Everybody's Golf (PS Vita)
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- Platform: PlayStation Vita
- PEGI Rating: Ages 3 and Over
- Media: Video Game
- Item Quantity: 1
Please Note: PlayStation Vita titles are not compatible with standard Sony PSP consoles
Hit the fairway as everybody's favourite golf franchise swings its way onto Vita. Make use of the innovative touch screen controls, motion sensor and new shot system in quick rounds or tournaments that will delight golfing newbie's and old pros alike.
- Land that elusive hole-in-one thanks for intuitive touchscreen controls and dynamic new shot system.
- Plot your route to the pin using the touchscreen and rear touch pad to look around the course.
- Play online via Playstation Network - enter thrilling live tournaments or enjoy a leisurely, turn-based round with friends when it suits you.
Hit the fairway as everybody’s favourite golf series tees off on PS Vita. Explore a variety of visually stunning courses and make use of the innovative touchscreen controls, motion sensor and new shot system to drive, chip and putt your way to the pin. Whether you’re looking to enjoy a quick round or enter a giant online tournament, Everybody’s Golf® will delight golfing newbies and old pros alike.
- Tap and drag the touchscreen to interact with the environment, and use the dual analog sticks and motion sensor to look around the entire course
- Includes all the quirky characters, costumes and collectible items you’d expect from the Everybody’s Golf® series.
- Effortless online modes and LiveArea™ social networking features make it easy for anyone to set up a game, chat with other players and get a round or tournament under way.
- Online golf for all with both simultaneous and turn-based competitive online play – enter live tournaments or enjoy a leisurely round with friends taking shots when the time suits you.
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Top customer reviews
E.G. at first glance appears to be a simplistic cartoon styled Golf game. The characters are heavily stylized and anime inspired, the courses are fictional and have wildlife on the fairways and major obstacles (buildings for example) in the direct path to the hole. It would be easy after a couple of minutes play to conclude this was not a deep Golfing game.
However, spend a bit more time and you begin to see that underneath the cutesy exterior there is a much deeper gaming experience. The actual golf mechanics are simple enough using timed button presses to set shot power and hook/slice. There are then additional controls to induce spin in various directions and special shots which are limited in number, that can be used to gain an edge - it's in these extra abilities where the game becomes serious if you want to attain the best scores.
You start as a novice golfer. In order to progress to Intermediate and higher levels, you complete golfing challenges which, in the Single Player element involve playing rounds of golf and gaining points through doing so. Points are awarded on a shot by shot and hole by hole basis. A good drive for example nets some points, ending up in the rough gets less or no points. The challenges start off easy - 9 holes against a weak set of computer players. As you get deeper into the game the challenges take on greater difficulty and new rules are introduced (+2 for landing in a bunker for example, or extremely strong winds).
Progression unlocks new characters, courses, clubs, balls, clothing, music and other items - there is a significant collection game available in here if that's your thing. Some of the items are just cosmetic but others like balls, clubs and even the characters themselves change your game. Unlocking an item is only the first step though, you then need to buy the item using your accumulated in game points to actually use it on the course. This creates a nice tension about how you spend your points to best approach the future challenges (unlock a new character, or stick with what you have and get clubs and balls for example).
The Single Player alone is probably 15 or 20 hours worth of gameplay to unlock all the courses characters and major options for clubs, balls and other game changing options. To get clothing and other cosmetic items will potentially take longer.
All that is without looking at where the other 50% of the gameplay value lies - the multiplayer. Multiplayer tournaments in EG are fast paced affairs with 30 players per tournament playing asynchronously (that is to say, you don't see the other players while you are completing the hole, rather you all rendezvous at the end of the hole to chat).
The main online mode offers a lobby system which is a mini game in its own right. You create and customise an avatar which is reminiscient of a bobble head and enter the online lobby where you can walk around and interact with the environment and other players. Tournaments are listed by their start time, so you register for an upcoming tournament and shoot the breeze with others in the lobby until the start. Tournaments have various restrictions just like the Single player.
Don't be fooled by the cute nature of the lobby here either, the Multiplayer is cut-throat and you'll have to be extremely proficient at the game and efficient in getting birdies and eagles to win.
The multiplayer also has a ranking system and the best players are able to enter the top rated tournaments thus creating a league feel to multiplayer.
So the game is deep, there's a lot to get your teeth into and assuming you like Golf and multiplayer the game has almost endless replay value.
There are some downsides though. The main problem are the graphics. The game looks nice enough but it is rendered at less than the resolution of teh Vita's display. This means the game appears somewhat "soft". Additionally there are some jagged edges present - mainly on things like shadows - that are jarring. Your character looks good though and is nicely animated, but the wildlife on the course is rather robotic.
So graphics aren't great - for context, this is compared to other Vita titles. This game still looks and performs better than any on smart phone, tablet or other handheld gaming device.
I was a little trepedatious at first as it seemed a bit too Anime-like and corny. However nothing can mask the sheer fun you have playing this title. Not only are there lots of modes (including online match ups) but there's plenty of unlockables to keep you going. The courses are certainly not made to look like St Andrews or any other well known course. Typically its the wackier the better.
For a title that will mostly be overlooked by many who own a Vita it's the best (ok the only) golf sim on the mobile device. However I can't see anything beating it for sheer fun. EA can keep Tiger Woods, I'll be playing as some weird looking Japanese kid.
Everybody's Golf doesn't utilise many of the Vita's new control systems. In fact, you can play the entire game with the D-pad, shoulder buttons and face buttons. This is not surprising given the game's roots on PlayStation and on PSP. You can use the Vita `s rear touch pad to view distances to points on the screen which can be useful in planning your shot's approach. You can also use the Vita `s tilt sensors to look around, but this isn't very useful. The left analog stick can be used to point the camera (not useful to me) and the right stick is not used at all. Nevertheless, the Vita is a great platform for the game as it benefits from the power of the system in its graphics, looking a lot like the PS3 game.
The singleplayer mode is made up of `Challenges' which are essentially nine- or eighteen-hole rounds in which you have to beat a field of twenty other players. You score points as you play by doing things like getting the ball on the fairway, or on the green in the right number of shots, but these points are secondary to the number of shots you've taken when it comes to tournament standings.
The online mode is implemented really cleverly. There are three daily tournaments available for you to participate in. These are worldwide events that you only get one shot at, and your score is compared to all other scores worldwide. As you play, the game shows you your current rank compared to those who've already completed the round.
This is the feature that will likely give the game that extra boost of longevity. You can also participate in real-time tournaments of up to 30 people, but these require you to wait for a specific time when the tournament starts - less than ideal for the pick-up-and-play style of handhelds.
Everybody's Golf is probably not the game you want to use to showcase the Vita to others because it's strength is in its depth and volume of content while remaining accessible, not in its graphics or touch controls. In this it plays to the strengths of the handheld gaming machine concept in general - games that span the range from casual to the dedicated gamer.
It doesn't do a lot that's new in the series other than the daily tournaments which are a great addition, so if you're a seasoned Everybody's Golf fan you might want to consider whether the online features are enough to entice you, but if you're new to the series then this Vita edition is great place to start.
psvita version graphically amazing. well impressed with the overall package.
a must for your PS Vita collection.
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