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Sonic Free Riders - Kinect Compatible (Xbox 360)
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- Platform: Xbox 360
- BBFC Rating: Suitable for 12 years and over. Not for sale to persons under age 12. By placing an order for this product, you declare that you are 12 years of age or over.
- Media: Video Game
- Item Quantity: 1
Sonic is speeding onto Kinect for Xbox 360 in an action-packed experience unlike any other!
Become your favourite character as you jump on your board and get ready to compete in exhilarating, adrenaline-fueled races against tough competition.
For the first time use full-motion body control to twist and turn your way through a range of visually stunning courses. Hi-octane fun for 'riders' of all ages, Sonic Free Riders brings extreme fast-paced boarding action in a main event you won't want to miss!
- Kinect controls - Turn, twist and jump, as you speed your way to the finish line! Use your whole body to take full control of a variety of hoverboards and bikes
- Easy to pick up and play - Fun for all ages! Compete with family and friends in single and multiplayer modes, each with their own unique race rules
- Customization - Customize your board and bike with unlockable gear and unlock upgrades to increase your speed, skills, and special abilities
- Unforgettable Characters - Race as Sonic, Tails, Dr. Eggman and more, including your personal Avatar!
- Pick-ups & Weapons - Add even more excitement to each race with item pick-ups! Reach out and grab a variety of rockets, bowling balls, traps and more to knock your rivals off-course. Throw, shake, or swing to launch and give yourself the competitive edge
- Over-the-top Environments - Race through epic settings including sun-drenched resorts, deep winding canyons, glimmering waterfalls and majestic ancient ruins, each with their own unique traps and surprises around every corner
Top customer reviews
The tutorials are not very helpful - I couldn't complete the jumping tutorial, it gave no indication of where I was going wrong just kept saying that it wasn't easy. I was jumping when instructed and even though I seemed to be getting good ratings (not sure how these were worked out!) I couldn't get past it.
the menu is also annoying, with a sweeping motion that was hard to control. i had to resort to using the controller in the end.
So, I skipped that tutorial and eventually managed to choose the option just to the game. What was very frustrating is that despite swaying from left to right, Sonic just didn't seem to respond. I'd put my arm out to catch rings and it would just pause the game.
very frustrated with it and I will be trading this in as soon as I can.
Story wise, there's not much of it. The World Grand Prix is on, and Sonic along with many other characters enter to win the championship while something else is going on behind the scenes. The story a lot more basic than the first two Sonic Riders games. Cutscenes look very basic with still images and voice acting. But this is a racing game so no big plot is needed.
The gameplay is very fun and keeps you very active. You have many modes to keep you busy for a while. You have the World Grand Prix which is the story mission mode, free race, time attack, relay race, tag race and multiplayer both offline and online. Each mode plays differently and gives you plenty to do. Being a racing game, you race to win first place while grabbing items to stop your opponents and jumping from ramps to perform tricks to gain air for your hoverboard. As you race, you also can collect rings on the tracks. The rings you get in races can be used in the shop to buy new boards, bikes or gear parts to give your board's different abilities when you switch stances from regular to goofy. You have many characters to choose from each with their own abilities. The speed characters can grind on rails, fly characters can fly through air rings to gain boosts of speed in the air and power characters can punch through obstacles. The racing has a lot going on and it only adds to the fun.
The Kinect controls are the biggest feature and can make or break the game. I can say that the controls for Sonic Free Riders work well. But this is a Kinect game you really have to take your time with. It is recommended that you calibrate your Kinect first, make sure to have good lighting and take your time to learn the tutorials before truly getting into the game. Going straight into the game without calibrating or learning how the game plays may give you a hard time. Take your time with it and then there is much fun to be had.
The graphics look very nice for a Kinect launch title. The tracks look great and the character animations are nice and smooth. The CGI opening looks fantastic with Pixar type quality. The cutscenes use still images that change during the scenes so the graphics don't do much there. Overall, the graphics look really good.
The sound as with most Sonic games is fantastic. There are some really catchy tunes during the courses that you may start humming or tapping to. The main theme song is really catchy and may stick in your head for a while if you enjoy Sonic games. This is the first Sonic game to use the new voice actors for the characters and they all sound pretty good. They are an improvement from the previous voice cast as the overall acting has very much improved.
Overall, Sonic Free Riders is my favourite Kinect game. If you be patient with it and really take your time to learn how you play it, it's a very fun game. It will certainly work you out and make you sweat but the overall experience is one that I find very enjoyable.
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