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Portal Games Imperial Settlers Board Game

4.0 out of 5 stars 11 customer reviews

Price: £47.00 & FREE Delivery in the UK. Delivery Details
Only 3 left in stock.
Sold by docsmagic and Fulfilled by Amazon. Gift-wrap available.
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  • A exhilarating Board Game!
  • Imperial Settlers is fun, easy to learn, and keeps advanced players on their toes
  • A Classic Game
  • Great fun for the entire family
  • Includes extensive game explanation and game rules

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£47.00 & FREE Delivery in the UK. Delivery Details Only 3 left in stock. Sold by docsmagic and Fulfilled by Amazon. Gift-wrap available.

Frequently bought together

  • Portal Games Imperial Settlers Board Game
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Total price: £70.47
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Product information

Technical Details
Item Weight1.2 Kg
Product Dimensions6.9 x 29.2 x 29.2 cm
Manufacturer recommended age:8 years and up
Item model numberPOP00340
Main Language(s)English
Number of Game Players1-4 Players
Assembly RequiredNo
Batteries Required?No
Batteries Included?No
Remote Control Included?No
  
Additional Information
ASINB00M9HUOK8
Best Sellers Rank 112,947 in Toys & Games (See top 100)
Shipping Weight1.2 Kg
Delivery Destinations:Visit the Delivery Destinations Help page to see where this item can be delivered.
Date First Available30 July 2014
  
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Product description

Product Description

Imperial Settlers

Box Contains

1x Imperial Settlers

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Customer Reviews

4.0 out of 5 stars
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Top Customer Reviews

A very good, interactive card game with heavy resource management.

In short, you share a deck of common cards from which to build buildings, whilst also having your own deck based on your civilisation - which are nicely thematic. You use resources you gather to build these buildings which give you a variety of benefits at a variety of times (when you build, each round, when you activate, when you do something specific). Resources are gained by "razing" your own cards or building certain buildings or "making deals" (dedicating a card to obtain that resource each round). Over five rounds you build up you "common" structures and, generally, then overbuild them into your more valuable civ specific structures. However, common structures can be "razed" (destroyed) by your opponents if they have enough "swords" - this leaves a foundation in place for you to build over and you also get some wood, so it is not all bad news, however. As you build your civilisation up, you amass victory points from your cards and most VP is the winner.

Also worth mentioning the fact the game can be played solo - the designer has even made available an online campaign sheet you can follow to make it more engaging - and this works very well.

If I had one complaint it would be that perhaps the game goes on one round too long - four (in my opinion) would be better than five rounds - and in fact the solo campaign rules do use only four rounds.
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This game looks like it will last me a good time. It is a building game where you use resources to make basic buildings, or use basic buildings + resources to make advanced buildings. The advanced buildings are unique to your faction. Buildings give resources, give victory points, or give other special advantages. At the end of the game you count up your victory points plus extra points depending on the number of buildings you have to find the winner.
- Great quality resource tokens. Little apples for food, little brown logs, little grey stones. This is 100 times better than the farm game Agricola which just gave a bunch of different coloured wooden cubes to represent different resources.
- The cards in the game are very nicely illustrated, and special abilities on the cards are very clear and easy to understand.
- There are a lot of faction cards but you only use a few each game, so each game is very different. The first time I played as Romans and I had a special card that let me send a couple of men to remove an opponent's building, but the next few games I never came across the same style card and the game had completely different play. This is really a big feature for replayability.
- The game is a bit competitive, but really not much overt aggression. You can normally just attack another player's basic buildings, not advanced buildings, and it doesn't hurt them much to be attacked.
- A great mix of luck and strategy. You do need to plan carefully and it's mostly about strategy, but there is enough luck there that you don't feel bad about losing.

The first 5 minutes the rules made my eyes cross a little - but the rulebook is actually written very well with good illustrations and the first game went smoothly and was fun.
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Great game, although we've only played two player so far I can foresee many many more plays. Just a few quibbles. I think the inlay could be better designed to hold future expansion cards and factions, similar to the "Dominon" card game insert. Also, the Roman faction is extremely weak in my opinion, neither of us has been able to win playing as them; they seem to ramp up way too slowly. The artwork is fantastic and the card quality is top notch, I would recommend this game for purchase for two players.
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Feels like settlers but the fighting element begins much quicker than in the PC game (I have only vague memories so please forgive me if you think otherwise). Good gameplay mechanics, nice quality of components. Good game.
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We couldn't get on with this game. One of only a few that we've eBayed. Being able to choose from various civilisations with different abilities is interesting. But the game mechanics weren't unique or exciting. There are better games for less money.
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A great version of 51st State. I've never been a fan of the Neuroshima theme, and this one slaps a nice colourful skin over the game, as well as making it more streamlined, easier to teach, and more fun to play.
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