- Also check our best rated Pc Game reviews
- Embark on a third-person psychic odyssey through thirteen incredibly unique levels: three set in the real world, and ten set inside the mental worlds of misfits, monsters and madmen
- Rise up in rank as you collect figments of other people's imaginations, sort their emotional baggage, clear out their mental cobwebs and crack open their memory vaults
- Complete special training missions to learn the power of Levitation and the ability to focus Raz's mental energy into a powerful PSI Blast
- Rank up to earn more psychic powers such as Telekinesis (toss enemies or objects with your mind), Invisibility (convince your foes they can't see you), Pyrokinesis (set the world on fire), Clairvoyance (see through the eyes of another), and Confusion (cloud the minds of your enemies, play tricks on your friends)
- Put your thoughts to use-Raz can grab the thought bubble over his head and pull it down around himself as a shield, hang from it like a hot air balloon, or jump on top of it and ride it around like a skateboard
- Interact with a multitude of dynamic environmental features such as tightropes, trapezes, ladders, poles, ledges, trampolines, climbing walls and rail slides
- Non-linear gameplay with incredible depth offers players multiple paths and sub-challenges (digging up PSItanium arrowheads, finding lost brains, telekinetic canoeing, and winning the psychic scavenger hunt) so there is always a goal to accomplish
Customers who bought this item also bought
Any mind, any time. For years, the Psychonauts have deployed their psychically-armed operatives all over the world, but this time trouble is brewing right in their own backyard. Someone is abducting students from the Psychonaut boot camp-a deranged scientist who only wants their brains. One cadet-a mysterious and powerful new arrival named Raz-stands alone against the lunatic. Raz must develop and unleash an arsenal of paranormal powers, including telekinesis, firestarting, clairvoyance, and his most powerful weapon of all-the ability to launch himself telepathically into someone else's mind, and run around in the demented amusement park of their imagination. Raz takes on their inner demons face to face, wrestles with their nightmares, and digs up their secret memories. Ultimately he must enter the mind of his worst enemy and destroy his dark plans at their source, while trying not to lose his sanity in the process.
Top customer reviews
There was a problem filtering reviews right now. Please try again later.
The game stars Raz, a young boy who has travelled far and wide to reach the Whispering Rock Psychic Summer Camp where he plans to become a Psychonaut, a psychic marine of sorts. The story later unfolds, as happenings, strange even for a camp for psychic misfits, seem to occur. Psychonauts slowly introduces the gamer to the characters and its world, allowing use to care for the outcast children and noble Psychonauts we will later be fighting for.
The game is classed as a `platform game', however, with Schafer's influence on the adventure game genre, allows a greater amount of freedom, exploration, small puzzle elements and interaction with other game characters, which is where the game really rallies itself in front of other current platformers.
Each character in the camp, no matter how small or insignificant, has their own inimitable and interesting agenda. Many interact and form small bonds or vendettas often to comical value. Characters are generally hanging around the enormous camp and can be spoken by simply pressing the action button. Although it's not compulsory to speak to characters, why would you not want to? Why would you not want to watch pint sized Dogen feed on his paranoia of the seeming innocent squirrels? Or even hope that he literally makes someone's head explode (he's done it 4 times already!). Or watch Bob Zilch get his karma for picking on fellow camp members.
The greatest feeling when wondering around Whispering Rock was that I wasn't alone. Being able to have a small conversation with lily or Zilch gave a warm feeling I never felt in the empty mansion in Mario 64.
However, the game does have its darker moments that may unsettle younger audiences, or at least have the need for parental guidance. A disfigured giant lungfish and collecting people's brains may seem a little weird and uncomfortable.
Some more mature comedy is added for value too. A good example would be the later level `The Milkman Conspiracy', whilst not having to do much with the plot, will be one of the most unearthly gaming experiences of your life - a surreal, comical reflection of boring American suburban lifestyle that'd do David Lynch proud. You know you've seen it all in a game when a secret agent, posing as a housewife with a rolling pin announces, "I am a housewife. Although my husband will find me less attractive sexually he will still love me for my homemade pies".
However, this is not a complete mature gamers or children's game. This is a game that have been written and programmed for all ages and both sexes.
