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Alpha Protocol

Platform : Xbox 360
Rated: Unknown
3.5 out of 5 stars 57 customer reviews

Price: £4.66 & FREE Delivery in the UK on orders dispatched by Amazon over £20. Details
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Xbox 360
  • Redefined RPG - Classless system gives players the ability to mold Thorton into the secret agent they want him to become with lethal close combat techniques, marksman skills, proficiency with gadgets and much more.
  • The International Spy - Players will travel around the world to international safe house locations to obtain information, mission objectives and conduct meetings with a growing list of contacts.
  • Dialogue Stance System - With an innovative real-time dialogue system, the characters in Alpha Protocol will react to Thorton's each and every word. Caution and wit are needed as the stakes are high and the tensions mount in conversations that will have players on the edges of their seat.
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Platform: Xbox 360

Game Information

  • Platform:   Xbox 360
  • BBFC Rating: Suitable for 15 years and over Suitable for 15 years and over. Not for sale to persons under age 15. By placing an order for this product, you declare that you are 15 years of age or over.
  • Media: Video Game
  • Item Quantity: 1

Product details

Platform: Xbox 360
  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B001AQ5QF2
  • Product Dimensions: 19.2 x 13.6 x 1.8 cm ; 23 g
  • Release Date: 28 May 2010
  • Average Customer Review: 3.5 out of 5 stars  See all reviews (57 customer reviews)
  • Amazon Bestsellers Rank: 6,354 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Platform:Xbox 360

Product Description

Tailor your espionage skills and training to your play style and become the world's deadliest rogue agent in Obsidian Entertainment's blockbuster modern day espionage RPG thriller Alpha Protocol. When a CIA operative is cut off from his own agency, when he no longer has backup, when his ties to the US government are severed, he has one option: the Alpha Protocol. Agent Mike Thorton's investigation led him to a once-in-a-career target, but when the operation gets called off at the last minute, that's when it begins. Plots are in motion in major cities around the world that will change them forever. Thorton has to work against the odds and the most dangerous operators in the spy game if he's going to stop them... and he will have to do it alone. Key Features Unique Action-based RPG skill system: Become a spy, marksman, or technician among many other classes. The familiarities of today's shooters are mixed with unique roleplaying abilities. Movie blockbuster experience: High production espionage thriller. James Bond meets Jason Bourne meets Jack Bauer. Morally Complex Choices: Relationships alter story and side quests based on both conversations and actions. The gameplay system is directly tied into the narrative. Revolutionary Dialog Stance System: A new dialog system based on emotive

Manufacturer's Description

The year is 2009. Worldwide political tensions are at a breaking point when a commercial airliner is shot down by a U.S. missile over Eastern Europe, killing all aboard. The U.S. government claims no involvement, and dispatches Agent Michael Thorton to investigate and bring those responsible to justice. As the first modern day spy role-playing game, Alpha Protocol offers unprecedented control over the development of Thorton’s abilities and his interactions with other characters. Upgrade skills such as physical combat, weapons mastery, cutting-edge technology and even seduction as you grow in experience and complete missions.

Choose your combat style
Choose your combat style
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Sneak up on your enemies
Sneak up on your enemies
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Alpha Protocol



Arsenal of Weapons
Arsenal of Weapons
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Synopsis
In the near future, worldwide political tensions are at a breaking point when a commercial airliner is shot down by a U.S. missile over Eastern Europe, killing all aboard. The U.S. government claims no involvement, and dispatches Agent Michael Thorton to investigate and bring those responsible to justice.
As the first modern day spy role-playing game, Alpha Protocol offers unprecedented control over the development of Thorton's abilities and his interactions with other characters. Upgrade skills such as physical combat, weapons mastery, cutting-edge technology and even seduction as you grow in experience and complete missions.

Key Game Features:

  • Customizable Spy – Players continually develop their spy with advanced close-combat techniques, lethal marksmanship, the ability to wield ingenious spy gadgets, and much more.
  • Multiple Paths to Choose From – With no right or wrong decisions, players can constantly change the storyline based on the choices they make. Will they let a terrorist escape to follow a lead, or eliminate targets against the mission agenda? Demanding decisions are challenging and many.
  • Revolutionary Interaction System – With the Alpha Protocol “Ripple Effect” system, players can interact with allies and enemies in a variety of ways. Their choices will dynamically change the storyline and unlock new missions, weapons and alliances.
  • Complete Choice of Combat Style – An arsenal of weapons with a plethora of customizable add-ons allows players to create a personalized weapon load out for every mission. Cutting-edge technology, stealth maneuvers, ballistic explosives and more can be discovered and used!
  • No Time to Spare – Every decision and interaction in Alpha Protocol is made with a time-limit that steadily ebbs away. Players must think fast, act urgently, and then prepare for the consequences!
  • Real Modern-Day Setting – Players can live out real-world espionage within rich international settings such as Rome, Moscow, Taipei, and Saudi Arabia.
  • Developed by RPG Masterminds, Obsidian Entertainment – Founding Obsidian members have worked on RPG blockbusters including KOTOR II, Neverwinter Nights 2, Baldur’s Gate, Planescape Torment, and Fallout.
Dynamic Dialogue System
The Dynamic Dialogue System allows you to forge your own path within Alpha Protocol by determining the state of your relationships with the other characters in this high stakes espionage world. You'll have to think quickly when you're periodically given 2-4 stances to take during your interations with colleagues and enemies, uncovering a worldwide conspiracy through anything from suave sweet nothings to intimidating informants with brute force.


