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Final Fantasy X (PS2)
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- Milestone role-playing game
- High polygon, motion-captured characters
- Camera automatically adjusts to character movement
- Voiceovers for the first time in the series
- Rotate characters in and out at any time
- Also available: Official Strategy Guide
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Final Fantasy X is the first title in this landmark RPG series to be released for the PlayStation 2. The main characters are Tidus, a star of blitzball (a hugely popular sport in the Final Fantasy universe) and Yuna, who has learned the art of summoning and controlling aeons, powerful spirits of yore. These two people of different backgrounds must work together as they journey through the world of Spira. This instalment of Final Fantasy has a distinctly Asian influence, bringing a fresh feel to the characters, music, settings, and story.
Features include voice-overs for the first time in the series (utilising the "Facial Motion System"), high polygon, motion-captured player characters designed by Tetusya Nomura, and a camera that automatically adjusts its perspective to correspond with the movements of the characters, a feature now possible due to the title now being largely polygonal.
Each instalment of the Final Fantasy series has featured strong storytelling, characterisation, strategic combat, fun mini-games and hours upon hours of captivating gameplay, and the 10th title in the series is no exception. This is the first time Final Fantasy has appeared on the PlayStation 2, and it takes full advantage of the console's increased technical capabilities.
The story this time concerns Tidus, a blond-haired star of a sport called Blitzball. While he is playing in a match, Tidus' city is attacked by an evil force called Sin, and everything is destroyed save Tidus and his guardian Auran. The adventure begins as they are somehow transported to another world. From here on, it's standard Final Fantasy gameplay: fight battles, manage experience points, learn new powers and recruit a motley crew of non-playing characters to join your quest.
The graphics, however, take things to a new level. They are amazing not only for their realism, but also for their imaginative art and design. The world these heroes inhabit is breathtakingly beautiful, flowing and full of inventive surprises. You haven't lived until you've surfed cables high in the air, or ridden a graceful airship through the clouds. There are stunning effects on display when you use magic in combat, summoning gigantic monsters, fire-columns and more to devastate your foes.
One new element is voice acting. The innovation yields predictably mixed results: it's wonderful to have spoken dialogue rather than subtitles, but as with most games translated from Japanese, the acting is mediocre and sometimes unintentionally hilarious. Still, the game's new graphics engine and solid gameplay are sure to please fans of the series waiting to see what Square has in store for them. While Final Fantasy X doesn't offer much innovation, it also doesn't disappoint. And fortunately, with Final Fantasy XI already in development, the title is still a misnomer. --Andrew S BubSee all Product description
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But...wow...this game (in my opinion) the greatest game to ever be inserted into my PS2. The graphics on the cutscenes are amazing, although the minor characters in the game do still look a little pathetic compared to today's standards.
The storyline is what has made me love this game. That and Auron (play the game to find out who that is, but to me he's one the two greatest characters in gaming history). It twists, confuses, and mostly grips you so you keep battling all those damn demons/ monsters if just to find out more.
The music is magic, and relaxes you until you fight a boss where you just wanna destroy it!
Anyway, I'm near to finishing it now, but when I do it's gonna be a sad day as the greatest game in the world will now be completed. :( (But I get to continue the story with FFX-2 though).
But if you like RPGs, or if you are just looking for a cheap game to buy, the buy this game! It's emotional, it's got adventure, it's got love (not much though so don't worry), and it's got some of the greatest characters in video gaming history!
It's at least 60/70 hours long, it keeps you gripped, and its the best RPG since FF7!
BUY IT NOW!
I've been a Final Fantasy lover since my kid-self learnt to use a controller and this very quickly became one of my favourite ever PS2 games, perhaps a contender my favourite game ever.
This review is a complete breakdown of all the game's features that I can think of right now and how it might affect your enjoyment of it whether you're new to the series or a fan of the past. So in short: One of the few things Square Enix did right with the series since the Squaresoft merge, it's a beautiful, interesting, uncomplicated story in a brilliant fantasy world with gameplay right at the Final Fantasy roots and endgame monsters to boot. There's love, there's tragedy, there's humour, there's drama, there's an evil guy with rock-hold hairspray. It's got it all.
