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Killzone Shadow Fall (PS4)

Platform : PlayStation 4
3.7 out of 5 stars 314 customer reviews

Price: £12.95 & FREE Delivery in the UK on orders over £20. Details
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  • Killzone: Shadow Fall is the latest installment in the hugely successful Killzone franchise, developed exclusively for PlayStation 4, by Guerrilla Games. Thirty years after the events of Killzone 3, the world is a very different place, with two rival factions, the Helghast and the Vektans, living side by side divided by a vast wall. In the midst of it all stands a Shadow Marshal, an elite soldier, the best of the best.
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Platform: PlayStation 4 | Edition: Standard

Game Information

  • Platform: PlayStation 4
  • PEGI Rating: Ages 18 and Over Suitable for 18 years and over. Not for sale to persons under age 18. By placing an order for this product, you declare that you are 18 years of age or over.
  • Media: Video Game
  • Item Quantity: 1
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Product details

Platform: PlayStation 4 | Edition: Standard
  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B00BF6D53C
  • Product Dimensions: 17 x 13.6 x 1.8 cm ; 998 g
  • Release Date: 29 Nov. 2013
  • Average Customer Review: 3.7 out of 5 stars  See all reviews (314 customer reviews)
  • Amazon Bestsellers Rank: 748 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Platform:PlayStation 4  |  Edition:Standard

Product Description

Killzone: Shadow Fall is the latest installment in the hugely successful Killzone franchise, developed exclusively for PlayStation 4, by Guerrilla Games. Thirty years after the events of Killzone 3, the world is a very different place, with two rival factions, the Helghast and the Vektans, living side by side divided by a vast wall. In the midst of it all stands a Shadow Marshal, an elite soldier, the best of the best. As Shadow Marshal Lucas Kellan, you’re sworn to protect your home and the values you believe in. Maintaining the fragile peace is difficult when there is no trust between either side. A series of escalating conflicts puts you on the path of a Helghast intelligence operative named Echo, who fights for the same reasons but on the opposite side. Strive to uncover the whole story as the intense, immersive combat of the Killzone series is reborn on PS4.

A New Breed of Hero For a New Vision of Killzone

You are Shadow Marshal Lucas Kellan, tasked with maintaining the fragile peace between the ISA and the Helghast. Any misstep could see the conflict spiral out of control, taking your homeworld with it.

Designed For The Next Generation of Gaming

With breathtaking scale and the new freedoms of tactical gameplay, Killzone: Shadow Fall is a true showcase for the impressive power of PS4. The redesigned DUALSHOCK 4 further enhances the experience with its refined controls.

An Expansive Arsenal of Futuristic Weapons

Command the OWL, Kellan's versatile, commandable combat drone that functions as an extension of you, dramatically augmenting your abilities and offering a host of new tactical options.

Tense, Realistic Cold War Sci-Fi

On a divided Vekta, one in which bitter enemies are forced to coexist, constant distrust threatens to escalate into all-out war. Discover an all new side to an ancient conflict.

Killzone: Shadow Fall

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Platform for Display: PlayStation 4Edition: Standard
I've been a Killzone fan since the first one was announced. I admit it, back then when I was practically dying of Halo 2 anticipation/hype. The moment I laid eyes on the first preview screenshots, the striking visual design grabbed me and I kept a close eye on it from then on. The original Killzone bit off more than the PS2 could chew and the game play suffered for it, the notion of it being a "Halo killer" was laughable

Which brings us to Killzone Shadow Fall. Let's get the most obvious thing out of the way first: This game is a dazzling graphics showcase. Sweet, sweet eye candy. Even some hardcore PC gamers are able to admit this. Out of all of the next gen games I've seen this year, this is the one that screams "NEXT GEN" the loudest. It doesn't run at 60fps all the time, but it sure seems close to it a lot of the time. It certainly runs at more than 30, no doubt about that.

