3D Studio Max 3 Visual Quickstart Guide Paperback – 27 Aug 1999
Enter your mobile number or email address below and we'll send you a link to download the free Kindle App. Then you can start reading Kindle books on your smartphone, tablet, or computer - no Kindle device required.
To get the free app, enter your mobile phone number.
Would you like to tell us about a lower price?
If you are a seller for this product, would you like to suggest updates through seller support?
The 3D Studio Max application is huge, and it has tremendous flexibility. The new user can easily be intimidated by the interface, even if all he or she wants to do is create some animated text. 3D Studio Max 3: Visual QuickStart Guide can help any new user get off the ground and start rendering in a matter of a few hours or less.
This lightweight guide was designed from the ground up to be used by the student. It sits comfortably in one's lap, it is easy to get through and the table of contents is thorough. Too bad it doesn't have a spiral binding--the conventional book binding is the only thing keeping it from lying flat, open and accessible on one's desk.
Each page contains two columns: one for step-by-step text in the form of a short tutorial, and the other for matching pictures. About half the pages have tips on things to do and things to avoid for any given topic, some of which may be new to you (using the F5, F6 or F7 commands to constrain the movement of an object to one axis, for example).
"Getting Started" and "Navigation and Display" are covered in chapters one and two. The next three chapters cover creating and distorting a basic shape, followed by chapter six, "Animation". Do not underestimate these introductory chapters--there is always material to learn, and even jaded, experienced users will likely glean some new keyboard tricks.
The remaining chapters, seven to 13, begin to leave the basics behind as they go into more and more detail on topics such as animation, rendering, building complex objects, texturing and using cameras and lights.
There are few book series as thoughtfully produced as Peachpit Press's Visual QuickStart Guides. Each one is inexpensive, concise and informative. 3D Studio Max 3: Visual Quickstart Guide is no exception. --Mike Caputo, Amazon.com
From the Author
A quick and easy way to learn 3D Studio MAX 3 -- Visually!
After many years of teaching college courses in both 3D Studio MAX and studio art, I decided to write this book to make MAX easier for everybody -- especially people who think visually. If you are an artist new to 3D, a high school or college student learning a trade, a professional learning a new skill, or just love 3D animation, this is the place to get started. Clear, step-by-step instructions and almost 1,000 illustrations show you what you need to do, and what the results will be. The book is extensively cross-referenced, with a well-organized table of contents and index so you can use it as a reference, as well as a beginning course. Concise introductions to computer graphic theory teach you not only what to do, but why. My aim is to give you a solid foundation so that you can go on to solve your own problems and create your own dreams. Enjoy!
Top customer reviews
Also, being a slim volume, it tends to skip over things which you will need in order to progress further - the track view and IK setup are prime examples.
Do not be won over by the low price of this book. True, it may seem very reasonable compared to, say, £40, but if you're going to end up buying that £40 book in a month's time anyway, what's the point?
This book has got some interesting ideas and is clearly written, like most 3D Studio help books, but for most people who have already spent a while with 3D MAX, it will not offer much in the way of help.
I have, however, rated this book as 4 stars. This is because I am going against my personal view of the book and what it would be worth to the audience it is aimed at (complete beginners). I can see it could be very helpful as it starts from scratch for everything and has screenshots for everything (buttons, etc).
If you have been using the program for a while, it probably won`t teach you anything you don`t already know, but for a first book, it is ideal.
Would you like to see more reviews about this item?
Most recent customer reviews
Look for similar items by category
- Books > Computing & Internet > Computer Science > Operating Systems
- Books > Computing & Internet > New to Computing
- Books > Computing & Internet > Software & Graphics > Business & Home Office
- Books > Computing & Internet > Software & Graphics > Graphics & Multimedia > 3-D Graphics > 3D Studio Max
- Books > Computing & Internet > Software & Graphics > Graphics & Multimedia > 3-D Graphics > Maya