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Star Wars: Jedi Knight - Dark Forces II & The Mysteries of the Sith (PC CD)
- New Playable Character
- New Weapons
- 5 New Force Powersin Mysteries of the Sith are Force Push, Chain Lightning, Lightsaber Throw, Force Projection, and Far Sight
- 14 New Story Levels players battle through a variety of challenging 3D environments
- 19 New Multi-Player Levels
- Includes historic locations
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Jedi Knight: Dark Forces 2 picks up where the award-winning Dark Forces left off, but with even more features and firepower in dazzling 3-D graphics. As Kyle Katarn, you must acquire the lightsaber and learn the ways of the Force to become a Jedi Knight. Confront old foes--Greedo, Bossk, and storm troopers--and new enemies, seven Dark Jedi who plan to harness the power of an ancient burial ground for unsurpassed evil. But take heart, your 10-weapon arsenal and over 12 Force powers make you a force to be reckoned with. You can play for either the Light or Dark side.
Jedi Knight Mysteries of Sith caters to the farm boy in all of us by letting players grab a lightsaber and fight their way through the Star Wars universe from a first-person perspective. You slip into the boots of Jedi wannabe Kyle Katarn, guiding him through several adventures that should appeal to any Star Wars fan. (The two of you out there who don't care for Star Wars will just have to find another game to play.)
Your Jedi powers grow as the game progresses, and players are free to commit acts which strengthen their ties to either the Dark or Light side of the Force. Once the commitment to good or evil is made, you lose all your Force powers from the opposing side but gain the ability to add more powerful tricks to your arsenal from the side you chose. All the neat stuff from the movies is there, like the Force pull that lets you disarm enemies, and Vader's sadistic favourite, the Force grip, for choking enemies from a distance. Other powers like Force jump give you greater mobility in the game, and all the Force powers add immensely to Jedi Knight's gameplay.
The included Mysteries of Sith add-on picks up the adventure five years later. This time you get to play as both Kyle Katarn and Mara Jade, the female Jedi from Timothy Zahn's novel Heir to the Empire. This time around you must adhere to the Light side of the Force, but that doesn't make gameplay any less interesting. Success in these expansion missions require much more use of your Jedi powers than the original game, and actually having to think our way through problems in a first-person shooter (especially in the last few levels) was a refreshing change.
Graphically, both games hold up well. Resolution can be cranked up to 1600 x 1200 if your video card is up to task. Although the environments you move through lack detail, the design is quite spectacular. Few games offer environments this massive or varied, and the familiar Star Wars architecture lend a great deal of atmosphere to the game.
The movie tie-in also means that Jedi Knight has some of the best sound effects ever. From the hum of a lightsaber to the roar of a passing TIE bomber, everything is authentic and immediately recognisable. If you missed this game the first time around, don't make the same mistake with this bundle. --T Byrl Baker ==
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The game also features some slightly corny live-action cutscenes, which, I for one, appreciate, and some of the actors are clearly relishing their parts, particularly Jason Court as Kyle Katarn and Christopher Neame as Jerec.
"Mysteries of the Sith" however is a much lesser title. More force powers and the ability to play as Mara Jade (in one of maybe two or three SW games where you play as a female character, barring games with customisable appearance) don't make up for the rather frustrating levels and some situations where not choosing the right force powers can make the game unwinnable (you need Persuasion to beat the last few levels or you cannot progress). An abundance of hard-to-kill enemies that can easily kill you also adds to the problems. Essentially it's just more "Jedi Knight", which is not a bad thing in itself, but overall the story adds nothing, besides a few character moments between Mara and Kyle and the missions get quite annoying at times.
Overall, a recommended package, and worth playing to get the whole Kyle Katarn story, but while I enjoyed my time with "Jedi Knight" I can't say the same for "MOTS"
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