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Customer Reviews

Top Customer Reviews

Platform for Display: Xbox 360
I'll get this straight right from the off: Alpha Protocol lacks polish. That being said, a huge replayability factor, a compelling cast of characters, and a unique conversation system delivering well-written dialogue all contribute to making those faults easy to overlook.

A huge positive in Alpha Protocol's favour is the significance of choice. The stances you take with any given character can have effects ranging from the presence or absence of available intel for a selection of missions to your reputation preceding you when dealing with new acquaintances in the future. And nearly everything you do will be scrutinised by someone at some point; by your handler during a mission, for example, or during the flash-forwards after significant events.

Criticism of the game for lacking polish is not an argument without merit. However, be wary of what these criticisms are aimed at. Try not to be fooled by the outward appearance of the game; it is *not* a cover shooter in the vein of Splinter Cell: Conviction or Gears of War. Obviously, taking cover during a firefight is a good idea. But the crucial difference is that in Alpha Protocol player skill is not a valid substitute for Mike Thorton's ability to aim within the game's mechanics. It is an RPG, and as such if you haven't put any ability points into the Pistol skill (for example), don't expect Mike to hit anything very often when using one.

That isn't to say that the game is without legitimate flaws. Animations for actions such as stealth takedowns and kills are limited and repetitive. Enemy AI is rather dumb at times as well, and some of the higher level abilities are ridiculously overpowered (a combination of Shadow Operative and Chain Shot will see you through each boss encounter without exception).
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Platform for Display: Xbox 360
I must disagree with the majority of reviewers as I think that this is an excellent game. Yes it's core shooter mechanics aren't up to Gears of War but they are no worse than the first Mass Effect and what really impresses is the level of choice on offer.
What i really loved about this game was that a lot of the decision you are called to make are so morally ambiguous. I like playing as a good guy in RPGs but in Mass Effect that is to easy, just choose the paragon conversation option each time. The only time I felt morally challenged in any other RPG was during Dragon Age where I had to choose between two flawed candidates for king.
This game by contrast really makes you think about your actions. For example do I further world peace by killing a terrorist mastermind but at the expense of causing his organisation to conduct revenge attacks?
I was also impressed by the level of choice available to the player during a mission. For example I started off a level by sneaking in to a base undetected but found that impossible during a later scene in a canyon so i decided to find a good sniping position and take out the guards at my leisure.
This game does have it's faults, the graphics are average and the AI is a bit poor but I found that these were more tyhan outweighed by a really strong notion that my actions during the game really mattered.
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Platform for Display: Xbox 360
I must admit when I first played this game I would have given it a 1 or 2 star rating, but when you get so far though the game and your decisions start to take effect starts to get really fun, I agree that there are some clunky elements to the game and there are a few bugs, the first mission I played I got killed not too far into the mission and when I restarted I found that all the enemies had disapeared.
Firstly the things I like about the game:- Most people have said that they dont like the conversation system I disagree, it makes to think on your feet rather than sitting there deciding what you will say to create the charater you want. Its not about creating a character you want its about how the people react to you.
the second thing I like about the game is that the disicions you make ACTUALLY make a difference to the way the game pans out in a big way like if a character likes or dislikes you or if there scared this depends on the amount of information they will give you or if you are too gunho then there are more enemies in later missions etc. Unlike mass effect (which was still an awsome game) were they only made minor if any changes to the game.
I also like the level up system which I found levels you up in a suttle but effective way with more unlocks and choices thoughout the game.
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Platform for Display: Xbox 360
After playing this game for about an hour I thought it could get any worse - poor ai and some parts are too difficult - but as you get into it, it begins to grow on you like a good fungus. the story becomes deeper with all your choices changing the story as it goes along, making you part of the story. the stealth element is good with cool abilities that make it easier as you progress. So i say in closing if you get this game, stick with it and you will like it
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Platform: Xbox 360