Professional Android 2 Application Development (Wrox Programmer to Programmer) Paperback – 26 Feb 2010
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From the Back Cover
Build unique mobile applications with the latest Android SDK
Written by an Android authority, this up–to–date resource shows you how to leverage the features of Android 2 to enhance existing products or create innovative new ones. Serving as a hands–on guide to building mobile apps using Android, the book walks you through a series of sample projects that introduces you to Android′s new features and techniques. Using the explanations and examples included in these pages, you′ll acquire the foundation needed to write compelling mobile applications that use Android, along with the flexibility to quickly adapt to future enhancements.
Professional Android 2 Application Development:
Reviews Android as a development platform and¿best practices for mobile development
Provides an in–depth look at the Android application components
Details creating layouts and Views to produce compelling resolution independent user interfaces
Examines Intents and Content Providers for sharing data
Introduces techniques for creating map–based applications and using location–based services such as GPS
Looks at how to create and use background Services, Notifications, and Alarms
Demonstrates how to create interactive homescreen components
Explores the Bluetooth, telephony, and networking APIs
Examines using hardware, including the camera and sensors such as the compass and accelerometers
Wrox Professional guides are planned and written by working programmers to meet the real–world needs of programmers, developers, and IT professionals. Focused and relevant, they address the issues technology professionals face every day. They provide examples, practical solutions, and expert education in new technologies, all designed to help programmers do a better job.
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About the Author
Reto Meier is a software developer who has been involved in Android since the initial release in 2007. He is an Android Developer Advocate at Google.
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1. Android overview.
2. Create basic Android app.
3. Add (for example) colour/layout improvements to basic app.
4. Refactor code/consolidate theory introduced.
5. Add another new concept...etc..repeat 3 and 4.
OK, this is a pain. But I bought a book that does not do what it says on the back cover.
Also some tasks that we are taught as the author goes through the book seem just unnecessary at that point, eg. on page 70 the author asks us to create 2 png files to use with our application but he doesn't actually implement them in the interface so we don't see how they look in the app. What was the point of creating them then?!