- Platform: Android
- Media: Accessory
- Item Quantity: 1
Snakebyte Idroid Controller (Android)
|Price:||£22.17 & FREE Delivery in the UK. Delivery Details|
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- Wireless Bluetooth Controller
- 4 operation modes for Android: Mouse, Keyboard, Mouse/Keyboard and joystick for a maximum of compatibility with Android games
- Turbo fire
- 2 analog thumbsticks
- Digital directional pad
- 6 digital buttons
- 2 analog triggers
- Ergonomic design for relaxed gaming
- rechargeable Li-Ion battry + USB charging cable (2m)
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Wireless controller with Bluetooth technology;Compatible with iOS 7 devices (iPad (4th gen, mini, and Air), iPhone 5/5S/5C and iPod touch (5th gen);Pressure-sensitive (analog) action buttons and triggers for utmost precision;Internal Li-Ion battery (rechargeable via Micro-USBport) for 20h of gameplay per charge;30ft range - perfect for gaming on the TV screen;Screw thread integrated at the backside for (separately available) iPhone / iPod touch holder - allows for mobile gaming;OFFICIAL LICENSED PRODUCT
Controller, Charging Cable, Instruction Manual
Top customer reviews
For people not sure about what this is, it is a controller that you can use for games on your tablet or mobile phone. This type of product especially comes into its own when you get an emulator for free (SNESDroid) or a small free (ePSX) and are able to play all your old favourites from these consoles on your phone once you get the ROM files for your games.
One thing you need to do is pair the phone to the device and map the controller buttons to the emulator that you are using (this is typically in the settings menu in most emulators) and then you are ready to go.
You can even take it one step further by connecting your phone to a TV using a HDMI connector cable. I have a Samsung S3 and this works well for me, using the standard cable (if you have a different phone you will want to get a similar cable suited to that phone), and it's just as good as playing your old SNES or PSOne in the old days but so much more cost and space effective.
The only thing that I cannot comment on is how this would all work with an iPhone or iPad. The reason for that is that I am not sure there are any decent emulators out there for Apple products (a quick Google search says that it's against their policy to allow emulators in the iStore).
The controller is of solid construction and is comfortable to hold. I especially like that some of the buttons are configured to access menus and flip through your screens so you dont have to revert to touching the screen to access stuff.
Pairing the device was a snap as well.
I started off by trying the gendroid emulator and I was very impressed. I had to manually map a couple of keys but as soon as that was done it was game on!!!!. Now playing emulators is so much more fun and the controller add the missing dimension to my galaxy tab 3.
Fantastic controller and I would recommend all you retro fans out them to pick up one of these. OldSkool rules once again.
To give some idea of how it sits in the hand, the design is ergonomic with subtly curved grips that narrow nicely towards the main body/buttons etc. In my opinion it feels nicer to hold than the Microsoft 360-style PC controller, though the trigger springs are slightly heavier. The movement on the analogue sticks feels nice and fluid. At 215g the idroid:con is 50% heavier than my Moto G, but (if I had to pick a number) 500% nicer to hold while playing.
Before writing this review I took a look at what others had said and have some comments:
Bluetooth Pairing: the first time had me stumped for a few mins too, when trying to find which button was the 'mode' one (is the power button).
Re latency: with my phone at a comfortable viewing distance of approx 0.5m there was no noticeable lag. I tested with the free game Pew Pew (fast paced, fun, retro-styled shooter - recommended) and standing at 2.5m (could barely view the 4.5in screen from this distance) found there to be only slight, almost un-noticeable lag that didn't impact on gameplay. Can't say how it would fair at couch distance, but will try if I get a Chromecast.
Looking at the manufacturer's website (http://mysnakebyte.com/index.php?id=33&L=1) you'll find the controller needs PC or Android for full functionality, with less of its modes supported by iOS. The amazon item name refers to it as an Android controller, so personally I'm not sure how valid the negative reviews by apple users are re the star rating.
Where people have complained about not being able to customise controller input, I found there's a compatible 3rd party app (paid) on the play store: https://play.google.com/store/apps/details?id=com.catalyst06.gamepadmappingime&hl=en
So far I've seen high scores double compared to using touch screen controls and it makes android gaming an all round nicer experience. Am glad I paid a bit more for a decent controller and look forward to trying it with Cardboard/VR. Also keen to make my own android apps and experiment with the controller's additional input modes.
There doesn't seem to be a gamepad standard for Android yet (that I can find) and Devs are mainly optimising games for touch screen or accelerometer control. An Android Gamepad Standard from Google would really help makers of input devices and software.