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Star Wars: Empire At War (PC DVD)

Platform : Windows 2000, Windows XP
3.6 out of 5 stars 85 customer reviews

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Game Information

  • Platform:   Windows 2000 / XP
  • PEGI Rating: Ages 12 and Over Suitable for 12 years and over. Not for sale to persons under age 12. By placing an order for this product, you declare that you are 12 years of age or over.
  • Media: Video Game
  • Item Quantity: 1

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B0007A5FZS
  • Release Date: 17 Feb. 2006
  • Average Customer Review: 3.6 out of 5 stars  See all reviews (85 customer reviews)
  • Amazon Bestsellers Rank: 6,854 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Product Description

Control the fate of the galaxy in the all new real-time strategy game Star Wars: Empire at War. Set a few years before the events of Episode IV: A New Hope, the game will let players rewrite history, as well as experience the aftermath of Star Wars: Episode III -Revenge of the Sith, the creation of the Rebel Alliance and Darth Vader`s rise to power. Using an entirely new game engine created by the Las Vegas-based developer Petroglyph, the game will feature beautifully rendered land and space battles set on memorable planets such as Hoth, Tatooine and Dagobah as well as never-before-seen environments taken directly from the Star Wars films and expanded universe novels. In the game, players can choose to join either the Rebel Alliance or the Galactic Empire, building and setting up tactical forces that can be unleashed on the enemy in real-time 3D. All of the gameplay and action within Star Wars: Empire at War is persistent, meaning that strategic and tactical elements from previous events will have a permanent effect on the galaxy. As players build, manage and progress their space and ground-based units, troops and vehicles, memorable Star Wars hero characters will begin playing a role in key situations. In addition to the single player campaign mode, the game will include a two-player Empire vs. Rebellion mode and up to eight player online skirmish modes.


  • Wage war on ground and in space - battle it out in space and then send down your remaining forces to invade the planet.
  • All action is persistent - every decision affects the next battle and, ultimately, the fate of the galaxy. Play out your own personal version of Episode IV: A New Hope.
  • Real-time strategy (RTS) 3D gameplay set in more than 40 ground and space locations including Yavin IV, Tatooine and Dagobah - each has its own specific advantage and/or resource.
  • Construct ground and space structures, including space stations,

    Amazon.co.uk Review

    LucasArts have been trying to make a decent Star Wars strategy game for years but at last, with Empire at War, it looks like they’ve cracked it. Aiming to erase unpleasant memories of the likes of Force Commander and Galactic Battlegrounds, this allows you to take control of the forces of either the Empire or the Rebel Alliance – both in space and on the ground.

    The space battles in the game are the most immediately impressive element with some stunning graphics and a hugely impressive sense of scale. It’s much easier to control than similar titles such as Homeworld though and the developer’s previous experience with user friendly strategy games such as Command & Conquer is very evident.

    The ground battles may at first seem slightly more mundane but you get all the classic trilogy technology to use, including outdated (in terms of the Star Wars timeline) leftovers from Revenge of the Sith). There’s no boring resource management either though which lets you get on with the actual strategy rather than the book keeping.

    Your success or failure in either type of battle directly affects the rest of your campaign, including your ability to construct more units and their morale. There are also "hero" units for both sides, including Darth Vader and Obi-Wan Kenobi, for that extra boost when your troops most need it. Quite frankly with graphics this good the game is already a must have for any Star Wars fan, but the gameplay is looking equally as good – making this one to watch for everyone. -- Harrison Dent

    This preview is based on an incomplete version of the game; features or problems mentioned above may not appear in the finished game.

