget list and buy them when the price comes down. Read morePublished on 19 Oct. 2007 by TG