True enough, sometimes you want to punch Tidus in the face for being so annoying and whiney but by the end your views probably will have changed as you move through the story with him, experiencing all he does. So many twists and turns in the plot with subjects relating directly to the modern world of religion and corrupt government, it's a fascinating, gripping story. You won't get bored with it, that's a promise.
The gameplay is the last of the true turn-based battle system that was one of the defining features of the Final Fantasy series. Even the movement from area to area is gonna remind you of the classic FF9 and backwards. You play almost completely with Tidus (or, like with previous FF's, you can rename him) but your party contains seven people, all with unique attacks and abilities as well as unique personalities. During a fight you can switch characters in and out, however, unlike the newer FF's, when a member is out of fighting trio and doesn't get a hit on the monster then they won't get exp, which is annoying. Another annoying thing is the Cloister of Trials in each temple. ALWAYS have a guide handy for those, ESPECIALLY if you want to get Anima the secret aeon near the end.
If you're a completionist, you're going to be a long time doing it. You have enough endgame to last you a lifetime. You've got an airship to travel the globe, Dark Aeons in this EU version, Celestial (ultimate character) weapons, the Al Bhed primers, secret aeons for Yuna, the Monster Arena and ridiculously hard monsters in it, plus more. One of my saves has a playtime of 120 hours and I know I'm nowhere near finishing yet.
The levelling up system is less complicated than it sounds. I'm going to try explaining it anyway... You gain exp in fights, which are used to get sphere levels. The sphere levels allow you to move across nodes on character sphere grids, but you also have to use spheres obtained from monsters and chests through the game to activate the special powers in the node. Geddit? :o
After completing the game the first time you'll get the Advanced Sphere Grid, which unlike the first one, allows you to be much more flexible in what kind of job and ability/stat combination you want your characters to have. My Tidus always ended up being a Paladin...
You can also customise your weapons and armour with abilities from items. With the right items you can give yourself things like break damage limit, triple AP, triple overdrive and evade and counter on your weapons, and things like break HP/MP limit, complete status ailment immunity, "eater" on all spell types, Auto-Phoenix and Auto-Haste on armour. There's even more, the list is too huge. But of course, these items don't come easy, so be prepared to work for it.
Blitzball is yet another happy addition. This game inside a game like most of the FF series has had in one form or another, is interesting to say the least - like if you mixed rugby and water polo together. This definitely could have been improved with a bit of fleshing out beyond being able to scout players for your team in the game world, but it's still a very enjoyable mini-game when you get a little bored of saving the world, and very good plot moments in-game too.
As for the graphics - it's a PS2 game, of course they're not mind-blowing, but they're not anywhere near Pacman either. They are completely fine, the FMVs are very good, the scenery is beautiful and the characters look like characters. If you dearly, dearly love ABSOLUTE realism on your buff PS3 then can't play a single game without it because the slightest flaw makes you cry then this probably isn't the game for you.
Additional improvements on the previous FF's - the first Final Fantasy to feature voice actors playing characters. This includes a few people who have also voiced characters including Wooldoor Sockbat (Tidus) from Drawn Together, Bender (Wakka) from Futurama, Raven (Rikku)from Teen Titans, and even a regular from the old UK Whose Line Is It Anyway? TV show (Cid). Also, the composer, Nobuo Uematsu and his little band of musical geniuses don't let us down either with their beautiful compositions.
The fun rating however is four, as if you want to play comfortably without using ultra tactics on bosses you're going to need to do a bit of grinding levels. But it is quite a feeling when you get to the final battle and your characters are hitting 99999 in auto-haste and it's dead in a grand total of nine seconds. :D
I would also advise (like with all other FF games) on getting the official game guide with this if you want that magical 100%.
I hope this helps!
Bearing in mind that I'd never played a 'Final Fantasy' in my life, I loved it. You can see that the creators and producers etc have taken care and effort into every aspect of the game, for example the battle system and the looks of the characters.
All I can say is that if you want a lengthy game to amuse yourself with for a while and you like Role-Playing Games purchase 'Final Fantasy X'. Now.
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