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By A Customer on 19 Jan. 2006
At last, i think they have cracked it, a Star Wars strategy game that looks decent. After the failures of Galatic Battle grounds kucas arts eventually put together a crack team of stategy developers (including those behind the C&C projects, from Westwood) and have ended up wit what looks like a good result. I will try to outline this game in the east words possible:
You can choose between the Emipre (ATAT's and Star Destroyers) or the rebels (X-Wings) and battle it out in the galaxy. With heroes such as Darth Vader and Han Solo at your disposale you can easily turn the tide of the battle. Both teams have a tech tree each that is composed of 5 levels (Empire only for Level 5 - enables them to construct the Deat Star) in which the empire researchg the upgrades and the rebels steal the parts from the empire to upgrade a further level, enabling you to build better units and comand more heroes and population caps.
Worried that you wll spend half the game collecting resources for these intergalatic space vehicles, WRONG. You gain credits by controlling planets which will be the foundation of your economy, builing mine facilities on the surface will increase your overall credit allownace from that planet. This allows you to puircahse all the necessary soldiers and vehicles.
During battle you can command up to 20 space cruisers (not including fighters or bombers) to destroy the enemy fleet, once this is accomplised you prepare for ground assult. Once on the ground you gain your reinforcements from your ships which will dispatch the troops to the surface menaing the more ships you have in space the more troops your likely to have available (i think).
Below are the minimum specs for the computer:
100% DirectX 9.0c compatible computer
Intel Pentium III 1.
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Empire at War reminds me a little bit of Star Trek: Armada, as well as Star Craft, with elements of Master of Orion thrown in too. You control star systems and build ships, train troops, build mines and weapons etc, then you lead your fleets into battle against enemy fleets, and if you are successful in space, you can launch a ground assault.

Taking charge of space and land battles is optional- you can let the computer automatically decide the fate of the battle for you, though be warned, you will lose more engagements that way.

The detail is wonderful. You can see TIE fighters dogfight with X-Wings and watch as huge Star Destroyers pummel everything around them. Stormtroopers march with discipline and tanks and speeders blast each other to pieces as you try to control the map. You can even lead Darth Vader and Obi-wan Kenobi into a duel!

The game is fun, but what makes it greater is the fact that it's easily modded and Lucas Arts make it easy for people to mod it. This increases the scope of the game still further, to the point where you have Clonetroopers fighting Separatist droids in your own recreation of the Clone Wars!

It's a great game and I recommend it to any Star Wars fan.
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For anyone who likes Star Wars, this game is for you. For anyone who likes the Command & Conquer type of game, this is for you. For anyone who likes both, you shouldn't even be reading this - you should have bought it already!
What is so good about this game is the depth. There are basically three types of game in one.
Firstly, you have the land based battles. You build up your base, create your units, explore the terrain for credit aquiring facilities, and then proceed to wipe out your opponent, together with anyone else along the way!
Secondly, there are space battles. Same idea as the land battles but this has more of an emphasis on using your units, as your space station comes with units to protect it as you upgrade it.
Finally, you have a galactic control mode, where you oversee all the activities on your controlled planets. In this mode, you can choose whether to fight the land & space battles that occur from trying to win another planet, or have them auto-resolved.
As standard with this type of game, there are tech trees to follow, along with unit & building upgrades along the way.
It has all the classic units from the films & has all the key characters who can be used as heroes to boost your troops, & your chances of winning a battle.
The one bad issue I had was that because my DVD drive is a bit old (3 years to be precise...I know...ancient), I had some trouble starting the game, as the disc could not be authenticated and therefore the game wouldn't launch. I called the tech support line (very helpful and friendly, for a change!) and they said it was probably just out of date firmware on the DVD drive. My advice would be to check for any updates to yours before trying the game.
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This is an excellent game and I have spent some hours now conquering the galaxy with both the rebels and the Empire, some aspects of the game howvever need to be adressesd. It may be my computer it may be the game but I have been coming accross black holes and my ships, units and heroes have disappeared into them and they are lost. the maximum unit counter shows them as present but they are gone and last night I lost R2 and C3, and although this is not a major problem I want them back.

The space battles are a joy and taking out them star destroyers gives great satisfaction especially if all your Heroes are part of your fleet, Defending against attacks can also be a bit of a struggle if you are caught unprepared, but to watch the invading Fleet jump back into hyperspace leave you with a feeling of relief.

Land battles are at times challenging but that is why we play the game, for the challenge and the satisfying feeling of seeing the words You are Victorious pop up on the screen.

More tasks given by the leaders would aid the progression of new players and help out with funds available on the harder levels. Nothing worse than being skint during a land battle.
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