Top critical review
One person found this helpful
on 5 May 2012
Sony's foray into the motion control market has left me unimpressed. For a start the controls are quite bulky and throwing them around means a higher potential of knocking something over or hitting someone if you're not careful. You need a good amount of space to use them (much more than was needed with the Wii) so be prepared to shift that sofa back. Out of the box there was zero charge in the controls, thus began a 3 plus hour charge for each. In fact even after 3 plus hours the charging light was still flashing.
Using the Move controller to navigate the PS3 menu screen is frustrating. This to me shows just how much the Wii, being a console specifically built for this kind of technology, has a huge edge over the two conventional consoles. My experience with my first Move game (Move Fitness) was not a good one. Constant synching of the controls, poor detection, and to cap it all off the battery warning message flashed up for one controller after having used it for a maximum of half an hour.
The Playstation Move just doesn't have the easy-to-play accessibility I wanted in a motion control system. The Wii got the mix perfect and before recent times they enjoyed a wave of great games to back up the technology. Sadly the Move doesn't have a good catalog of games, and non-motion control dedicated games that use the technology are nothing more than an added gimmick. It's time Sony either put proper dedication into motion control or just drop the idea altogether.