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Motorstorm Apocalypse (PS3)

Platform : PlayStation 3
3.9 out of 5 stars 54 customer reviews

Price: £6.23 & FREE Delivery in the UK on orders over £20. Details
Only 1 left in stock.
  • Take part in more than 40 unique races, with tracks changing for each visit
  • Survive staggering and epic real-time destruction effects- everything from machine gun fire to rocket attacks to earthquakes happening as you race
  • Battle friends with 4-player split-screen, or take 4-player split-screen online for even more racing mayhem
  • Deep online features including intense 16-player online racing, sharing custom car designs with friends, and creating and sharing totally new game experiences with the incredible Game Mode Creator
  • Pick and customize vehicles from no less than 12 classes, with supercars, muscle cars, superbikes, choppers and more now added to the legendary mix of MotorStorm classics
  • With 3D support, immerse yourself in the race as every crash and explosion come to life right into your living room in stereoscopic glory on your 3D TV
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Game Information

  • Platform:   PlayStation 3
  • Media: Video Game
  • Item Quantity: 1

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B003NSBMJ4
  • Release Date: 31 Mar. 2011
  • Average Customer Review: 3.9 out of 5 stars  See all reviews (54 customer reviews)
  • Amazon Bestsellers Rank: 6,752 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Product Description

The MotorStorm festival ripped up Monument Valley, a Pacific Island and the Arctic Circle. It’s now time to hit the city during a gigantic earthquake.

Once again, the most brutal off-road racing festival is back, and this time the 'Stormers are bringing the extreme MotorStorm festival to a major metropolitan city ravaged by a gigantic earthquake. Developed by Evolutions Studios exclusively for the PS3, MotorStorm: Apocalypse brings back the signature MotorStorm racing madness but this time the racers must deal with the unpredictability of a crumbling urban environment. Filled with unstable skyscrapers, fiery subway tunnels, twisting bridges, and collapsing buildings, the almost completely abandoned city offers the perfect playground for MotorStorm's electric brand of brutal street racing.

Fully customize your collection of vehicles, including supercars, muscle cars, and superbikes, and face down your fellow 'Stormers as well as a city where destruction awaits you at every turn. With tremors and aftershocks continuing to hit the city in real-time, players will be faced with making quick decisions in a landscape on the verge of total devastation. Welcome to the apocalypse, MotorStorm style!

* Survive hundreds of staggering, epic real-time destruction effects – everything from machine gun fire to rocket attacks to earthquakes happening as you race.

* Pick your vehicle from no less than 12 classes, with supercars, muscle cars, superbikes, choppers and more now added to the legendary mix of classics.

* Take the mayhem online with up to 12 players, including four player split screen and take advantage of a wealth of downloadable content including thousands of new customisable vehicles, parts and graphics from PlayStation Store.

* Bring every race, crash and explosion right into your living room in stereoscopic 3D glory on your 3D enabled TV.


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Customer Reviews

Top Customer Reviews

When it comes to the Motorstorm franchise i'm not going to lie, i'm a huge fan, and this new installment hits all the right buttons with me. I am aware of the less than stellar campaign mode cutscenes, and yes, i do miss the "Welcome... to MOTORSTORM!" intro. Those aside though the game is fantastic.

Firstly, the track designs, this time out Evolution Studios did something a little different, instead of having multiple tracks for every single race, each track takes place within a certain area (skyscrapers, train station, docks, beach, etc.) and within those areas there are usually between 3 and 4 different tracks, each taking place at a different time during the 2 day festival, this means that if you race in an area early on day 1 it is usually much cleaner with less total distruction than racing in the area at the end of day 2, but the big point here is that you aren't racing on the same track just with more distruction, only the same AREA, that has to be pointed out, different tracks in the same area are mostly completely different tracks, perhaps made up of sections of previous versions pieces together, and with the exception of the skyscraper area (Skyline) almost no track in the same area races the same. This creates a very diverse range of tracks while using areas more than once. Added to this is the in race destruction, some tracks have it, some don't, this too seperates how 1 track races compared to another in the same area, as does weather and time of day. All this creates a wide, diverse range of tracks in the game.
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Having played only the first Motorstorm back in 2007, I was curious to see how much the series had changed in this latest installment. Needless to say I'm genuinely pleased.

OFFLINE

The offline story mode features 40 racing events, most of which you can complete fairly quickly but at the same time are fun to play. You are unable to select your vehicle in this mode but challenges such as this encourage the player to get used to how each class handles (13 vehicle types in total). The cartoon cutscenes, apart from a few funny moments, aren't really anything worth watching, but these can be skipped without any essential information being missed. Other offline modes include Hardcore Races which are...hardcore! Along with Time Trials to complete.

MULTIPLAYER

Local multiplayer up to 4 player split-screen is in this game, and online can be played concurrently. As someone who enjoys playing racing games with friends sitting next to me this is great. Online multiplayer features the standard unlockables and levelling up system that you expect in a game these days. Levelling up is rather fun than frustrating (No levelling down or severe penalties for being last in a race), and good players are appropriately rewarded. A feature I like is the Betting system to see if you can beat a particular racer, and then the race becomes a matter of pride rather than points (Fantastic for those with issues against other players). Unlockables provide you with simple ways to customise the image of your chosen vehicle, a fairly fun process involving paint and wheels for the budding artist.
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GRAPHICS & SOUND
Motorstorm Apocalypse takes set-piece destruction to a new level. The race locations are diverse and the layouts encompass multiple routes to ensure breathtaking races. Honourable track mentions go to Skyline, which allows racers to speed over collapsing skyscrapers. The Docks will have racers zooming over a soggy beachfront. as a tornado tosses boats and other debris before your path. Occasionally l would just become lost in all of the surrounding destruction, it looks absolutely spectacular and manipulates environments in unbelievable ways. Importantly, environments feel alive through fantastic weather effects and realistic physics. The way in which buildings and other structures crumble (looks amazing, and renegade helicopters litter tracks with missiles. Context sensitive moments can allow players to zoom in on destructive set pieces and help you get even closer to the action.

The vehicle designs look sleeker and come with fresh with funky new paint jobs. The super cars always look beastly and the monster trucks are as intimidating as ever. Apocalypse’s arcade racer properties will always be forgiving, but the nature in which vehicles dismember themselves is pretty impressive. Bodywork will dent and scrape in numerous ways, tyres will fly off and continue to roll down the road, and overheating your boost will gleefully turn you into a flaming ball on wheels. Sound design is exceptionally good; the audio effects of earthquakes splitting roads in half never get old. The soundtrack compliments the racing action with its mixture of heavy bass tracks and melodic beats.

Apocalypse’s design helps to express creative freedom, but the tracks are not very forgiving when small objects can disrupt and unfairly affect your race.
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