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Thief (PS4)

Platform : PlayStation 4
Rated: Unknown
3.7 out of 5 stars 163 customer reviews

Price: £19.95 & FREE Delivery in the UK on orders over £20. Details
In stock.
PlayStation 4
Day-One Edition
  • You are Garrett, a dark and solitary thief with an unrivalled set of skills
  • Explore the sick and troubled City, from its shady back alleys to the rooftop heights
  • Choose your approach. What kind of Master Thief will you be?
  • Thief delivers unprecedented immersion through sights, sounds and artificial intelligence
8 new from £19.00 11 used from £5.27

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Platform: PlayStation 4 | Edition: Day-One Edition

Game Information

  • Platform: PlayStation 4
  • PEGI Rating: Unknown
  • Media: Video Game
  • Item Quantity: 1
 See more system requirements

Product details

Platform: PlayStation 4 | Edition: Day-One Edition
  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • Product Dimensions: 13.6 x 1.6 x 17 cm ; 82 g
  • Release Date: 28 Feb. 2014
  • Average Customer Review: 3.7 out of 5 stars  See all reviews (163 customer reviews)
  • Amazon Bestsellers Rank: 2,027 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Platform:PlayStation 4  |  Edition:Day-One Edition

Product Description

Garrett, the Master Thief, steps out of the shadows into the City. In this treacherous place, where the Baron's Watch spreads a rising tide of fear and oppression, his skills are the only things he can trust. Even the most cautious citizens and their best- guarded possessions are not safe from his reach.

As an uprising emerges, Garrett finds himself entangled in growing layers of conflict. Lead by Orion, the voice of the people, the tyrannized citizens will do everything they can to claim back the City from the Baron's grasp. The revolution is inevitable. If Garrett doesn't get involved, the streets will run red with blood and the City will tear itself apart.

Box Contains

Blu-Ray Disk

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Customer Reviews

Top Customer Reviews

Platform for Display: PlayStation 4Edition: Day-One Edition Verified Purchase
Some people say this game 'sucks', and others love it. Like all games, your experience is totally subjective and thus bias, so it's best to play it expecting nothing other than what you're experiencing, rather than what you hoped to. What Thief does require is patience and the right mindset to get really engrossed in the atmosphere of sneaking around bopping people with a club, and then searching around without being spotted when doing so. To some, that really is boring, to others,it's a challenge.

To enjoy Thief, you first have to not purchase it presuming it's going to be like it's assumed competitor, 'Dishonored'. Firstly, Thief is a totally different game where 'fighting' is very brief and in which you don't have supernatural powers. This game is all about stealth, end of debate. On that basis it can become tiresome, but the tiresome for some is enjoyable stealth for others.

What surprised me most about this game, is having played it on PC first, I instantly took a shine to it on the PS4. On the PC I found the controls clumsy and the character movement too slow, i.e it was obvious it was 'designed for console'. On a slower controller input PS4 (due to the thumbsticks on the joypad which are never as accurate as mouse), the clunky slowed down 'triangle button' cues on the screen no longer felt lethargic and 'in the way' as they did on the PC, but spot on. Rather than giving up with Thief before the 1st level (as I had on the PC), I spent hours and hours carefully backtracking all my steps (to checked for missed loot and hidden areas) and then progressing onto the next level on master difficulty. I thus really enjoyed the game, much to my surprise as I'd dismissed it as rather unplayable on the PC. What also enjoyed is how long it lasted. I think I spent over 60 hours.
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Platform for Display: PlayStation 4Edition: Day-One Edition Verified Purchase
This game is great. The graphics are stunning, the city design is beautiful and easily immerses you in its dark gritty setting.The stealth gameplay is smooth and fun, as is the movement and climbing. The music is epic. There are huge replay incentives here with loot to collected and three distinct playstyles. Whether you just want to play the main story or collect absolutely everything there's plenty to get your teeth into. Truly, this is not a bad game I love the slower pace and need for thinking and patience.

However, there are issues that drag it down. Map navigation is extremely frustrating and makes the city seem far less open. It is painful. The enemy AI isn't all that great, but it's in no way worse than most games. The combat is weak, though Thief shines brightest when you avoid combat.

Overall all this is a highly atmospheric game that requires less running and shooting and more stopping,watching and thinking. It isn't without its issues but I easily recommend it.
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Platform for Display: PlayStation 4Edition: Day-One Edition
Thief '4' is the latest game of what remains a series of games that I don't think have entirely received the praise or following they deserve. Nevertheless, those that enjoy Thief tend to love it. I fall into that category. From the original 'Dark Project' game I played on a pentium 166 (MMX - oh yeah) to the Metal Age and of course Deadly Shadows I was very pleased to hear that a new game was to be developed. So, does it cut the mustard?

In a word, yes. Thief was always a story driven game. The first three (even Deadly Shadows which is the worst of them) provided a story which revolved around various factions of the City. This game follows that tradition. The story is very well told and if anything I wanted more. Setting the game in an era where there are no lasers or huge array of guns is a nice change of pace. Using specific arrows for specific tasks is enjoyable and the setting of a time gone by (not modern day and where mystic ideals are still believed by some) suits the series perfectly. Whenever I hear of rumours that the next game could involve a modern day setting I shudder. I can appreciate the interest from the developers but it would not suit the games universe.

The voice acting is superb although it was a terrible shame that the original voice of Garrett (the character you play) was no longer voiced by Stephen Russell who was brilliant. Unable to do anything about this I had to accept it and ignoring this disappointment have found this game to be very much in keeping with the original ideals of the first two games. Level design is good and NPC's play an important role in the game. It is obvious that a game like this (as almost all new ones do) involve such detail that they take a long time to make.
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Platform for Display: PlayStation 4Edition: Day-One Edition
There’s some beautiful photo-realistic scenery and effects in Thief. Clouds, smoke, rain, the brickwork. Glance up at a gorgeous clock tower and then gaze across the city. Just look at it. It made me giddy the first time I saw it and sick to my stomach the first time I realised I couldn’t do much more than look. It’s an environment that should be ripe for climbing, scrambling, stalking, lurking and swinging. I appreciate that Garret isn’t Batman but I assumed Thief was a game that would allow me to traverse a city environment in a manner appropriate for a shady master thief dressed all in black. Sadly not. Everything is limited. You have a large environment with very restricted options to navigate it. You can’t just scramble up any wall and grab any ledge. The beautifully rendered buildings are, to me, pointless if I can’t scramble up them. I don’t want to gaze across a sea of rooftops only to find I cannot set my delicate feet upon most of them.

The game feels unfinished, rushed. There’s no flow, no movement. It’s awkward and inconsistent. I admit I have been spoiled by the likes of Assassin’s Creed, Batman and Uncharted, but walking around in a circle for an hour looking for the one thoroughly hidden entrance to another section of the city and my next mission is frustrating beyond adequate words. That’s not good gameplay. Thief presents a seemingly open environment but severely limits the player’s options to get across it. This makes casually diverting from the main mission to do side quests a real pain in the swag bag. Thief is a very linear game that is posing as a sandbox game, but it can’t be both and the attempt to disguise its limitations creates a very aggravating experience.
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Platform: PlayStation 4 | Edition: Day-One Edition