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Worms 3D (PC)
- All-new missions and play modes
- Immersive single player experience
- Choice of camera modes
- Environmental conditions such as rain, snow, night and day
- Randomly generated, fully deformable landscapes, in true 3D
- Inclusion of Wormopedia and the gallery
- All new AI, sound effects, music, and interface
- For 1-4 players
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Continuing to capture the true essence of the game in Worms 3D teams of worms battle across bizarre randomly generated landscapes, or across finely crafted custom-designed levels utilising an arsenal of devastating weapons. The game play remains unchanged, featuring turn-based fighting and relying on the player to judge the trajectory and strength of their shots in order to inflict maximum damage on opponents. All the favourite weapons such as bazooka, grenade, dynamite, air strike and sheep are present including some new additional ones. Defensive tactics can also be employed as you choose to dig in with buildings, trenches, sandbags or fortifications, whilst buildings on the landscapes can also provide shelter against attacks.
Adapt your strategy to the weapons available, landscape and each new opponent you play. With a multitude of tactics available, coupled with the ever changing, randomly generated landscapes, no battle will ever be the same. Worms 3D is set in a more exciting and immersive game world than ever before, with the emphasis on great multi-player action and challenging single-player fun.
"An excellent translation to 3D. 83%." -- GamesMaster MagazineSee all Product description
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Basically, nothing's changed apart from the visuals, the sheep and the airstrikes still remain, and worm's sarcatic remarks are all here.
The only other difference to the previous games is the aiming system is now in a sweet first person view and I think makes aiming a LOT easier.
I'll be seeing you online on 14th November..
But, as time went on, I found I didn't really WANT to play any more. I had squeezed all the fun out of it- and, maybe it's just me- but the appeal seemed to have died in me to actually play it.
Many people will enjoy this, and credit to Team 17, it is a hell of a great game. But is it still as appealing as the 2D versions, with that 'pick up and play' idea?
but it's got a lot bad points about it, so I only give it three stars.
the camera angle can be a bit of a nightmare which can result in losing the game.
and you need to complete the single player game before you can get any of the decent weapons and maps.
However, once you get the hang of it it's as fun as the predecessors and a departure from form.
Overall a good game.
As for the main worm movement that takes up 80% of your turn time, you are forced to use the un-natural keys to the left of the keyboard (w,e,s,d ....etc). I FOUND THIS TO BE EXTREMELY ANNOYING AND YOU CANNOT CHANGE THE CONTROLS IN THE GAME!!!!
Until they release a patch to allow you to edit the controls (and possibly improve the unforgiving camera angles), this game will continue to sit on my shelf. Surely it's not too hard - they do it in just about every game where you don't need to change them!
The game itself is actually very impressive, and the transition to 3D has resulted in a beatiful new look to the series. That makes the above problems even more frustrating - I'd quite easily give this 5 stars otherwise. As it is, however, I feel that the instanly exciting gameplay of the 2D series has been lost and been replaced with a better visual side. And I know which I preferred...
In print Worms 3D sounds great, a natural evolution to a hit series that is nearly a decade old (the first game was MS-DOS based), with a chance for it to be introduced to the console generation (but will probably still sell most for the PC - it was made for it!), and in reality Worms 3D really does look set to be the best version ever.
Not too much has changed, which is a great thing - if it ain't broke, don't fix it - you still get landscapes to destroy (more thoroughly this time), play with a variety of weapons, and laugh at the upgraded cute arcade graphics and humour of genocidal garden life.
What has changed is that it's much more detailed, and much more skill and strategy - not to say this is a Rubix cube - will be demanded initially as you're now dealing with a proper 3D game. Thus, if you're familiar with 2D Worms you'll have to get a bit acquainted with how this game moves and controls - which isn't long. Once you are blasting away you'll be hooked.
And this is based upon a demo - which is only an unfinished taster of the game, which will include full multi-player play, single-player games and mission and other goodies (speculated to fill 2CDS) including a terrain editor.
I know my review may not be entirely unuseful to the finished product, but I hope I can guide those who are not sure about how this game's going to play.
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