Platformers don't seem to appear very often on the PC for good reason. With most PC owners preferring to use keyboard and mouse, platformers are as welcome to PCs as FP shooters are to the pad-playing console owners. Because of this, unless you are a skilled person with mouse and keyboard, it might be wiser either to buy a gamepad or buy the Xbox version instead (I've heard that the PS2 version doesn't do the game justice graphically), as later levels can become tricky having to make skilled, multiple actions in order to survive various stages of play.
Psychonauts has the player spending more time exploring the beautiful environments with the typical use of `collect these items to trade for that item syndrome'. In this case, magical arrowheads can be used to buy special moves and items that allow Raz to pursue forward to reaches he couldn't before, as well as figments (of the imagination) that power up special moves and emotional baggage which can unlock secret early draft drawings and in-depth cartoon strips of various character's personal memories. However, it's not strictly needed to collect every item you find and you can just whiz past it all.
Tackling puzzles are kept almost to a minimum, and that younger audiences could figure it out, at least during the first half of the game. However, there were select incidents when I was stuck which made the game feel a little inconsistent against the 95% of the time when you do know what you should be doing and where to be going.
The graphics further than most games on the PC and Xbox market today. But what really makes the game rewarding is its sense of uniqueness. The best description would have to be that of like MDK2 on the Dreamcast, both in terms of lighting and art design, or American McGee's Alice, but superior in character and detail.
Some of these levels are MASSIVE, and require a lot of exploration and looking around. The level `Napoleons war' is a gigantic level with a number of buildings, trees, moving enemies and the sort. Often on the subconscious levels I've been almost overwhelmed by the sheer size. It's clear that this game wasn't made with the intention of the player making quick breezes through each level, like that in earlier Crash Bandicoot games. There is a good 15 hours of exploration and adventure here.
Even without graphics on top level and no lighting effects or special texturing it was still beautiful and detailed as if I was getting a 40 pound game. Furthermore, the music drew professional and atmospheric scores throughout.
`Psychonauts' is the epitome of what games should be about. Fun, imagination and appreciation. And it's nice to not have to rely on Nintendo to make a decent, original and lovable playformer for a change.
In fact, it reminds a lot about how games were circa late nineties; perhaps not created for the mainstream audience, but for those who 'get' it, it makes for a fine gaming experience.
you play the character of raz, a 10 year old boy, who has snuck into the psychonauts training camp in order to fulfill your dream of being (put on booming voice) A PSYCHONAUT!!! what follows is a fantastic plotline which has you venturing into the minds of many people in order to solve a nefarious evil. I will not divulge any more plot, for it is this that makes the game what it is.
The levels themselves are an incredible mix of twisted psyches, that really play like no other game of recent memory
There are some problems however. Being a platform game, it does occasionally suffer from the age old pixel perfect jumping demon that has haunted the genre since tomb raider. There are also some obscure puzzles that can leave you stumped for longer than is liked.
However, look past these niggles, and there is a beautiful, original game just screaming to be played. I cannot stress enough in words how this game made me feel. Every character is well realised and believable, unlike nearly every other game on the market at the moment which comprises stupid and boring cliches. Every level is a new and interesting challenge, not just the same, but harder. Every in game action has a consequence.
Please play this game- it deserves your attention.
The game is essentially based on the theme of the psyche and psychics, but not quite in the way you might expect. The main character Raz, sneaks into a summer camp and is due to be “expelled” as he is not there legitimately. So he sets about trying to train as a fully qualified Psychonaut in the short time he has before Papa comes to drag him away. This means learning to use his mind in a variety of different ways, which all takes training and challenges to perfect. But as he learns he has to unravel the minds/moods/secrets of different people he encounters by literally going into their minds and dealing with whatever is there.
Given the wealth of games on the market it is an achievement to come up with something original and this is original. If you like Tim Burton then the graphics will suit you as will the humour, the weirdness and the occasional dark under/overtones. If you like games with more than fighting in them then I would strongly recommend this game.
Oh, and my teenage son who is a first person shooter fanatic (Battlefield 2 and Counterstrike take up many of his waking hours) thought this a great game too.
Most recent customer reviews
It probably has the most imaginative, meaningful and varied artwork and level design in videogame history, and...Read more