The game play has changed, yet it still feels like Killzone to me. The pendulum has swung back from the "WW2 in teh future vs. the Space Nazis" and closer to the feel of the original Killzone. It's a futuristic cold war secret agent mission, where you're a one-man infiltration unit using some fancy gadgets. There are a few big battle set pieces where you're fighting along side a squad of allies, but they're few and far between. There are a few issues with the designers being typically stingy and thoughtless with checkpoints, and there's a particular section towards the end of the game that is one of the most frustrating sequences I've played through in many, many years. I have honest serious doubts that they even showed it to play testers, because if they had I simply cannot fathom how they could have approved it to be in the game.
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Platform for Display: PlayStation 4Edition: Standard
Killzone: Shadow Fall is slightly challenging to review, and how much you like/dislike the game depends on how you approach it. I've never really played a Killzone game before unless me giving it a go on the PSP back in the day counts. Lack of options on the PS4 made me pick this one up, and I certainly wasn't disappointed.

I think this game is being treated slightly unfairly because people forget that this is a PS4 launch title. I'm almost positive that while developing the game, the team was specifically told what was expected of them - a solid tech demo of the PS4 with a story tacked on to it. If you look at it that way, KZ: SF does the job, and it does it well. The game brilliantly shows off the PS4 and what it's capable of. I'm a single-player type of person so the campaign was all I played. I really loved the atmosphere, the setting, the graphics and even the tense music in some parts. The voice acting was so-so, however.

Now, if I look at this game from a KZ enthusiast's point of view, I can understand why it must have disappointed some people. Even for a newcomer, the story is pretty mediocre. It's forgettable and you can tell that there are some gaping holes in the plot. Additionally, I wasn't expecting the voice acting to be so dull.

Overall, as a launch title (which is how I viewed it), I give this game 4/5 stars.
Compared to other shooters from the previous gen (and I'm not talking about generic CoD and Battlefield stuff), it's 3/5.
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Platform for Display: PlayStation 4Edition: Standard Verified Purchase
I'll admit it, I didn't spend long on this game before shelving it, which is unlike me. However, early into the game the writing is all over the wall. Like some other reviews have mentioned, the game leaves you wondering where you're supposed to be going, despite the fact that there is a waymarker, it's still not clear how you get from A to B. That being said, I could live with that small gripe. The real reason I ditched this game is because it becomes comically difficult in a short space of time. I'm only on the second chapter/level, and having disabled the alarm in the armoury, I'm now to defend the armoury against what seems like an infinite number of enemies. The allies you have/are attempting to rescue are beyond useless and consequently drop like flies, and I follow suit not long after, despite deploying the OWL to attack/shield. So there I am, each time, running out of ammo with no allied support (because they all bit the dust in about five second of the enemy attacking) and no cover (because OWL's shield lasts about two minutes but takes about five to recharge) being surrounded and shot to crap by hostiles whilst scaveninging desperately for ammo. For anyone wondering, I've played difficult games many and varied since the days of the ZX Spectrum. But this game develops no learning curve for the player and leaves you twisting in the wind with a serious dearth of ammunition and cover at the worst possible time. Out comes Kill Zone. Hope I have better success with Wolfenstein: New Order.

PS: Like at least one other buyer on here, I received what looks like a 'Do Not Sell Individually/Separately' copy from a bundle pack. My seller was from EverGames.
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Platform for Display: PlayStation 4Edition: Standard
Killzone Shadowfall was quite a good looking game but also quite boring, being a huge fan of the previous series, I actually expected alot more only to be slightly disappointed. The game's main campaign was decent but there were some serious issues, firstly the pacing was all over the place. At first your involved in an intense battle with the Helghan and then the next scene your involved in a stealth espionage mission which doesn't really suite the Killzone universe. At times there were moments where the game had potential like the hostage rescue during the fourth chapter. I didn't really care as much for the main character, or anyone else for that matter, but the concept was interesting enough. Killzone: Shadow Fall takes place 30 years after the ISA forces of Vekta functionally rendered the planet of their enemies the Helghast uninhabitable.

Perhaps taken aback at the sheer horror and devastation they inflicted, the Vektans have resettled part of one of their biggest cities with the Helghan survivors, where tensions simmer and eventually bubble over. The controls were fine and the aiming was solid and quite accurate, throwing you your standard gun with an alternate fire mode that allows you to charge a powerful shot for mid-range sniping or shotgun annihilation. Enemy guns and grenades round out a standard arsenal.

Your tradecraft also includes operating a robotic drone called an OWL that can give cover fire and offer up a shield for you or a stunning shock for foes. All the OWL’s abilities are accessed by a quick swipe of the touchpad, including a zipline that allows you to rush down to lower ground to close in on your objectives. But, wait! The OWL does even more.
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Platform: PlayStation 4 | Edition: Standard