S.T.A.L.K.E.R. Shadow of Chernobyl: Limited Edition Steel Case (PC DVD)
- Gigantic game world of the Zone of 30 square kilometers
- Free non-linear exploration with vast outdoor and indoor areas
- Constantly changing world of the Zone and unique life simulation system
- Unique types of weapons and enemy impact:
- About 30 types of weapons with weapon upgrades
- Strong non-linear story line with over 8 completely different endings
- Realistic AI and life simulation of game creatures and characters
- Trade of weapons, artifacts, equipment and control of vehicles
- Mind blowing graphics and weather effects powered by X-Ray engine
- Endless replay-ability owing to unique life simulation system
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Product details
- Is Discontinued By Manufacturer : No
- Rated : Ages 16 and Over
- Package Dimensions : 18.6 x 14.4 x 3.6 cm; 439.99 Grams
- Release date : 23 Mar. 2007
- ASIN : B000MQ7LHW
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Best Sellers Rank:
14,838 in PC & Video Games (See Top 100 in PC & Video Games)
- 365 in PC Games
- Customer reviews:
Product description
Amazon.co.uk Review
Although it hasnt quite reached the legendary levels of delay of Duke Nukem Forever, you could still be forgiven for wondering whether S.T.A.L.K.E.R. will ever come out. Thankfully the months and years of hold-ups look like being worth it, with a unique mix of first person shoot em-up and role-playing game. The idea is that theres been more trouble at the Chernobyl nuclear power plant, causing bizarre mutations and other stranger phenomenon (the unusual storyline is highly influenced by Russian Sci-Fi classic Roadside Picnic).
The games open ended gameplay casts you as a "Stalker", a professional mercenary who makes a living salvaging items from the Chernobyl area and selling them, adding an Elite style trading element that further differentiates the game from the norm. Another atypical feature is plenty of non-player characters you can talk to and interrogate at length, receiving missions and even joining various different guilds. You not only have multiple options in any conversation but can also vary your tone from aggressive to friendly or disrespectful.
The games action credentials dont take a back seat though, with excellent graphics using the developers own proprietary "X-Ray" graphic engine and the renowned Havok physics engine. Naturally theres plenty of weapons, both manmade and otherwise, as well as a wide range of vehicles to commandeer and use over the 30 square kilometres of game world. Hopefully this will prove that the adage about the best things coming to those that wait applies to video games too.
HARRISON DENT
Manufacturer's Description
On the afternoon of April 12 in 2006, a massive explosion shattered the Chernobyl area. The Zone, as the area got to be known, was characterized by anomalous energy disturbances, rendering even the most advanced form of protective suits worthless to would be rescue teams. Months passed and nothing could be done. The military quarantined the area to prevent unauthorized entry and perhaps even reassure the local populace that the area was under control and confinement. Almost 4 years after the initial event, expeditions can now safely traverse several kilometers deep into the Zone. Among these are the Stalkers, poachers that enter the zone searching for artifacts and anomalous formations that are highly sought after by certain organizations and groups. The player controls a Stalker, venturing into the Zone in order to acquire information, technology and artifacts to sell and possibly put a mysterious puzzle together. Avoiding the dangers within and the military because as a Stalker you are effectively a thief, and the army that has quarantined the area, don't take kindly to trespassers. Within the Zone you will have to detect and avoid the bizarre phenomenon's (anomalies) that plague the area, avoid or eliminate various kinds of mutants and you can even expect competition from other Stalkers.
Customer reviews
Top reviews from United Kingdom
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The game world is similarly detailed; you can wander around, blocked only by natural hazards such as wildlife or radiation, and simply explore. The game world is not as large or as completely free-flowing as e.g. Oblivion, but, this isn't an RPG. You gain experience (i.e. you, the player, and not your character in-game) and equipment, which enables you to better survive the world. The first several hours of gameplay are very tough for this reason; you won't survive long running and gunning in this game, but once you get a STALKER-suit and a scope for your rifle, you're all set. The game world is not as "intimidatingly" large as Oblivion - i.e. in a world where you can do anything, where do you start ? - and while this cuts into STALKER's overall longevity, you're more quickly able to get into the story.
There's an over-arching story which you can pursue (find someone called Strelok and kill him), but the real satisfaction and longevity comes from performing smaller tasks for other STALKERs - people variously want items found that they've lost, friends rescued, or enemies killed, and will pay for your help.
The game generally lacks polish, however, and some sections seem a bit crudely stitched together - but if you enjoy a more contemporary world free of wizards and ogres with genuine atmosphere, it's really worth a look. The game has been patched, and already, mods are appearing which do various things - this one will probably run and run.
Thx for it,greetings from Hungary
Of course it's impossible to review the game without mentioning the things that were cut when GSC lost their funding and had to finish the game with their own money. The game world is smaller than they were planning and the vehicles have gone, and the ambition AI was cut back, but look beyond that and there is still an amazing game here.
You do need a proper gaming rig to play it on though. When it first came out I played it on an X1800 XT, which ran it very well, but with full dynamic lighting off. Nowadays with an 8800 GT I can have everything on full and not worry about framerates at all. So you need a good video card to play it at it's best. My laptop with 8600 GT can just about handle the game on medium settings.
It's one of the best games I've played no doubt. I love the fact that it doesn't lead you round by the nose and you have to figure some things out yourself. You have freedom over where you go and when and it's largely up to you which missions you attempt. Also the combat is definitely aiming for realism, so if you don't use cover and fight tactically, you'll be dead very quickly. I also have to mention the staggering piece of 3D modelling that is the final power plant level, assuming you get to see it. If you don't pay enough attention during the game you could end up with a bad ending (the game has 7 endings IIRC) in the reactor core and completely miss the best few hours of the game.
If you like intelligent unique games and you have the system to run it, you shouldn't be missing a game this good.





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