- Format: Kindle Edition
- File Size: 885 KB
- Print Length: 260 pages
- Publisher: Pure Indigo Limited (31 Jan. 2012)
- Sold by: Amazon Media EU S.à r.l.
- Language: English
- ASIN: B0077DH2PO
- Text-to-Speech: Enabled
- Word Wise: Enabled
- Average Customer Review: 9 customer reviews
Amazon Bestsellers Rank:
#327,002 Paid in Kindle Store (See Top 100 Paid in Kindle Store)
- #180 in Kindle Store > Books > Humour > Puzzles & Games > Role Playing & Fantasy
- #1353 in Kindle Store > Books > Children's eBooks > Literature & Fiction > Science Fiction, Fantasy & Scary Stories > Fantasy & Magic > Sword & Sorcery
- #4439 in Books > Young Adult > Science Fiction & Fantasy > Fantasy > Sword & Sorcery
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|Print List Price:||£8.99|
Save £6.81 (76%)
The Renegade Wizard (Gamebook 1) (Adventure Begins Here: Gamebook) Kindle Edition
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Top customer reviews
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It is very hard not to get killed, and to stand any chance you need to know about and collect magic equipment along the way. Many people reviewing this book say that is a problem - for me that added to a game book not meant to be taken seriously, and allowed me to play again and again.
Its not remotely fresh or new, and the plot could not be more cliche (a wizard has gone rogue and evil, and only you can stop him!) but its competently executed and generally pretty fair (especially as the Hero Point mechanic lets you reroll any die roll, avoiding the luck screw element of many other gamebooks). The encounters aren't anything special but do at least require a little thought. The path through the adventure is mostly linear, but their are a few turnings where you might have a chance to find useful items. Theirs a small class system which is interesting(WIzzard, Warrior or Rogue, which translates to some small tangibly related perks), though one of the classes is clearly better than the other. The fighting is a little better than fighting fantasy, while still being fairly simple (take turns rolling to hit defence, attacks deal fixed damage based on what they are minus armour. Health points are low enough that this actually means swift meaningful combats).
It will probably take you a few attempts to beat the book, partly because theirs a small trial and error aspect (nowhere near as bad as some fighting fantasy books, thankfully)
Overall this is a decent but not exceptional book. Its about as good as a mid range Fighting Fantasy, on par with something like Stormslayer (not as good as Howl of the Werewolf or Night of the Nercomancer, but a helluva lot better than Blood of the Zombies or Bloodbones) its not something I'd recommend every person race out and buy, and its certainly not worth buying a kindle for, but if you own a Kindle and you have the hunger for a fighting fantasy like book, this is definitely worth checking out.
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