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Of Orcs And Men (Xbox 360)
- Of Orcs And Men is a role playing RPG with between 15-20 hours of gameplay
- Experience 2 different approaches & switch between the Orc and the Goblin during all your adventure play
- A mature and dark atmosphere
- For the first time you embody green skins to fightagainst Humans!
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- Platform: Xbox 360
- BBFC Rating: Suitable for 12 years and over. Not for sale to persons under age 12. By placing an order for this product, you declare that you are 12 years of age or over.
- Media: Video Game
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In a brutal world at war, where the Empire of Men seeks to expand its domination and impose its beliefs, Goblins are systematically persecuted and slaughtered, while Orcs, if not killed in battle, are destined to be enslaved.
Play as Arkaïl, an elite Orc soldier of the legendary legion of Bloodjaws, a league of warriors devoted to victory in the war against Humankind. As a veteran group of warriors who have seen the most brutal of battles, the Bloodjaws are appointed to complete a mission that could change the course of the war: kill the one man responsible for all of the bloodshed, the one who has, for years, exhorted the human masses to loath and fight the green-skinned people... the Emperor himself.
Goblin, Styx will soon join you to aid you in your mission. He is everything Arkaïl is not. While Arkaïl focuses on power, due to his incredible strength, Styx benefits from darker powers and stealth abilities, making him the perfect assassin. From the filthy alleys at the foot of the Great Wall to the depths of the Empire of Men, your heroes will face the greatest dangers throughout their epic quest.
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You have two characters. Arkhail the Orc. He is the big, burly greenskin whom wields heavy weapons and will enter a beserker rage if enough damage is dealt to him. He can take a bit of punishment. Then we have Styx the Goblin. He is your typical Rogue type character with stealth abilities and ranged attacks. Obviously he really isnt suited to out and out combat and will die pretty quickly if not handled correctly. So basically a typical mission will involve you travelling through a hostile area, fighting off bad guys and reaching a set point on the map. The twist is that you can control either character but I highly recommend putting Styx into stealth mode and having him scout ahead. While in stealth mode he can get behind people and silently assassinate them by slitting their throat. I guess it is fair to say that the more people and characters Styx elimates then the less heat you have on you when the battles kick off. In reality this works pretty well and it is fun to plan which people to take down, while avoiding the odd patrol of soldiers and making sure no one else is watching you. If your stealth attempts are thwarted then its time to make a little bit of a retreat and bring Arkhail into the action.
If you have played Star Wars Knight of the old republic then you may feel at home here. The game uses a targetting and stacking system for attacks. Select your character, bring up the command wheel (which slows time) and then choose attacks fitting to the type of enemy you are facing. At first this seems a bit cumbersome. Use Y to change, to say Styx, press LB or RB to bring up the command wheel, target an enemy using the direction pad, input commands using A and then press RB again to watch it play out. You can switch instantly between the two characters and re-issue commands pending the situation. Sometimes your initial tactics fall flat on their face and you often end up surrounded. It's during these moments that it becomes a slog to go through the whole routine again of setting up your attacks - especially when Arkhail is taking a really big beating and Styx's ranged attacks are not really doing anything against the armored Knights flanking you. The game can be very unforgiving and a lot of your success will depend on how many targets Styx can eradicate. Obviously if you do not want to be stealthy and go in Axe swinging with Arkhail you may see the game over screen more often than not.
The combat aside, of Orcs and Men is a pretty linear game with a half decent storyline. The Empire of man has enslaved the Orcs and other Greenskins and Arkhail is on a mission to assassinate the Emperor himself. The banter between the two characters can be funny and the F word is frequently used. Styx comes across as a wise guy wheeler and dealer, while Arkhail is your typcial no nonsense "lets rip their arms off" kind of guy. Ultimately they grow on you and you want to watch their tale play out.
As for character progression...you level up, assign points to Strength and agility and so on and then pick from a skill pool. Styx can become more proficient in ranged combat for example. The catch is that every ability available can be upgraded only once and you have an option of how that upgrade will work. Technically you choose a perk and once you have it you cannot change it. It makes you think about the playstyle and how that ability will really help in combat. You could have Arkhail rush in and then have Styx hold back and rain down daggers on the enemy so naturally Styx will want as many bonus damage effects to ranged combat he can get.
You will also find and purchase new weapons, armor and upgrades for existing gear. Although you never really get the sense of feeling uber powerful and the equipment on offer doesn't jump out and grab you as being a must-buy. It seems bland and uninspired in comparison to some of the combat situations where that extra +2 damage isnt going to make the world of difference.
If a demo is released then I suggest you try it first or look up some gameplay vids. This game will not be for everyone but people looking for a real challenge will find the linear narrative and tactical fights very appealing.
I enjoyed the game overall, especially Styx and Arkhail, but I certainly wont be trying to play it through on the hard setting. No thank you.
The plot is quite unique; you play an orc and a goblin, who are on a mission to destroy their human oppressors.
The storyline is all about the interplay between these two characters.
The game can be difficult because the combat is very tactical.
However doing combat is the best way to level up your characters and make them stronger, avoiding it will make the game harder for you.
You pause the combat after each "turn" to issue commands, not unlike Dragon Age Origins and Mass Effect.
The Orc is the tank and the Goblin is the support, stealth and ranged attacker.
The challenge lies in how well you manage and combine their different skill sets.
You succeed through trial and error, which is true of most tactical games, from Ghost Recon to Dark Souls.
The combat mechanics were easy to learn and get into, it felt very smooth.
I liked the two lead characters; I thought their personalities, voice-casting and dialogue were all good.
I also liked that you move through a range of different environments.
The music was great; well-made acoustic music with cello and such.
The graphics was good but not extraordinary.
The progression is linear as this is not an open-world game.
However within each linear game map you often have choices to make, for example 'should you avoid confrontation with enemies or take them on ?'
In addition, different dialogue choices will have an affect on how enemies and people around you react.
Still don't expect the same depth as something like Dragon Age and Mass Effect.
This game took me about 30 hours to complete, doing everything I could, so it has a good length.
To conclude, I think this game will be fun for people with the appropriate mind-set and expectations.
Which is exactly what this game brings to the table. Its set in an imaginative world with the Orc's fighting a losing battle, hounded from their own lands by the Empire of Men who out of desperation launch one final assault financed by the Emperor's enemies. Here you play as the Orc Warrior Arkhail and his sneaky goblin assassin guide Styx which brings all the elements of a well told story together with some twists blended together with solid combat sequences where you fight it out using a similar technique as was employed within Dragon Age and Koch's own Game of Thrones where with each level you can pick new skills as well as being able to bump your stats.
At first you will find it a little disorientating as you figure out your fighting style choices alongside working out which armour and weaponry suits you better. But for me the key elements that really sell this is the character interaction alongside the storyline. It was great fun to play especially watching them develop however one of my major problems was the fact that Arkhail would go berserk and leave you unable to do anything until his rage burnt out. It did effect your choices and even the option to use burn some of the rage for hit points really didn't effect it much as one swipe later it bumped up even higher than it was before you tried to use it and whilst all in, it was a whole load of fun my other major gripe was that I felt that the game was a little too short with me completing it in less than a weekend.
Don't get me wrong, I had tons of fun handing out Greenskin justice but when you're paying top whack for a game you expect it to last for quite some time.
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